Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> Co-authored-by: Bart Louwers <bart@emeel.net> Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Linux
This guide explains how to get started building and running MapLibre Native on Linux. The guide focusses on Debian 11, but should be adaptible to other distributions. The build process should give you a set of .a files that you can use to include MapLibre Native in other C++ projects, as well as a set of executables that you can run to render map tile images and test the project.
Prerequisites
The following system libraries need to be installed.
apt install libcurl4-openssl-dev libglfw3-dev libuv1-dev libpng-dev libicu-dev libjpeg62-turbo libwebp-dev
Optional: libsqlite3-dev (also available as vendored dependency).
Build tools
The following tools need to be available.
apt install g++ git cmake ccache ninja-build pkg-config
Build
First, clone the repository. This repository uses git submodules, that are required to build the project.
git clone --recurse-submodules -j8 https://github.com/maplibre/maplibre-native.git
cd maplibre-native
To create the build, run the following commands from the root of the project.
cmake -S . -B build -G Ninja -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER=gcc-10 -DCMAKE_CXX_COMPILER=g++-10
cmake --build build -j $(nproc 2>/dev/null || sysctl -n hw.ncpu 2>/dev/null)
mbgl-render
If all went well, there should now be a ./build/bin/mbgl-render binary that you can run to generate map tile images. To test that it is working properly, run the following command.
./build/bin/mbgl-render --style https://raw.githubusercontent.com/maplibre/demotiles/gh-pages/style.json --output out.png
I get an error
Error: Failed to open X display.when I run this command.
If you're setting up MapLibre Native on a headless server (i.e. one without a display), you'll need to simulate an X server to do any rendering. Install xvfb and xauth and run the following command:
xvfb-run -a ./build/bin/mbgl-render --style https://raw.githubusercontent.com/maplibre/demotiles/gh-pages/style.json --output out.png
This should produce an out.png map tile image with the default MapLibre styling from the MapLibre demo.
Using your own style/tiles
You can also use the mbgl-render command to render images from your own style or tile set. To do so, you will need a data source and a style JSON file.
For the purposes of this exercise, you can use the zurich_switzerland.mbtiles from here, and this following style.json file. Download both by running the commands below.
wget https://github.com/acalcutt/tileserver-gl/releases/download/test_data/zurich_switzerland.mbtiles
wget https://gist.githubusercontent.com/louwers/d7607270cbd6e3faa05222a09bcb8f7d/raw/4e9532e1760717865df8aeff08f9bcf100f9e8c4/style.json
Note that this style is totally inadequate for any real use beyond testing your custom setup. Replace the source URL mbtiles:///path/to/zurich_switzerland.mbtiles with the actual path to your .mbtiles file. You can use this command if you downloaded both files to the working directory:
sed -i "s#/path/to#$PWD#" style.json
Next, run the following command.
./build/bin/mbgl-render --style style.json --output out.png
This should produce an out.png image in your current directory with a barebones image of the world.

