286 lines
17 KiB
Markdown
286 lines
17 KiB
Markdown
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# main
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* Add support for [image expression](https://docs.mapbox.com/mapbox-gl-js/style-spec/#expressions-types-image). ([#15877](https://github.com/mapbox/mapbox-gl-native/pull/15877))
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* [Breaking] Remove node 10 support. v5.x of the node package can be used a compatibility version.
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# 5.0.0
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* No longer supporting source-compile fallback ([#15748](https://github.com/mapbox/mapbox-gl-native/pull/15748))
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* Add support for feature state APIs. ([#15480](https://github.com/mapbox/mapbox-gl-native/pull/15480))
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# 4.3.0
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* Introduce `text-writing-mode` layout property for symbol layer ([#14932](https://github.com/mapbox/mapbox-gl-native/pull/14932)). The `text-writing-mode` layout property allows control over symbol's preferred writing mode. The new property value is an array, whose values are enumeration values from a ( `horizontal` | `vertical` ) set.
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* Fixed rendering and collision detection issues with using `text-variable-anchor` and `icon-text-fit` properties on the same layer ([#15367](https://github.com/mapbox/mapbox-gl-native/pull/15367)).
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* Fixed a rendering issue that non-SDF icon would be treated as SDF icon if they are in the same layer. ([#15456](https://github.com/mapbox/mapbox-gl-native/pull/15456))
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* Fixed a rendering issue of `collisionBox` when `text-translate` or `icon-translate` is enabled. ([#15467](https://github.com/mapbox/mapbox-gl-native/pull/15467))
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* Fixed an issue of integer overflow when converting `tileCoordinates` to `LatLon`, which caused issues such as `queryRenderedFeatures` and `querySourceFeatures` returning incorrect coordinates at zoom levels 20 and higher. ([#15560](https://github.com/mapbox/mapbox-gl-native/pull/15560))
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* Add typechecking while constructing legacy filter to prevent converting an unexpected filter type [#15389](https://github.com/mapbox/mapbox-gl-native/pull/15389).
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* Fixed an issue that `maxzoom` in style `Sources` option was ignored when URL resource is provided. It may cause problems such as extra tiles downloading at higher zoom level than `maxzoom`, or problems that wrong setting of `overscaledZ` in `OverscaledTileID` that will be passed to `SymbolLayout`, leading wrong rendering appearance. ([#15581](https://github.com/mapbox/mapbox-gl-native/pull/15581))
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# 4.2.0
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- Add an option to set whether or not an image should be treated as a SDF ([#15054](https://github.com/mapbox/mapbox-gl-native/issues/15054))
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- Fix problems associated with node 10 and NAN ([#14847](https://github.com/mapbox/mapbox-gl-native/pull/14847))
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# 4.1.0
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- Add `symbol-z-order` symbol layout property to style spec ([#12783](https://github.com/mapbox/mapbox-gl-native/pull/12783))
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- Add `crossSourceCollisions` map option, with default of `true`. When set to `false`, cross-source collision detection is disabled. ([#12820](https://github.com/mapbox/mapbox-gl-native/issues/12820))
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- Fixed bugs in coercion expression operators ("to-array" applied to empty arrays, "to-color" applied to colors, and "to-number" applied to null) ([#12864](https://github.com/mapbox/mapbox-gl-native/pull/12864))
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- Fixed an issue where fill and line layers would occasionally flicker on zoom ([#12982](https://github.com/mapbox/mapbox-gl-native/pull/12982))
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# 4.0.0
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- Many new features and enhancements, including:
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- Expressions
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- Hillshade layer type
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- Heatmap layer type
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- Line gradients
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- Improve label collision
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- Support for data-driven values for more style properties
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- Support for rendering with SwiftShader rather than hardware GPU
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- Improved performance and stability
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- Don't default-show text/icons that depend on the placement of a paired icon/text [#12483](https://github.com/mapbox/mapbox-gl-native/issues/12483)
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- Fix symbol querying for annotations near tile boundaries at high zoom. ([#12472](https://github.com/mapbox/mapbox-gl-native/issues/12472))
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- The `Map` constructor now accepts a `mode` option which can be either `"static"` (default) or `"tile"`. It must be set to `"tile"` when rendering individual tiles in order for the symbols to match across tiles.
