Files
MapLibreParticleLab/src/mbgl/util/texture_pool.hpp
2016-02-08 12:50:00 +01:00

26 lines
409 B
C++

#ifndef MBGL_UTIL_TEXTUREPOOL
#define MBGL_UTIL_TEXTUREPOOL
#include <mbgl/util/noncopyable.hpp>
#include <mbgl/gl/gl.hpp>
#include <set>
#include <mutex>
namespace mbgl {
class TexturePool : private util::noncopyable {
public:
GLuint getTextureID();
void removeTextureID(GLuint texture_id);
void clearTextureIDs();
private:
std::set<GLuint> texture_ids;
};
} // namespace mbgl
#endif