Files
MapLibreParticleLab/include/mbgl/style/layers/raster_layer.hpp
2017-04-25 17:23:54 -07:00

85 lines
3.9 KiB
C++

// This file is generated. Do not edit.
#pragma once
#include <mbgl/style/layer.hpp>
#include <mbgl/style/filter.hpp>
#include <mbgl/style/property_value.hpp>
#include <mbgl/style/data_driven_property_value.hpp>
#include <mbgl/util/color.hpp>
namespace mbgl {
namespace style {
class TransitionOptions;
class RasterLayer : public Layer {
public:
RasterLayer(const std::string& layerID, const std::string& sourceID);
~RasterLayer() final;
// Source
const std::string& getSourceID() const;
// Paint properties
static PropertyValue<float> getDefaultRasterOpacity();
PropertyValue<float> getRasterOpacity(const optional<std::string>& klass = {}) const;
void setRasterOpacity(PropertyValue<float>, const optional<std::string>& klass = {});
void setRasterOpacityTransition(const TransitionOptions&, const optional<std::string>& klass = {});
TransitionOptions getRasterOpacityTransition(const optional<std::string>& klass = {}) const;
static PropertyValue<float> getDefaultRasterHueRotate();
PropertyValue<float> getRasterHueRotate(const optional<std::string>& klass = {}) const;
void setRasterHueRotate(PropertyValue<float>, const optional<std::string>& klass = {});
void setRasterHueRotateTransition(const TransitionOptions&, const optional<std::string>& klass = {});
TransitionOptions getRasterHueRotateTransition(const optional<std::string>& klass = {}) const;
static PropertyValue<float> getDefaultRasterBrightnessMin();
PropertyValue<float> getRasterBrightnessMin(const optional<std::string>& klass = {}) const;
void setRasterBrightnessMin(PropertyValue<float>, const optional<std::string>& klass = {});
void setRasterBrightnessMinTransition(const TransitionOptions&, const optional<std::string>& klass = {});
TransitionOptions getRasterBrightnessMinTransition(const optional<std::string>& klass = {}) const;
static PropertyValue<float> getDefaultRasterBrightnessMax();
PropertyValue<float> getRasterBrightnessMax(const optional<std::string>& klass = {}) const;
void setRasterBrightnessMax(PropertyValue<float>, const optional<std::string>& klass = {});
void setRasterBrightnessMaxTransition(const TransitionOptions&, const optional<std::string>& klass = {});
TransitionOptions getRasterBrightnessMaxTransition(const optional<std::string>& klass = {}) const;
static PropertyValue<float> getDefaultRasterSaturation();
PropertyValue<float> getRasterSaturation(const optional<std::string>& klass = {}) const;
void setRasterSaturation(PropertyValue<float>, const optional<std::string>& klass = {});
void setRasterSaturationTransition(const TransitionOptions&, const optional<std::string>& klass = {});
TransitionOptions getRasterSaturationTransition(const optional<std::string>& klass = {}) const;
static PropertyValue<float> getDefaultRasterContrast();
PropertyValue<float> getRasterContrast(const optional<std::string>& klass = {}) const;
void setRasterContrast(PropertyValue<float>, const optional<std::string>& klass = {});
void setRasterContrastTransition(const TransitionOptions&, const optional<std::string>& klass = {});
TransitionOptions getRasterContrastTransition(const optional<std::string>& klass = {}) const;
static PropertyValue<float> getDefaultRasterFadeDuration();
PropertyValue<float> getRasterFadeDuration(const optional<std::string>& klass = {}) const;
void setRasterFadeDuration(PropertyValue<float>, const optional<std::string>& klass = {});
void setRasterFadeDurationTransition(const TransitionOptions&, const optional<std::string>& klass = {});
TransitionOptions getRasterFadeDurationTransition(const optional<std::string>& klass = {}) const;
// Private implementation
class Impl;
Impl* const impl;
RasterLayer(const Impl&);
RasterLayer(const RasterLayer&) = delete;
};
template <>
inline bool Layer::is<RasterLayer>() const {
return type == LayerType::Raster;
}
} // namespace style
} // namespace mbgl