Files
MapLibreParticleLab/src/mbgl/gl/vertex_buffer_resource.cpp

14 lines
345 B
C++

#include <mbgl/gl/context.hpp>
#include <mbgl/gl/vertex_buffer_resource.hpp>
namespace mbgl {
namespace gl {
VertexBufferResource::~VertexBufferResource() {
auto& stats = buffer.get_deleter().context.renderingStats();
stats.memVertexBuffers -= byteSize;
assert(stats.memVertexBuffers >= 0);
}
} // namespace gl
} // namespace mbgl