Files
MapLibreParticleLab/src/mbgl/shaders/raster.cpp
2018-09-19 14:54:38 -07:00

15 lines
364 B
C++

// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED.
#include <mbgl/shaders/raster.hpp>
#include <mbgl/shaders/source.hpp>
namespace mbgl {
namespace shaders {
const char* raster::name = "raster";
const char* raster::vertexSource = source() + 68497;
const char* raster::fragmentSource = source() + 69310;
} // namespace shaders
} // namespace mbgl