Jesse Bounds b7b6706576 [ios] Use map view frame to calculate annotation view reuse adjustments (#8926)
* [ios] Use map view frame to calculate annotation view reuse adjustments

The value for determining the visible viewport buffer and also the distance to move offscreen an annotation view outside of that buffer was based on the annotation view width and height. This changes that to use the map viewport width and height as constants and avoids a class of bugs where the annotation view would become detached from the tracking system when it did not have a size or was animating from a small to large size.
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Mapbox GL Native

A library for embedding interactive, customizable vector maps into native applications on multiple platforms. It takes stylesheets that conform to the Mapbox Style Specification, applies them to vector tiles that conform to the Mapbox Vector Tile Specification, and renders them using OpenGL. Mapbox GL JS is the WebGL-based counterpart, designed for use on the Web.

The Mapbox GL ecosystem

This repository hosts the cross-platform Mapbox GL Native library, plus convenient SDKs for several platforms. The cross-platform library comes with a GLFW-based demo application for Ubuntu Linux and macOS. The SDKs target the usual languages on their respective platforms:

SDK Languages Build status
Mapbox GL Native C++14 Travis Coverage Status
Mapbox Android SDK Java Bitrise
Mapbox iOS SDK Objective-C or Swift Bitrise
Mapbox macOS SDK Objective-C, Swift, or AppleScript Bitrise
node-mapbox-gl-native Node.js Linux macOS
Mapbox Qt SDK C++03 Travis Bitrise

Additional Mapbox GL Native–based libraries for hybrid applications are developed outside of this repository:

Toolkit Android iOS Developer
React Native (npm) ✅ ✅
Apache Cordova (npm) ✅ ✅ Telerik
NativeScript (npm) ✅ ✅ Telerik
Xamarin ✅ ✅ Xamarin

If your platform or hybrid application framework isn’t listed here, consider embedding Mapbox GL JS using the standard Web capabilities on your platform.

Description
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Readme 702 MiB
Languages
C++ 54%
Kotlin 11.8%
Java 11%
Objective-C++ 9.7%
Objective-C 5.8%
Other 7.5%