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- Remove unnecessary memory use when collision debug mode is not enabled ([#12294](https://github.com/mapbox/mapbox-gl-native/issues/12294))
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- Added support for rendering `symbol-placement: line-center` ([#12337](https://github.com/mapbox/mapbox-gl-native/pull/12337))
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- Fix rendering of fill outlines that have a different color than the fill itself ([#9699](https://github.com/mapbox/mapbox-gl-native/pull/9699))
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- Add support for feature expressions in `line-pattern`, `fill-pattern`, and `fill-extrusion-pattern` properties. [#12284](https://github.com/mapbox/mapbox-gl-native/pull/12284)
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# 3.5.8 - October 19, 2017
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- Fixes an issue that causes memory leaks when not deleting the frontend object
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in NodeMap::release()
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- Fixes a crash in Earcut: [#10245](https://github.com/mapbox/mapbox-gl-native/pull/10245)
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# 3.5.7 - October 9, 2017
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- Fixed an issue causing synchronous resource requests to stall [#10153](https://github.com/mapbox/mapbox-gl-native/pull/10153)
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# 3.5.6 - September 29, 2017
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- Protects against requests which throw [#9554](https://github.com/mapbox/mapbox-gl-native/pull/9554)
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- Fixed an issue around reusing a map object [#9554](https://github.com/mapbox/mapbox-gl-native/pull/9554)
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- Fixed an issue in test [#9553](https://github.com/mapbox/mapbox-gl-native/pull/9553)
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- Increased the default maximum zoom level from 20 to 22 ([#9835](https://github.com/mapbox/mapbox-gl-native/pull/9835))
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# 3.5.5 - July 14, 2017
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- Provide debuggable release builds for node packages [#9497](https://github.com/mapbox/mapbox-gl-native/pull/9497)
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# 3.5.4 - June 6, 2017
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- Add support for ImageSource [#8968](https://github.com/mapbox/mapbox-gl-native/pull/8968)
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- Fixed an issue with `map.addImage()` which would cause added images to randomly be replaced with images found the style's sprite sheet ([#9119](https://github.com/mapbox/mapbox-gl-native/pull/9119))
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# 3.5.3 - May 30, 2017
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- Fixed a regression around `line-dasharrary` and `fill-pattern` that caused these properties to sometimes not render correctly ([#9130](https://github.com/mapbox/mapbox-gl-native/pull/9130))
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# 3.5.2 - May 18, 2017
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- Fixed a memory leak ([#8884](https://github.com/mapbox/mapbox-gl-native/pull/9035))
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# 3.5.1 - May 8, 2017
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- Adds Node v6 binaries. **Note, Node v4 binaries will be removed on August 1st.** ([#8884](https://github.com/mapbox/mapbox-gl-native/pull/8884))
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- Adds linux debug binaries ([#8865](https://github.com/mapbox/mapbox-gl-native/pull/8865))
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# 3.5.0 - April 20, 2017
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- Fixed an issue where raster tiles that were not found caused `map.render()` to hang ([#8769](https://github.com/mapbox/mapbox-gl-native/pull/8769))
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- Adds method `map.cancel()` which cancels an ongoing `render` call. ([#8249](https://github.com/mapbox/mapbox-gl-native/pull/8249))
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# 3.4.7 - March 15, 2017
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- Fixed MacOS Release builds ([8409](https://github.com/mapbox/mapbox-gl-native/pull/8409))
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# 3.4.6 - March 14, 2017
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- Publishes `Release` build on Mac ([#8407](https://github.com/mapbox/mapbox-gl-native/pull/8407))
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- Fixes the publish binary build process ([#8406](https://github.com/mapbox/mapbox-gl-native/pull/8406))
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# 3.4.5 - March 14, 2017
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- Fixed a memory hang issue after GlyphAtlas was refactored ([#8394](https://github.com/mapbox/mapbox-gl-native/pull/8394))
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# 3.4.4 - January 10, 2017
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- Updates the node binary publish location on s3 to reflect new package name ([#7653](https://github.com/mapbox/mapbox-gl-native/pull/7653))
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# 3.4.3 - January 9, 2017
