Files
MapLibreParticleLab/cmake/core-files.cmake
Konstantin Käfer f4cb3b8a4f [core] make forcing cache/network only more explicit
Previously, we used the existence of a `prior*` field in the Resource object as an indication for whether we should consult the cache or not. However, this is prone to error, since a failed cache lookup won't set any prior fields. Therefore, we manually set `priorExpires` to 0. This in turn triggered another bug where generated wrong expiration timestamps when the server response we got was expired (or expired between sending and receiving).

This commit changes the flags so that we can now explicitly request CacheOnly/NetworkOnly (or All) loading methods, rather than the implicit Optional/Required naming scheme.
2017-10-12 10:41:49 +02:00

624 lines
23 KiB
CMake

# Do not edit. Regenerate this with ./scripts/generate-core-files.sh
set(MBGL_CORE_FILES
# actor
include/mbgl/actor/actor.hpp
include/mbgl/actor/actor_ref.hpp
include/mbgl/actor/mailbox.hpp
include/mbgl/actor/message.hpp
include/mbgl/actor/scheduler.hpp
src/mbgl/actor/mailbox.cpp
src/mbgl/actor/scheduler.cpp
# algorithm
src/mbgl/algorithm/covered_by_children.hpp
src/mbgl/algorithm/generate_clip_ids.cpp
src/mbgl/algorithm/generate_clip_ids.hpp
src/mbgl/algorithm/generate_clip_ids_impl.hpp
src/mbgl/algorithm/update_renderables.hpp
src/mbgl/algorithm/update_tile_masks.hpp
# annotation
include/mbgl/annotation/annotation.hpp
src/mbgl/annotation/annotation_manager.cpp
src/mbgl/annotation/annotation_manager.hpp
src/mbgl/annotation/annotation_source.cpp
src/mbgl/annotation/annotation_source.hpp
src/mbgl/annotation/annotation_tile.cpp
src/mbgl/annotation/annotation_tile.hpp
src/mbgl/annotation/fill_annotation_impl.cpp
src/mbgl/annotation/fill_annotation_impl.hpp
src/mbgl/annotation/line_annotation_impl.cpp
src/mbgl/annotation/line_annotation_impl.hpp
src/mbgl/annotation/render_annotation_source.cpp
src/mbgl/annotation/render_annotation_source.hpp
src/mbgl/annotation/shape_annotation_impl.cpp
src/mbgl/annotation/shape_annotation_impl.hpp
src/mbgl/annotation/symbol_annotation_impl.cpp
src/mbgl/annotation/symbol_annotation_impl.hpp
# csscolorparser
src/csscolorparser/csscolorparser.cpp
src/csscolorparser/csscolorparser.hpp
# geometry
src/mbgl/geometry/anchor.hpp
src/mbgl/geometry/debug_font_data.hpp
src/mbgl/geometry/feature_index.cpp
src/mbgl/geometry/feature_index.hpp
src/mbgl/geometry/line_atlas.cpp
src/mbgl/geometry/line_atlas.hpp
# gl
src/mbgl/gl/attribute.cpp
src/mbgl/gl/attribute.hpp
src/mbgl/gl/color_mode.cpp
src/mbgl/gl/color_mode.hpp
src/mbgl/gl/context.cpp
src/mbgl/gl/context.hpp
src/mbgl/gl/debugging.cpp
src/mbgl/gl/debugging.hpp
src/mbgl/gl/debugging_extension.cpp
src/mbgl/gl/debugging_extension.hpp
src/mbgl/gl/depth_mode.cpp
src/mbgl/gl/depth_mode.hpp
src/mbgl/gl/draw_mode.hpp
src/mbgl/gl/extension.hpp
src/mbgl/gl/features.hpp
src/mbgl/gl/framebuffer.hpp
src/mbgl/gl/gl.cpp
src/mbgl/gl/gl.hpp
src/mbgl/gl/index_buffer.hpp
src/mbgl/gl/object.cpp
src/mbgl/gl/object.hpp
src/mbgl/gl/primitives.hpp
src/mbgl/gl/program.hpp
src/mbgl/gl/program_binary_extension.hpp
