Files
MapLibreParticleLab/include/mbgl/platform
Konstantin Käfer 48c55af5c1 fix sprites for pixel ratios that are not 1 and 2
- OpenGL ES 2 doesn't allow NPOT textures with wrap-around
- The Sprite object reported the map's pixelRatio, even though it loaded @2x assets
- Copying icons from the sprite into the atlas now uses bilinear scaling to scale up to the actual size
2015-03-17 12:30:40 +01:00
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2015-03-12 13:28:41 +02:00
2014-11-30 19:46:43 +11:00
2015-01-27 12:38:40 +11:00
2015-03-12 13:28:41 +02:00