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- Adds `map.addImage()` and `map.removeImage()` APIs ([#7610](https://github.com/mapbox/mapbox-gl-native/pull/7610))
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# 3.4.2 - November 15, 2016
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- Switches back to publishing Linux binaries with GLX, to eliminate a runtime dependency on `libOSMesa.so.8` and enable dynamically linking against `libGL.so` provided by an alternate implementation, such as the NVIDIA proproetary drivers ([#7503](https://github.com/mapbox/mapbox-gl-native/pull/7053))
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# 3.4.1 - November 10, 2016
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- Skips assigning clip IDs to tiles that won't be rendered, mitigating a `stencil mask overflow` error ([#6871](https://github.com/mapbox/mapbox-gl-native/pull/6871))
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- Fixes camera logic to avoid unnecessary or redundant setting of camera options ([#6990](https://github.com/mapbox/mapbox-gl-native/pull/6990))
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# 3.4.0 - November 2, 2016
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- Fixes Bitrise configuration to automatically publish macOS binaries ([#6789](https://github.com/mapbox/mapbox-gl-native/pull/6789))
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- Switches from using individual thread pools for each `mbgl::Map` object to sharing the built-in Node.js thread pool for NodeMap implementations ([#6687](https://github.com/mapbox/mapbox-gl-native/pull/6687))
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# 3.3.3 - September 6, 2016
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- Switches to using a NodeRequest member function (with a JavaScript shim in front to preserve the API) instead of a new `v8::Context` to avoid a memory leak ([#5704](https://github.com/mapbox/mapbox-gl-native/pull/5704))
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- `map.load` can now throw when failing to parse an invalid style ([#6151](https://github.com/mapbox/mapbox-gl-native/pull/6151))
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- Explicitly links the OpenGL framework for compatibility with macOS Sierra ([#6015](https://github.com/mapbox/mapbox-gl-native/pull/6015))
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# 3.3.2 - August 1, 2016
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- Fixes Node.js binary publishing to build with `BUILDTYPE=Release` ([#5838](https://github.com/mapbox/mapbox-gl-native/pull/5838))
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# 3.3.1 - July 29, 2016
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- Fixes `minzoom` and `maxzoom` properties ([#5828](https://github.com/mapbox/mapbox-gl-native/pull/5828))
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- Fixes `RunLoop::runOnce()` to use `UV_RUN_NOWAIT` instead of `UV_RUN_ONCE` (which can block the libuv threadpool) ([#5758](https://github.com/mapbox/mapbox-gl-native/pull/5758))
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- Map debug options 'overdraw' and 'stencil clip' are now disabled (no-ops) in release mode ([#5555](https://github.com/mapbox/mapbox-gl-native/pull/5555))
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# 3.3.0 - July 14, 2016
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- Adds runtime styling API ([#5318](https://github.com/mapbox/mapbox-gl-native/pull/5318), [#5380](https://github.com/mapbox/mapbox-gl-native/pull/5380), [#5428](https://github.com/mapbox/mapbox-gl-native/pull/5428), [#5429](https://github.com/mapbox/mapbox-gl-native/pull/5429), [#5462](https://github.com/mapbox/mapbox-gl-native/pull/5462), [#5614](https://github.com/mapbox/mapbox-gl-native/pull/5614), [#5670](https://github.com/mapbox/mapbox-gl-native/pull/5670))
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- Adds `BUILDTYPE=Debug` support to `make node` ([#5474](https://github.com/mapbox/mapbox-gl-native/pull/5474))
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- Fixes a memory leak in `NodeRequest` ([#5529](https://github.com/mapbox/mapbox-gl-native/pull/5529))
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# 3.2.1 - June 7, 2016
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- Fixes a memory leak in raster image data ([#5269](https://github.com/mapbox/mapbox-gl-native/pull/5269))
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# 3.2.0 - June 3, 2016
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- Switches to [earcut.hpp](https://github.com/mapbox/earcut.hpp) for tessellation ([#2444](https://github.com/mapbox/mapbox-gl-native/pull/2444))
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# 3.1.3 - May 27, 2016
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- Fixes a leak in TexturePoolHolder ([#5141](https://github.com/mapbox/mapbox-gl-native/pull/5141))
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- Fixes a bug where a callback would be fired after an AsyncRequest had been cancelled ([#5162](https://github.com/mapbox/mapbox-gl-native/pull/5162))
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# 3.1.2 - April 26, 2016
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- Fixes a race condition with animated transitions ([#4836](https://github.com/mapbox/mapbox-gl-native/pull/4836))
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# 3.1.1 - April 11, 2016
