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MapLibreParticleLab/test/tile/tile_cache.test.cpp

97 lines
3.0 KiB
C++

#include <mbgl/test/util.hpp>
#include <mbgl/tile/tile_cache.hpp>
#include <mbgl/test/fake_file_source.hpp>
#include <mbgl/tile/tile_loader_impl.hpp>
#include <mbgl/tile/vector_tile.hpp>
#include <mbgl/tile/vector_tile_data.hpp>
#include <mbgl/actor/scheduler.hpp>
#include <mbgl/annotation/annotation_manager.hpp>
#include <mbgl/geometry/feature_index.hpp>
#include <mbgl/map/transform.hpp>
#include <mbgl/renderer/buckets/symbol_bucket.hpp>
#include <mbgl/renderer/image_manager.hpp>
#include <mbgl/renderer/query.hpp>
#include <mbgl/renderer/tile_parameters.hpp>
#include <mbgl/style/layers/symbol_layer.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/test/vector_tile_test.hpp>
#include <mbgl/text/glyph_manager.hpp>
#include <mbgl/util/run_loop.hpp>
#include <mbgl/util/identity.hpp>
#include <memory>
using namespace mbgl;
namespace {
class VectorTileMock : public VectorTile {
public:
VectorTileMock(const OverscaledTileID& id_,
std::string sourceID_,
const TileParameters& parameters,
const Tileset& tileset)
: VectorTile(id_, std::move(sourceID_), parameters, tileset) {
renderable = true;
}
util::SimpleIdentity uniqueId;
};
} // namespace
TEST(TileCache, Smoke) {
VectorTileTest test;
{
TileCache cache(test.threadPool, 1);
const OverscaledTileID id(0, 0, 0);
auto tile = std::make_unique<VectorTileMock>(id, "source", test.tileParameters, test.tileset);
cache.add(id, std::move(tile));
EXPECT_TRUE(cache.has(id));
cache.clear();
EXPECT_FALSE(cache.has(id));
}
}
TEST(TileCache, Issue15926) {
VectorTileTest test;
{
TileCache cache(test.threadPool, 2);
const OverscaledTileID id0(0, 0, 0);
const OverscaledTileID id1(1, 0, 0);
auto tile1 = std::make_unique<VectorTileMock>(id0, "source", test.tileParameters, test.tileset);
auto tile2 = std::make_unique<VectorTileMock>(id0, "source", test.tileParameters, test.tileset);
auto tile3 = std::make_unique<VectorTileMock>(id1, "source", test.tileParameters, test.tileset);
auto tile4 = std::make_unique<VectorTileMock>(id0, "source", test.tileParameters, test.tileset);
const auto tile1Id = tile1->uniqueId;
// add
cache.add(id0, std::move(tile1));
EXPECT_TRUE(cache.has(id0));
// adding a key already present doesn't replace the existing item
cache.add(id0, std::move(tile2));
EXPECT_EQ(tile1Id, static_cast<VectorTileMock*>(cache.get(id0))->uniqueId);
// Evict on add
cache.setSize(1);
cache.add(id1, std::move(tile3));
EXPECT_FALSE(cache.has(id0));
EXPECT_TRUE(cache.has(id1));
// Evict due to size limit change
cache.setSize(2);
cache.add(id0, std::move(tile4));
EXPECT_TRUE(cache.has(id0));
EXPECT_TRUE(cache.has(id1));
cache.setSize(1);
// older item should be evicted
EXPECT_TRUE(cache.has(id0));
EXPECT_FALSE(cache.has(id1));
}
}