85 lines
3.9 KiB
C++
85 lines
3.9 KiB
C++
// This file is generated. Do not edit.
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#pragma once
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#include <mbgl/style/layer.hpp>
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#include <mbgl/style/filter.hpp>
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#include <mbgl/style/property_value.hpp>
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#include <mbgl/style/data_driven_property_value.hpp>
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#include <mbgl/util/color.hpp>
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namespace mbgl {
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namespace style {
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class TransitionOptions;
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class RasterLayer : public Layer {
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public:
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RasterLayer(const std::string& layerID, const std::string& sourceID);
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~RasterLayer() final;
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// Source
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const std::string& getSourceID() const;
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// Paint properties
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static PropertyValue<float> getDefaultRasterOpacity();
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PropertyValue<float> getRasterOpacity(const optional<std::string>& klass = {}) const;
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void setRasterOpacity(PropertyValue<float>, const optional<std::string>& klass = {});
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void setRasterOpacityTransition(const TransitionOptions&, const optional<std::string>& klass = {});
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TransitionOptions getRasterOpacityTransition(const optional<std::string>& klass = {}) const;
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static PropertyValue<float> getDefaultRasterHueRotate();
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PropertyValue<float> getRasterHueRotate(const optional<std::string>& klass = {}) const;
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void setRasterHueRotate(PropertyValue<float>, const optional<std::string>& klass = {});
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void setRasterHueRotateTransition(const TransitionOptions&, const optional<std::string>& klass = {});
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TransitionOptions getRasterHueRotateTransition(const optional<std::string>& klass = {}) const;
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static PropertyValue<float> getDefaultRasterBrightnessMin();
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PropertyValue<float> getRasterBrightnessMin(const optional<std::string>& klass = {}) const;
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void setRasterBrightnessMin(PropertyValue<float>, const optional<std::string>& klass = {});
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void setRasterBrightnessMinTransition(const TransitionOptions&, const optional<std::string>& klass = {});
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TransitionOptions getRasterBrightnessMinTransition(const optional<std::string>& klass = {}) const;
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static PropertyValue<float> getDefaultRasterBrightnessMax();
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PropertyValue<float> getRasterBrightnessMax(const optional<std::string>& klass = {}) const;
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void setRasterBrightnessMax(PropertyValue<float>, const optional<std::string>& klass = {});
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void setRasterBrightnessMaxTransition(const TransitionOptions&, const optional<std::string>& klass = {});
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TransitionOptions getRasterBrightnessMaxTransition(const optional<std::string>& klass = {}) const;
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static PropertyValue<float> getDefaultRasterSaturation();
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PropertyValue<float> getRasterSaturation(const optional<std::string>& klass = {}) const;
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void setRasterSaturation(PropertyValue<float>, const optional<std::string>& klass = {});
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void setRasterSaturationTransition(const TransitionOptions&, const optional<std::string>& klass = {});
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TransitionOptions getRasterSaturationTransition(const optional<std::string>& klass = {}) const;
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static PropertyValue<float> getDefaultRasterContrast();
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PropertyValue<float> getRasterContrast(const optional<std::string>& klass = {}) const;
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void setRasterContrast(PropertyValue<float>, const optional<std::string>& klass = {});
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void setRasterContrastTransition(const TransitionOptions&, const optional<std::string>& klass = {});
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TransitionOptions getRasterContrastTransition(const optional<std::string>& klass = {}) const;
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static PropertyValue<float> getDefaultRasterFadeDuration();
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PropertyValue<float> getRasterFadeDuration(const optional<std::string>& klass = {}) const;
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void setRasterFadeDuration(PropertyValue<float>, const optional<std::string>& klass = {});
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void setRasterFadeDurationTransition(const TransitionOptions&, const optional<std::string>& klass = {});
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TransitionOptions getRasterFadeDurationTransition(const optional<std::string>& klass = {}) const;
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// Private implementation
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class Impl;
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Impl* const impl;
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RasterLayer(const Impl&);
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RasterLayer(const RasterLayer&) = delete;
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};
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template <>
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inline bool Layer::is<RasterLayer>() const {
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return type == LayerType::Raster;
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}
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} // namespace style
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} // namespace mbgl
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