15 lines
384 B
C++
15 lines
384 B
C++
// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED.
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#include <mbgl/shaders/symbol_sdf.hpp>
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#include <mbgl/shaders/source.hpp>
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namespace mbgl {
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namespace shaders {
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const char* symbol_sdf::name = "symbol_sdf";
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const char* symbol_sdf::vertexSource = source() + 74570;
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const char* symbol_sdf::fragmentSource = source() + 80495;
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} // namespace shaders
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} // namespace mbgl
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