* Provide a callback so MapContext can re-render when it loads. * Cancel in-progress loading rather than relying on keeping it alive with a shared_ptr. * Remove / privatize as much as possible.
146 lines
4.3 KiB
C++
146 lines
4.3 KiB
C++
#include <mbgl/map/sprite.hpp>
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#include <mbgl/util/raster.hpp>
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#include <mbgl/platform/log.hpp>
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#include <string>
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#include <mbgl/platform/platform.hpp>
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#include <mbgl/map/environment.hpp>
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#include <mbgl/storage/resource.hpp>
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#include <mbgl/storage/response.hpp>
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#include <mbgl/util/uv_detail.hpp>
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#include <mbgl/util/std.hpp>
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#include <rapidjson/document.h>
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using namespace mbgl;
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SpritePosition::SpritePosition(uint16_t x_, uint16_t y_, uint16_t width_, uint16_t height_, float pixelRatio_, bool sdf_)
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: x(x_),
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y(y_),
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width(width_),
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height(height_),
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pixelRatio(pixelRatio_),
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sdf(sdf_) {
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}
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Sprite::Sprite(const std::string& baseUrl, float pixelRatio_, Environment& env, std::function<void ()> callback_)
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: pixelRatio(pixelRatio_ > 1 ? 2 : 1),
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raster(),
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loadedImage(false),
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loadedJSON(false),
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future(promise.get_future()),
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callback(callback_) {
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if (baseUrl.empty()) {
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// Treat a non-existent sprite as a successfully loaded empty sprite.
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loadedImage = true;
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loadedJSON = true;
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promise.set_value();
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return;
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}
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std::string spriteURL(baseUrl + (pixelRatio_ > 1 ? "@2x" : "") + ".png");
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std::string jsonURL(baseUrl + (pixelRatio_ > 1 ? "@2x" : "") + ".json");
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jsonRequest = env.request({ Resource::Kind::JSON, jsonURL }, [this](const Response &res) {
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jsonRequest = nullptr;
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if (res.status == Response::Successful) {
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body = res.data;
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parseJSON();
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} else {
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Log::Warning(Event::Sprite, "Failed to load sprite info: %s", res.message.c_str());
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}
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loadedJSON = true;
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complete();
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});
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spriteRequest = env.request({ Resource::Kind::Image, spriteURL }, [this](const Response &res) {
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spriteRequest = nullptr;
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if (res.status == Response::Successful) {
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image = res.data;
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parseImage();
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} else {
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Log::Warning(Event::Sprite, "Failed to load sprite image: %s", res.message.c_str());
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}
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loadedImage = true;
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complete();
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});
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}
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Sprite::~Sprite() {
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if (jsonRequest) {
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jsonRequest->cancel();
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}
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if (spriteRequest) {
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spriteRequest->cancel();
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}
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}
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void Sprite::complete() {
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if (loadedImage && loadedJSON) {
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promise.set_value();
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callback();
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}
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}
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bool Sprite::isLoaded() const {
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return loadedImage && loadedJSON;
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}
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void Sprite::waitUntilLoaded() const {
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future.wait();
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}
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bool Sprite::hasPixelRatio(float ratio) const {
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return pixelRatio == (ratio > 1 ? 2 : 1);
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}
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void Sprite::parseImage() {
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raster = util::make_unique<util::Image>(image);
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if (!*raster) {
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raster.reset();
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}
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image.clear();
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}
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void Sprite::parseJSON() {
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rapidjson::Document d;
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d.Parse<0>(body.c_str());
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body.clear();
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if (d.HasParseError()) {
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Log::Warning(Event::Sprite, "sprite JSON is invalid");
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} else if (d.IsObject()) {
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for (rapidjson::Value::ConstMemberIterator itr = d.MemberBegin(); itr != d.MemberEnd(); ++itr) {
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const std::string& name = itr->name.GetString();
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const rapidjson::Value& value = itr->value;
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if (value.IsObject()) {
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uint16_t x = 0;
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uint16_t y = 0;
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uint16_t width = 0;
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uint16_t height = 0;
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float spritePixelRatio = 1.0f;
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bool sdf = false;
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if (value.HasMember("x")) x = value["x"].GetInt();
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if (value.HasMember("y")) y = value["y"].GetInt();
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if (value.HasMember("width")) width = value["width"].GetInt();
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if (value.HasMember("height")) height = value["height"].GetInt();
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if (value.HasMember("pixelRatio")) spritePixelRatio = value["pixelRatio"].GetInt();
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if (value.HasMember("sdf")) sdf = value["sdf"].GetBool();
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pos.emplace(name, SpritePosition { x, y, width, height, spritePixelRatio, sdf });
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}
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}
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} else {
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Log::Warning(Event::Sprite, "sprite JSON root is not an object");
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}
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}
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const SpritePosition &Sprite::getSpritePosition(const std::string& name) const {
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if (!isLoaded()) return empty;
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auto it = pos.find(name);
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return it == pos.end() ? empty : it->second;
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}
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