src/mbgl/gl/renderbuffer.hpp
src/mbgl/gl/state.hpp
src/mbgl/gl/stencil_mode.cpp
src/mbgl/gl/stencil_mode.hpp
src/mbgl/gl/texture.hpp
src/mbgl/gl/types.hpp
src/mbgl/gl/uniform.cpp
src/mbgl/gl/uniform.hpp
src/mbgl/gl/value.cpp
src/mbgl/gl/value.hpp
src/mbgl/gl/vertex_array.cpp
src/mbgl/gl/vertex_array.hpp
src/mbgl/gl/vertex_array_extension.hpp
src/mbgl/gl/vertex_buffer.hpp
# layout
src/mbgl/layout/clip_lines.cpp
src/mbgl/layout/clip_lines.hpp
src/mbgl/layout/merge_lines.cpp
src/mbgl/layout/merge_lines.hpp
src/mbgl/layout/symbol_feature.hpp
src/mbgl/layout/symbol_instance.cpp
src/mbgl/layout/symbol_instance.hpp
src/mbgl/layout/symbol_layout.cpp
src/mbgl/layout/symbol_layout.hpp
src/mbgl/layout/symbol_projection.cpp
src/mbgl/layout/symbol_projection.hpp
# map
include/mbgl/map/camera.hpp
include/mbgl/map/change.hpp
include/mbgl/map/map.hpp
include/mbgl/map/map_observer.hpp
include/mbgl/map/mode.hpp
src/mbgl/map/map.cpp
src/mbgl/map/transform.cpp
src/mbgl/map/transform.hpp
src/mbgl/map/transform_state.cpp
src/mbgl/map/transform_state.hpp
src/mbgl/map/zoom_history.hpp
# math
include/mbgl/math/clamp.hpp
include/mbgl/math/log2.hpp
include/mbgl/math/minmax.hpp
include/mbgl/math/wrap.hpp
src/mbgl/math/log2.cpp
# parsedate
src/parsedate/parsedate.c
src/parsedate/parsedate.h
# programs
src/mbgl/programs/attributes.hpp
src/mbgl/programs/binary_program.cpp
src/mbgl/programs/binary_program.hpp
src/mbgl/programs/circle_program.cpp
src/mbgl/programs/circle_program.hpp
src/mbgl/programs/collision_box_program.cpp
src/mbgl/programs/collision_box_program.hpp
src/mbgl/programs/debug_program.hpp
src/mbgl/programs/extrusion_texture_program.cpp
src/mbgl/programs/extrusion_texture_program.hpp
src/mbgl/programs/fill_extrusion_program.cpp
src/mbgl/programs/fill_extrusion_program.hpp
src/mbgl/programs/fill_program.cpp
src/mbgl/programs/fill_program.hpp
src/mbgl/programs/line_program.cpp
src/mbgl/programs/line_program.hpp
src/mbgl/programs/program.hpp
src/mbgl/programs/program_parameters.cpp
src/mbgl/programs/program_parameters.hpp
src/mbgl/programs/programs.hpp
src/mbgl/programs/raster_program.cpp
src/mbgl/programs/raster_program.hpp
src/mbgl/programs/segment.hpp
src/mbgl/programs/symbol_program.cpp
src/mbgl/programs/symbol_program.hpp
src/mbgl/programs/uniforms.hpp
# renderer
include/mbgl/renderer/backend_scope.hpp
include/mbgl/renderer/query.hpp
include/mbgl/renderer/renderer.hpp
include/mbgl/renderer/renderer_backend.hpp
include/mbgl/renderer/renderer_frontend.hpp
src/mbgl/renderer/backend_scope.cpp
src/mbgl/renderer/bucket.hpp
src/mbgl/renderer/bucket_parameters.cpp
src/mbgl/renderer/bucket_parameters.hpp
src/mbgl/renderer/cross_faded_property_evaluator.cpp
src/mbgl/renderer/cross_faded_property_evaluator.hpp
src/mbgl/renderer/data_driven_property_evaluator.hpp
src/mbgl/renderer/frame_history.cpp
src/mbgl/renderer/frame_history.hpp
src/mbgl/renderer/group_by_layout.cpp
src/mbgl/renderer/group_by_layout.hpp
src/mbgl/renderer/image_atlas.cpp
src/mbgl/renderer/image_atlas.hpp
src/mbgl/renderer/image_manager.cpp
src/mbgl/renderer/image_manager.hpp
