Files
MapLibreParticleLab/src/mbgl/map/sprite.cpp
John Firebaugh 958142c512 Clean up Sprite
* Provide a callback so MapContext can re-render when it loads.
* Cancel in-progress loading rather than relying on keeping it
  alive with a shared_ptr.
* Remove / privatize as much as possible.
2015-04-28 14:32:23 -04:00

146 lines
4.3 KiB
C++

#include <mbgl/map/sprite.hpp>
#include <mbgl/util/raster.hpp>
#include <mbgl/platform/log.hpp>
#include <string>
#include <mbgl/platform/platform.hpp>
#include <mbgl/map/environment.hpp>
#include <mbgl/storage/resource.hpp>
#include <mbgl/storage/response.hpp>
#include <mbgl/util/uv_detail.hpp>
#include <mbgl/util/std.hpp>
#include <rapidjson/document.h>
using namespace mbgl;
SpritePosition::SpritePosition(uint16_t x_, uint16_t y_, uint16_t width_, uint16_t height_, float pixelRatio_, bool sdf_)
: x(x_),
y(y_),
width(width_),
height(height_),
pixelRatio(pixelRatio_),
sdf(sdf_) {
}
Sprite::Sprite(const std::string& baseUrl, float pixelRatio_, Environment& env, std::function<void ()> callback_)
: pixelRatio(pixelRatio_ > 1 ? 2 : 1),
raster(),
loadedImage(false),
loadedJSON(false),
future(promise.get_future()),
callback(callback_) {
if (baseUrl.empty()) {
// Treat a non-existent sprite as a successfully loaded empty sprite.
loadedImage = true;
loadedJSON = true;
promise.set_value();
return;
}
std::string spriteURL(baseUrl + (pixelRatio_ > 1 ? "@2x" : "") + ".png");
std::string jsonURL(baseUrl + (pixelRatio_ > 1 ? "@2x" : "") + ".json");
jsonRequest = env.request({ Resource::Kind::JSON, jsonURL }, [this](const Response &res) {
jsonRequest = nullptr;
if (res.status == Response::Successful) {
body = res.data;
parseJSON();
} else {
Log::Warning(Event::Sprite, "Failed to load sprite info: %s", res.message.c_str());
}
loadedJSON = true;
complete();
});
spriteRequest = env.request({ Resource::Kind::Image, spriteURL }, [this](const Response &res) {
spriteRequest = nullptr;
if (res.status == Response::Successful) {
image = res.data;
parseImage();
} else {
Log::Warning(Event::Sprite, "Failed to load sprite image: %s", res.message.c_str());
}
loadedImage = true;
complete();
});
}
Sprite::~Sprite() {
if (jsonRequest) {
jsonRequest->cancel();
}
if (spriteRequest) {
spriteRequest->cancel();
}
}
void Sprite::complete() {
if (loadedImage && loadedJSON) {
promise.set_value();
callback();
}
}
bool Sprite::isLoaded() const {
return loadedImage && loadedJSON;
}
void Sprite::waitUntilLoaded() const {
future.wait();
}
bool Sprite::hasPixelRatio(float ratio) const {
return pixelRatio == (ratio > 1 ? 2 : 1);
}
void Sprite::parseImage() {
raster = util::make_unique<util::Image>(image);
if (!*raster) {
raster.reset();
}
image.clear();
}
void Sprite::parseJSON() {
rapidjson::Document d;
d.Parse<0>(body.c_str());
body.clear();
if (d.HasParseError()) {
Log::Warning(Event::Sprite, "sprite JSON is invalid");
} else if (d.IsObject()) {
for (rapidjson::Value::ConstMemberIterator itr = d.MemberBegin(); itr != d.MemberEnd(); ++itr) {
const std::string& name = itr->name.GetString();
const rapidjson::Value& value = itr->value;
if (value.IsObject()) {
uint16_t x = 0;
uint16_t y = 0;
uint16_t width = 0;
uint16_t height = 0;
float spritePixelRatio = 1.0f;
bool sdf = false;
if (value.HasMember("x")) x = value["x"].GetInt();
if (value.HasMember("y")) y = value["y"].GetInt();
if (value.HasMember("width")) width = value["width"].GetInt();
if (value.HasMember("height")) height = value["height"].GetInt();
if (value.HasMember("pixelRatio")) spritePixelRatio = value["pixelRatio"].GetInt();
if (value.HasMember("sdf")) sdf = value["sdf"].GetBool();
pos.emplace(name, SpritePosition { x, y, width, height, spritePixelRatio, sdf });
}
}
} else {
Log::Warning(Event::Sprite, "sprite JSON root is not an object");
}
}
const SpritePosition &Sprite::getSpritePosition(const std::string& name) const {
if (!isLoaded()) return empty;
auto it = pos.find(name);
return it == pos.end() ? empty : it->second;
}