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MapLibreParticleLab/include/mbgl
History
Thiago Marcos P. Santos 547af7475e [Qt] Implement a Qt headless renderer
Using legacy QGLWidget because we support Qt4.
2016-08-22 16:52:02 +03:00
..
annotation
[core] Use PropertyValue<T> for Annotation line/fill
2016-07-13 11:57:09 +03:00
gl
[core] Use NDEBUG instead of DEBUG
2016-08-05 11:42:22 +02:00
map
[core] add ability show visualize the depth buffer to the GLFW and macOS app
2016-08-19 17:41:55 +02:00
math
[core] Privatize math.hpp and vec.hpp
2016-05-05 11:16:57 -07:00
platform
[Qt] Implement a Qt headless renderer
2016-08-22 16:52:02 +03:00
sprite
[core] use #pragma once instead of ifdef include guards
2016-05-25 21:35:37 +02:00
storage
[core] support "scheme": "tms" in TileJSON files
2016-08-16 11:04:30 +02:00
style
[core] added template instances for Source.is<>().
2016-08-18 11:48:41 +02:00
util
[core] support "scheme": "tms" in TileJSON files
2016-08-16 11:04:30 +02:00
mbgl.hpp
[core] use #pragma once instead of ifdef include guards
2016-05-25 21:35:37 +02:00
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