src/mbgl/renderer/paint_parameters.cpp
src/mbgl/renderer/paint_parameters.hpp
src/mbgl/renderer/paint_property_binder.hpp
src/mbgl/renderer/paint_property_statistics.hpp
src/mbgl/renderer/possibly_evaluated_property_value.hpp
src/mbgl/renderer/property_evaluation_parameters.hpp
src/mbgl/renderer/property_evaluator.hpp
src/mbgl/renderer/render_layer.cpp
src/mbgl/renderer/render_layer.hpp
src/mbgl/renderer/render_light.cpp
src/mbgl/renderer/render_light.hpp
src/mbgl/renderer/render_pass.hpp
src/mbgl/renderer/render_source.cpp
src/mbgl/renderer/render_source.hpp
src/mbgl/renderer/render_source_observer.hpp
src/mbgl/renderer/render_static_data.cpp
src/mbgl/renderer/render_static_data.hpp
src/mbgl/renderer/render_tile.cpp
src/mbgl/renderer/render_tile.hpp
src/mbgl/renderer/renderer.cpp
src/mbgl/renderer/renderer_backend.cpp
src/mbgl/renderer/renderer_impl.cpp
src/mbgl/renderer/renderer_impl.hpp
src/mbgl/renderer/renderer_observer.hpp
src/mbgl/renderer/style_diff.cpp
src/mbgl/renderer/style_diff.hpp
src/mbgl/renderer/tile_mask.hpp
src/mbgl/renderer/tile_parameters.hpp
src/mbgl/renderer/tile_pyramid.cpp
src/mbgl/renderer/tile_pyramid.hpp
src/mbgl/renderer/transition_parameters.hpp
src/mbgl/renderer/update_parameters.hpp
# renderer/buckets
src/mbgl/renderer/buckets/circle_bucket.cpp
src/mbgl/renderer/buckets/circle_bucket.hpp
src/mbgl/renderer/buckets/debug_bucket.cpp
src/mbgl/renderer/buckets/debug_bucket.hpp
src/mbgl/renderer/buckets/fill_bucket.cpp
src/mbgl/renderer/buckets/fill_bucket.hpp
src/mbgl/renderer/buckets/fill_extrusion_bucket.cpp
src/mbgl/renderer/buckets/fill_extrusion_bucket.hpp
src/mbgl/renderer/buckets/line_bucket.cpp
src/mbgl/renderer/buckets/line_bucket.hpp
src/mbgl/renderer/buckets/raster_bucket.cpp
src/mbgl/renderer/buckets/raster_bucket.hpp
src/mbgl/renderer/buckets/symbol_bucket.cpp
src/mbgl/renderer/buckets/symbol_bucket.hpp
# renderer/layers
src/mbgl/renderer/layers/render_background_layer.cpp
src/mbgl/renderer/layers/render_background_layer.hpp
src/mbgl/renderer/layers/render_circle_layer.cpp
src/mbgl/renderer/layers/render_circle_layer.hpp
src/mbgl/renderer/layers/render_custom_layer.cpp
src/mbgl/renderer/layers/render_custom_layer.hpp
src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp
src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp
src/mbgl/renderer/layers/render_fill_layer.cpp
src/mbgl/renderer/layers/render_fill_layer.hpp
src/mbgl/renderer/layers/render_line_layer.cpp
src/mbgl/renderer/layers/render_line_layer.hpp
src/mbgl/renderer/layers/render_raster_layer.cpp
src/mbgl/renderer/layers/render_raster_layer.hpp
src/mbgl/renderer/layers/render_symbol_layer.cpp
src/mbgl/renderer/layers/render_symbol_layer.hpp
# renderer/sources
src/mbgl/renderer/sources/render_geojson_source.cpp
src/mbgl/renderer/sources/render_geojson_source.hpp
src/mbgl/renderer/sources/render_image_source.cpp
src/mbgl/renderer/sources/render_image_source.hpp
src/mbgl/renderer/sources/render_raster_source.cpp
src/mbgl/renderer/sources/render_raster_source.hpp
src/mbgl/renderer/sources/render_vector_source.cpp