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- Moves node-pre-gyp from `bundledDependencies` to `preinstall` ([#4680](https://github.com/mapbox/mapbox-gl-native/pull/4680))
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# 3.1.0 - April 8, 2016
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- Adds debug render options ([#3840](https://github.com/mapbox/mapbox-gl-native/pull/3840))
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- Fixes circle bucket rendering on tile boundaries ([#3764](https://github.com/mapbox/mapbox-gl-native/issues/3764))
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- Fixes a segfault caused by improperly disposing the entire module in the `NodeLog` destructor ([#4639](https://github.com/mapbox/mapbox-gl-native/pull/4639))
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- Fixes an issue with vanishing GeoJSON layers at high zoom levels ([#4632](https://github.com/mapbox/mapbox-gl-native/issues/4632))
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- Fixes inheritance from EventEmitter ([#4567](https://github.com/mapbox/mapbox-gl-native/pull/4576))
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- Fixes intermittent `stencil mask overflow` error ([#962](https://github.com/mapbox/mapbox-gl-native/issues/962))
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- Drops support for Node.js v5.x prebuilt binaries due to ongoing npm3 instability ([#4370](https://github.com/mapbox/mapbox-gl-native/issues/4370))
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# 3.0.2 - February 4, 2016
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- Fixes a memory leak in `NodeMap::request` ([#3829](https://github.com/mapbox/mapbox-gl-native/pull/3829))
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- Increases default max zoom level from 18 to 20 ([#3712](https://github.com/mapbox/mapbox-gl-native/pull/3712))
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- Support tiles with non-4096 extents ([#3766](https://github.com/mapbox/mapbox-gl-native/pull/3766))
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# 3.0.1 - January 26, 2016
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- Fixes missing icon collision boxes ([#3672](https://github.com/mapbox/mapbox-gl-native/pull/3672))
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- Fixes texture filtering to draw sharper icons ([#3669](https://github.com/mapbox/mapbox-gl-native/pull/3669))
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# 3.0.0 - January 21, 2016
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- Drops support for Node.js v0.10.x ([#3635](https://github.com/mapbox/mapbox-gl-native/pull/3635))
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- Fixes label clipping issues with `symbol-avoid-edges` ([#3623](https://github.com/mapbox/mapbox-gl-native/pull/3623))
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- Avoids label placement around sharp zig-zags ([#3640](https://github.com/mapbox/mapbox-gl-native/pull/3640))
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# 2.2.2 - January 19, 2016
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- Fixes a bug with non-deterministic label placement [#3543](https://github.com/mapbox/mapbox-gl-native/pull/3543)
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# 2.2.1 - January 7, 2016
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- Fixes a bug which clipped labels at tile boundaries [#2829](https://github.com/mapbox/mapbox-gl-native/pull/2829)
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# 2.2.0 - December 16, 2015
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- Adds support for GeoJSON sources [#2161](https://github.com/mapbox/mapbox-gl-native/pull/2161)
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# 2.1.0 - December 8, 2015
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- Adds [`line-offset`](https://github.com/mapbox/mapbox-gl/issues/3) style property support
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# 2.0.1 - November 25, 2015
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- Test and publish binaries for Node.js v5.x. ([#3129](https://github.com/mapbox/mapbox-gl-native/pull/3129))
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# 2.0.0 - November 24, 2015
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- Integrates Node.js bindings into core mapbox-gl-native project. ([#2179](https://github.com/mapbox/mapbox-gl-native/pull/2179))
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- Adds Node.js v4.x and io.js v3.x support. ([#2261](https://github.com/mapbox/mapbox-gl-native/pull/2261))
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- Requires an options object argument to `new mbgl.Map()`
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(with required `request` and optional `cancel` methods),
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drops `mbgl.FileSource`. ([mapbox/node-mapbox-gl-native#143](https://github.com/mapbox/node-mapbox-gl-native/pull/143))
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- Changes `request` semantics to pass a second, callback argument instead
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of needing to call `req.respond`. ([#2299](https://github.com/mapbox/mapbox-gl-native/pull/2299))
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- Accepts optional `ratio` (defaults to `1.0`) in `mbgl.Map` options
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argument. Map pixel ratio is now immutable and can no longer be set with
