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MapLibreParticleLab/include/mbgl
History
Konstantin Käfer c5fc7f1980 [core] use rapidjson's dtoa implementation to stringify floating point numbers
2016-05-18 12:26:51 +02:00
..
annotation
[core] Define mbgl::variant (#4833)
2016-04-25 13:58:10 -07:00
gl
[core] always set activeTexture before binding a texture
2016-04-14 17:12:56 -07:00
map
[core] remove MockView and View dependency in Transform
2016-05-18 12:07:21 +02:00
math
[core] Privatize math.hpp and vec.hpp
2016-05-05 11:16:57 -07:00
platform
[glfw] Atomic is no longer needed
2016-04-28 16:15:07 +03:00
sprite
[core][ios][osx][android] make SpriteImage accept PremultipliedImage
2016-01-19 18:23:21 -08:00
storage
[core] move from microsecond precision timestamp to integer second precision
2016-05-13 17:24:22 +02:00
style
[core] Move enum type classes to implementation (#4831)
2016-04-25 13:34:41 -07:00
util
[core] use rapidjson's dtoa implementation to stringify floating point numbers
2016-05-18 12:26:51 +02:00
mbgl.hpp
rename llmr => mbgl
2014-07-16 18:53:56 -07:00
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