src/mbgl/renderer/sources/render_vector_source.hpp
# shaders
src/mbgl/shaders/circle.cpp
src/mbgl/shaders/circle.hpp
src/mbgl/shaders/collision_box.cpp
src/mbgl/shaders/collision_box.hpp
src/mbgl/shaders/debug.cpp
src/mbgl/shaders/debug.hpp
src/mbgl/shaders/extrusion_texture.cpp
src/mbgl/shaders/extrusion_texture.hpp
src/mbgl/shaders/fill.cpp
src/mbgl/shaders/fill.hpp
src/mbgl/shaders/fill_extrusion.cpp
src/mbgl/shaders/fill_extrusion.hpp
src/mbgl/shaders/fill_extrusion_pattern.cpp
src/mbgl/shaders/fill_extrusion_pattern.hpp
src/mbgl/shaders/fill_outline.cpp
src/mbgl/shaders/fill_outline.hpp
src/mbgl/shaders/fill_outline_pattern.cpp
src/mbgl/shaders/fill_outline_pattern.hpp
src/mbgl/shaders/fill_pattern.cpp
src/mbgl/shaders/fill_pattern.hpp
src/mbgl/shaders/line.cpp
src/mbgl/shaders/line.hpp
src/mbgl/shaders/line_pattern.cpp
src/mbgl/shaders/line_pattern.hpp
src/mbgl/shaders/line_sdf.cpp
src/mbgl/shaders/line_sdf.hpp
src/mbgl/shaders/preludes.cpp
src/mbgl/shaders/preludes.hpp
src/mbgl/shaders/raster.cpp
src/mbgl/shaders/raster.hpp
src/mbgl/shaders/shaders.cpp
src/mbgl/shaders/shaders.hpp
src/mbgl/shaders/symbol_icon.cpp
src/mbgl/shaders/symbol_icon.hpp
src/mbgl/shaders/symbol_sdf.cpp
src/mbgl/shaders/symbol_sdf.hpp
# sprite
src/mbgl/sprite/sprite_loader.cpp
src/mbgl/sprite/sprite_loader.hpp
src/mbgl/sprite/sprite_loader_observer.hpp
src/mbgl/sprite/sprite_loader_worker.cpp
src/mbgl/sprite/sprite_loader_worker.hpp
src/mbgl/sprite/sprite_parser.cpp
src/mbgl/sprite/sprite_parser.hpp
# storage
include/mbgl/storage/default_file_source.hpp
include/mbgl/storage/file_source.hpp
include/mbgl/storage/network_status.hpp
include/mbgl/storage/offline.hpp
include/mbgl/storage/online_file_source.hpp
include/mbgl/storage/resource.hpp
include/mbgl/storage/resource_transform.hpp
include/mbgl/storage/response.hpp
src/mbgl/storage/asset_file_source.hpp
src/mbgl/storage/http_file_source.hpp
src/mbgl/storage/local_file_source.hpp
src/mbgl/storage/network_status.cpp
src/mbgl/storage/resource.cpp
src/mbgl/storage/resource_transform.cpp
src/mbgl/storage/response.cpp
# style
include/mbgl/style/conversion.hpp
include/mbgl/style/data_driven_property_value.hpp
include/mbgl/style/filter.hpp
include/mbgl/style/filter_evaluator.hpp
include/mbgl/style/image.hpp
include/mbgl/style/layer.hpp
include/mbgl/style/layer_type.hpp
include/mbgl/style/light.hpp
include/mbgl/style/position.hpp
include/mbgl/style/property_value.hpp
include/mbgl/style/source.hpp
include/mbgl/style/style.hpp
include/mbgl/style/transition_options.hpp
include/mbgl/style/types.hpp
include/mbgl/style/undefined.hpp
src/mbgl/style/collection.hpp
src/mbgl/style/image.cpp
src/mbgl/style/image_impl.cpp
src/mbgl/style/image_impl.hpp
src/mbgl/style/layer.cpp
src/mbgl/style/layer_impl.cpp
src/mbgl/style/layer_impl.hpp
src/mbgl/style/layer_observer.hpp
src/mbgl/style/layout_property.hpp
src/mbgl/style/light.cpp
src/mbgl/style/light_impl.cpp
src/mbgl/style/light_impl.hpp
src/mbgl/style/light_observer.hpp
src/mbgl/style/observer.hpp
src/mbgl/style/paint_property.hpp
src/mbgl/style/parser.cpp