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render options. ([`a8d9b92`](https://github.com/mapbox/mapbox-gl-native/commit/a8d9b921d71a91d7f8eff82e5a584aaab8b7d1c6), [#1799](https://github.com/mapbox/mapbox-gl-native/pull/1799), [#2937](https://github.com/mapbox/mapbox-gl-native/pull/2937))
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- Swaps array order in render options `center` argument to `[lng, lat]` for consistency with GeoJSON and mapbox-gl-js. ([#2935](https://github.com/mapbox/mapbox-gl-native/pull/2935))
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- Adds render option `pitch`. ([#2702](https://github.com/mapbox/mapbox-gl-native/pull/2702))
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- `map.render` now returns a raw image buffer instead of an object with
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`width`, `height` and `pixels` properties. ([#2262](https://github.com/mapbox/mapbox-gl-native/pull/2262))
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- Adds support for rendering [mapbox-gl-style-spec](https://github.com/mapbox/mapbox-gl-style-spec) v8 styles.
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- No longer loads resources before a render request is made. ([`55d25a8`](https://github.com/mapbox/mapbox-gl-native/commit/55d25a80a77c06ef5e66acc0d8518867b03fe8a4))
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- Fixes a bug which prevented raster tiles that `404`'ed from rendering. ([#2458](https://github.com/mapbox/mapbox-gl-native/pull/2458))
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- Fade transitions are now ignored to prevent half faded labels. ([#942](https://github.com/mapbox/mapbox-gl-native/pull/942))
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- Labels can now line wrap on hyphens and other punctuation. ([#2598](https://github.com/mapbox/mapbox-gl-native/pull/2598))
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# 1.1.3 - June 25, 2015
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- Removes deprecated mbgl::Environment from NodeLogObserver.
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# 1.1.2 - June 22, 2015
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- Check libuv version semver-ishly, fixes segfaults in Node.js 0.12.x
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and io.js.
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- Fixes segfault, throws JavaScript error instead when attempting to
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render without first loading a style.
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- Bumps mbgl submodule to v0.4.0
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# 1.1.1 - June 16, 2015
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- Bumps mbgl submodule to v0.3.5
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# 1.1.0 - June 15, 2015
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- Adds Node.js v0.12.x and io.js support.
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- Adds `map.release()` method for manual cleanup of map resources.
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- Fixes garbage collection of NodeMap objects.
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- Returns an error callback for failed NodeFileSource requests.
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- Fixes handling of corrupt NodeFileSource request data.
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- Implements request coalescing to fix NodeRequest cancellation.
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- Removes `setAccessToken` method from NodeMap, `mapbox://` URLs
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should be handled through `NodeFileSource` now.
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- Updates build scripts and Travis CI configuration.
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- Logs Environment ID and thread name when in an Environment scope.
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- Refactors NodeLog to implement mbgl::Log::Observer.
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- Fixes uncaught exception from missing sprites.
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- Fixes Unicode glyph range end.
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# 1.0.3 - April 3, 2015
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- Fixes crash during garbage collection by assigning FileSource handle
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to a v8::Persistent in NodeMap constructor.
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# 1.0.2 - April 2, 2015
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- Initialize shared display connection at module load time to avoid
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race condition when display connection is initialized on-demand.
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# 1.0.1 - March 19, 2015
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- Adapts NodeFileSource around mbgl::Environment additions.
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- Adapts to minor changes in mapbox-gl-test-suite.
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- Adds tests for gzipped vector tile handling.
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- Cleans up documentation.
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# 1.0.0 - February 25, 2015
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- Initial release.
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