Files
MapLibreParticleLab/test/miscellaneous/map_context.cpp
Konstantin Käfer 675ddddee7 Make pixelRatio constant across a Map object lifetime
also moves framebuffer size out of TransformState into its own object
2015-07-08 10:40:05 +02:00

24 lines
873 B
C++

#include "../fixtures/util.hpp"
#include <mbgl/map/map_data.hpp>
#include <mbgl/map/map_context.hpp>
#include <mbgl/platform/default/headless_view.hpp>
#include <mbgl/platform/default/headless_display.hpp>
#include <mbgl/storage/default_file_source.hpp>
#include <mbgl/util/thread.hpp>
using namespace mbgl;
TEST(MapContext, DoubleStyleLoad) {
std::shared_ptr<HeadlessDisplay> display = std::make_shared<HeadlessDisplay>();
HeadlessView view(display, 1, 512, 512);
DefaultFileSource fileSource(nullptr);
MapData data(MapMode::Continuous, view.getPixelRatio());
util::Thread<MapContext> context({"Map", util::ThreadType::Map, util::ThreadPriority::Regular}, view, fileSource, data);
context.invokeSync(&MapContext::setStyleJSON, "", "");
context.invokeSync(&MapContext::setStyleJSON, "", "");
context.invokeSync(&MapContext::cleanup);
}