src/mbgl/style/parser.hpp
src/mbgl/style/properties.hpp
src/mbgl/style/rapidjson_conversion.hpp
src/mbgl/style/source.cpp
src/mbgl/style/source_impl.cpp
src/mbgl/style/source_impl.hpp
src/mbgl/style/source_observer.hpp
src/mbgl/style/style.cpp
src/mbgl/style/style_impl.cpp
src/mbgl/style/style_impl.hpp
src/mbgl/style/types.cpp
# style/conversion
include/mbgl/style/conversion/constant.hpp
include/mbgl/style/conversion/coordinate.hpp
include/mbgl/style/conversion/data_driven_property_value.hpp
include/mbgl/style/conversion/filter.hpp
include/mbgl/style/conversion/function.hpp
include/mbgl/style/conversion/geojson.hpp
include/mbgl/style/conversion/geojson_options.hpp
include/mbgl/style/conversion/layer.hpp
include/mbgl/style/conversion/light.hpp
include/mbgl/style/conversion/make_property_setters.hpp
include/mbgl/style/conversion/position.hpp
include/mbgl/style/conversion/property_setter.hpp
include/mbgl/style/conversion/property_value.hpp
include/mbgl/style/conversion/source.hpp
include/mbgl/style/conversion/tileset.hpp
include/mbgl/style/conversion/transition_options.hpp
src/mbgl/style/conversion/geojson.cpp
src/mbgl/style/conversion/json.hpp
src/mbgl/style/conversion/stringify.hpp
# style/function
include/mbgl/style/function/camera_function.hpp
include/mbgl/style/function/categorical_stops.hpp
include/mbgl/style/function/composite_categorical_stops.hpp
include/mbgl/style/function/composite_exponential_stops.hpp
include/mbgl/style/function/composite_function.hpp
include/mbgl/style/function/composite_interval_stops.hpp
include/mbgl/style/function/exponential_stops.hpp
include/mbgl/style/function/identity_stops.hpp
include/mbgl/style/function/interval_stops.hpp
include/mbgl/style/function/source_function.hpp
src/mbgl/style/function/categorical_stops.cpp
src/mbgl/style/function/identity_stops.cpp
# style/layers
include/mbgl/style/layers/background_layer.hpp
include/mbgl/style/layers/circle_layer.hpp
include/mbgl/style/layers/custom_layer.hpp
include/mbgl/style/layers/fill_extrusion_layer.hpp
include/mbgl/style/layers/fill_layer.hpp
include/mbgl/style/layers/line_layer.hpp
include/mbgl/style/layers/raster_layer.hpp
include/mbgl/style/layers/symbol_layer.hpp
src/mbgl/style/layers/background_layer.cpp
src/mbgl/style/layers/background_layer_impl.cpp
src/mbgl/style/layers/background_layer_impl.hpp
src/mbgl/style/layers/background_layer_properties.cpp
src/mbgl/style/layers/background_layer_properties.hpp
src/mbgl/style/layers/circle_layer.cpp
src/mbgl/style/layers/circle_layer_impl.cpp
src/mbgl/style/layers/circle_layer_impl.hpp
src/mbgl/style/layers/circle_layer_properties.cpp
src/mbgl/style/layers/circle_layer_properties.hpp
src/mbgl/style/layers/custom_layer.cpp
src/mbgl/style/layers/custom_layer_impl.cpp
src/mbgl/style/layers/custom_layer_impl.hpp
src/mbgl/style/layers/fill_extrusion_layer.cpp
src/mbgl/style/layers/fill_extrusion_layer_impl.cpp
src/mbgl/style/layers/fill_extrusion_layer_impl.hpp
src/mbgl/style/layers/fill_extrusion_layer_properties.cpp
src/mbgl/style/layers/fill_extrusion_layer_properties.hpp
src/mbgl/style/layers/fill_layer.cpp
src/mbgl/style/layers/fill_layer_impl.cpp
src/mbgl/style/layers/fill_layer_impl.hpp
src/mbgl/style/layers/fill_layer_properties.cpp
src/mbgl/style/layers/fill_layer_properties.hpp
src/mbgl/style/layers/line_layer.cpp
src/mbgl/style/layers/line_layer_impl.cpp
src/mbgl/style/layers/line_layer_impl.hpp
src/mbgl/style/layers/line_layer_properties.cpp
src/mbgl/style/layers/line_layer_properties.hpp
src/mbgl/style/layers/raster_layer.cpp
src/mbgl/style/layers/raster_layer_impl.cpp
src/mbgl/style/layers/raster_layer_impl.hpp
src/mbgl/style/layers/raster_layer_properties.cpp
src/mbgl/style/layers/raster_layer_properties.hpp
src/mbgl/style/layers/symbol_layer.cpp
src/mbgl/style/layers/symbol_layer_impl.cpp
src/mbgl/style/layers/symbol_layer_impl.hpp
src/mbgl/style/layers/symbol_layer_properties.cpp
src/mbgl/style/layers/symbol_layer_properties.hpp
# style/sources
include/mbgl/style/sources/geojson_source.hpp
include/mbgl/style/sources/image_source.hpp
include/mbgl/style/sources/raster_source.hpp
include/mbgl/style/sources/vector_source.hpp
src/mbgl/style/sources/geojson_source.cpp
src/mbgl/style/sources/geojson_source_impl.cpp
src/mbgl/style/sources/geojson_source_impl.hpp
src/mbgl/style/sources/image_source.cpp
src/mbgl/style/sources/image_source_impl.cpp
src/mbgl/style/sources/image_source_impl.hpp
src/mbgl/style/sources/raster_source.cpp
src/mbgl/style/sources/raster_source_impl.cpp
src/mbgl/style/sources/raster_source_impl.hpp
src/mbgl/style/sources/vector_source.cpp
src/mbgl/style/sources/vector_source_impl.cpp
src/mbgl/style/sources/vector_source_impl.hpp
# text
src/mbgl/text/bidi.hpp
src/mbgl/text/check_max_angle.cpp
src/mbgl/text/check_max_angle.hpp
src/mbgl/text/collision_feature.cpp
src/mbgl/text/collision_feature.hpp
src/mbgl/text/collision_tile.cpp
src/mbgl/text/collision_tile.hpp
src/mbgl/text/get_anchors.cpp
src/mbgl/text/get_anchors.hpp
src/mbgl/text/glyph.cpp
src/mbgl/text/glyph.hpp
src/mbgl/text/glyph_atlas.cpp
src/mbgl/text/glyph_atlas.hpp
src/mbgl/text/glyph_manager.cpp
src/mbgl/text/glyph_manager.hpp
src/mbgl/text/glyph_manager_observer.hpp
src/mbgl/text/glyph_pbf.cpp
src/mbgl/text/glyph_pbf.hpp
src/mbgl/text/glyph_range.hpp
src/mbgl/text/placement_config.hpp
src/mbgl/text/quads.cpp
src/mbgl/text/quads.hpp
src/mbgl/text/shaping.cpp
src/mbgl/text/shaping.hpp
# tile
include/mbgl/tile/tile_id.hpp
include/mbgl/tile/tile_necessity.hpp
src/mbgl/tile/geojson_tile.cpp
src/mbgl/tile/geojson_tile.hpp
src/mbgl/tile/geojson_tile_data.hpp
src/mbgl/tile/geometry_tile.cpp
src/mbgl/tile/geometry_tile.hpp
src/mbgl/tile/geometry_tile_data.cpp
src/mbgl/tile/geometry_tile_data.hpp
src/mbgl/tile/geometry_tile_worker.cpp
src/mbgl/tile/geometry_tile_worker.hpp
src/mbgl/tile/raster_tile.cpp
src/mbgl/tile/raster_tile.hpp
src/mbgl/tile/raster_tile_worker.cpp
src/mbgl/tile/raster_tile_worker.hpp
src/mbgl/tile/tile.cpp
src/mbgl/tile/tile.hpp
src/mbgl/tile/tile_cache.cpp
src/mbgl/tile/tile_cache.hpp
src/mbgl/tile/tile_id_hash.cpp
src/mbgl/tile/tile_id_io.cpp
src/mbgl/tile/tile_loader.hpp
src/mbgl/tile/tile_loader_impl.hpp
src/mbgl/tile/tile_observer.hpp
src/mbgl/tile/vector_tile.cpp
src/mbgl/tile/vector_tile.hpp
src/mbgl/tile/vector_tile_data.cpp
src/mbgl/tile/vector_tile_data.hpp
# util
include/mbgl/util/any.hpp
include/mbgl/util/async_request.hpp
include/mbgl/util/async_task.hpp
include/mbgl/util/char_array_buffer.hpp
include/mbgl/util/chrono.hpp
include/mbgl/util/color.hpp
include/mbgl/util/compression.hpp
include/mbgl/util/constants.hpp
include/mbgl/util/convert.hpp
include/mbgl/util/enum.hpp
include/mbgl/util/event.hpp
include/mbgl/util/exception.hpp
include/mbgl/util/feature.hpp
include/mbgl/util/font_stack.hpp
include/mbgl/util/geo.hpp
include/mbgl/util/geojson.hpp
include/mbgl/util/geometry.hpp
include/mbgl/util/ignore.hpp
include/mbgl/util/image.hpp
include/mbgl/util/immutable.hpp
include/mbgl/util/indexed_tuple.hpp
include/mbgl/util/interpolate.hpp
include/mbgl/util/logging.hpp
include/mbgl/util/noncopyable.hpp
include/mbgl/util/optional.hpp
include/mbgl/util/platform.hpp
include/mbgl/util/premultiply.hpp
include/mbgl/util/projection.hpp
include/mbgl/util/range.hpp
include/mbgl/util/run_loop.hpp
include/mbgl/util/size.hpp
include/mbgl/util/string.hpp
include/mbgl/util/thread.hpp
include/mbgl/util/tileset.hpp
include/mbgl/util/timer.hpp
include/mbgl/util/traits.hpp
include/mbgl/util/type_list.hpp
include/mbgl/util/unitbezier.hpp
include/mbgl/util/util.hpp
include/mbgl/util/variant.hpp
include/mbgl/util/work_request.hpp
include/mbgl/util/work_task.hpp
include/mbgl/util/work_task_impl.hpp
src/mbgl/util/chrono.cpp
src/mbgl/util/clip_id.cpp
src/mbgl/util/clip_id.hpp
src/mbgl/util/color.cpp
src/mbgl/util/compression.cpp
src/mbgl/util/constants.cpp
src/mbgl/util/convert.cpp
src/mbgl/util/dtoa.cpp
src/mbgl/util/dtoa.hpp
src/mbgl/util/event.cpp
src/mbgl/util/font_stack.cpp
src/mbgl/util/geo.cpp
src/mbgl/util/geojson_impl.cpp
src/mbgl/util/grid_index.cpp
src/mbgl/util/grid_index.hpp
src/mbgl/util/http_header.cpp
src/mbgl/util/http_header.hpp
src/mbgl/util/http_timeout.cpp
src/mbgl/util/http_timeout.hpp
src/mbgl/util/i18n.cpp
src/mbgl/util/i18n.hpp
src/mbgl/util/interpolate.cpp
src/mbgl/util/intersection_tests.cpp
src/mbgl/util/intersection_tests.hpp
src/mbgl/util/io.cpp
src/mbgl/util/io.hpp
src/mbgl/util/logging.cpp
src/mbgl/util/longest_common_subsequence.hpp
src/mbgl/util/mapbox.cpp
src/mbgl/util/mapbox.hpp
src/mbgl/util/mat2.cpp
src/mbgl/util/mat2.hpp
src/mbgl/util/mat3.cpp
src/mbgl/util/mat3.hpp
src/mbgl/util/mat4.cpp
src/mbgl/util/mat4.hpp
src/mbgl/util/math.hpp
src/mbgl/util/offscreen_texture.cpp
src/mbgl/util/offscreen_texture.hpp
src/mbgl/util/premultiply.cpp
src/mbgl/util/rapidjson.hpp
src/mbgl/util/rect.hpp
src/mbgl/util/std.hpp
src/mbgl/util/stopwatch.cpp
src/mbgl/util/stopwatch.hpp
src/mbgl/util/string.cpp
src/mbgl/util/thread_local.hpp
src/mbgl/util/throttler.cpp
src/mbgl/util/throttler.hpp
src/mbgl/util/tile_coordinate.hpp
src/mbgl/util/tile_cover.cpp
src/mbgl/util/tile_cover.hpp
src/mbgl/util/token.hpp
src/mbgl/util/url.cpp
src/mbgl/util/url.hpp
src/mbgl/util/utf.hpp
src/mbgl/util/version.cpp
src/mbgl/util/version.hpp
src/mbgl/util/work_request.cpp
)