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MapLibreParticleLab/platform/darwin/app/ExampleCustomDrawableStyleLayer.mm
2025-02-28 21:49:20 +00:00

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#import "ExampleCustomDrawableStyleLayer.h"
#import "MLNStyleLayer.h"
#import "MLNCustomDrawableStyleLayer.h"
#import <UIKit/UIKit.h>
#include <mbgl/util/image+MLNAdditions.hpp>
#include <mbgl/layermanager/layer_factory.hpp>
#include <mbgl/style/layer.hpp>
#include <mbgl/style/layers/custom_drawable_layer.hpp>
#include <mbgl/util/constants.hpp>
#include <memory>
#include <cmath>
@interface MLNCustomDrawableStyleLayer (Internal)
- (instancetype)initWithPendingLayer:(std::unique_ptr<mbgl::style::Layer>)pendingLayer;
@end
class ExampleCustomDrawableStyleLayerHost;
@implementation ExampleCustomDrawableStyleLayer
- (instancetype)initWithIdentifier:(NSString *)identifier {
auto layer = std::make_unique<mbgl::style::CustomDrawableLayer>(identifier.UTF8String,
std::make_unique<ExampleCustomDrawableStyleLayerHost>(self));
return self = [super initWithPendingLayer:std::move(layer)];
}
@end
class ExampleCustomDrawableStyleLayerHost : public mbgl::style::CustomDrawableLayerHost {
public:
ExampleCustomDrawableStyleLayerHost(ExampleCustomDrawableStyleLayer *styleLayer) {
layerRef = styleLayer;
layer = nil;
}
void initialize() override {
if (layerRef == nil) return;
else if (layer == nil) layer = layerRef;
}
void update(Interface& interface) override {
// if we have built our drawable(s) already, either update or skip
if (interface.getDrawableCount())
return;
constexpr float extent = mbgl::util::EXTENT;
// add classic polylines
{
using namespace mbgl;
// set tile
interface.setTileID({11, 327, 792});
constexpr auto numLines = 6;
Interface::LineOptions options[numLines] {
{/*geometry=*/{}, /*blur=*/0.0f, /*opacity=*/1.0f, /*gapWidth=*/0.0f, /*offset=*/0.0f, /*width=*/8.0f, /*color=*/Color::red() },
{/*geometry=*/{}, /*blur=*/4.0f, /*opacity=*/1.0f, /*gapWidth=*/2.0f, /*offset=*/-1.0f, /*width=*/4.0f, /*color=*/Color::blue() },
{/*geometry=*/{}, /*blur=*/16.0f, /*opacity=*/1.0f, /*gapWidth=*/1.0f, /*offset=*/2.0f, /*width=*/16.0f, /*color=*/Color(1.f, 0.5f, 0, 0.5f) },
{/*geometry=*/{}, /*blur=*/2.0f, /*opacity=*/1.0f, /*gapWidth=*/1.0f, /*offset=*/-2.0f, /*width=*/2.0f, /*color=*/Color(1.f, 1.f, 0, 0.3f) },
{/*geometry=*/{}, /*blur=*/0.5f, /*opacity=*/0.5f, /*gapWidth=*/1.0f, /*offset=*/0.5f, /*width=*/0.5f, /*color=*/Color::black() },
{/*geometry=*/{}, /*blur=*/24.0f, /*opacity=*/0.5f, /*gapWidth=*/1.0f, /*offset=*/-5.0f, /*width=*/24.0f, /*color=*/Color(1.f, 0, 1.f, 0.2f) },
};
for(auto& opt: options) {
opt.geometry.beginCap = style::LineCapType::Butt;
opt.geometry.endCap = style::LineCapType::Butt;
opt.geometry.joinType = style::LineJoinType::Miter;
}
constexpr auto numPoints = 10;
GeometryCoordinates polyline;
for (auto ipoint{0}; ipoint < numPoints; ++ipoint) {
polyline.emplace_back(ipoint * extent / numPoints, std::sin(ipoint * 2 * M_PI / numPoints) * extent / numLines / 2.f);
}
for (auto index {0}; index < numLines; ++index) {
for(auto &p : polyline) {
p.y += extent / numLines;
}
// set property values
interface.setLineOptions(options[index]);
// add polyline
interface.addPolyline(polyline, Interface::LineShaderType::Classic);
}
}
// add wide vector polylines with tile coordinates
{
using namespace mbgl;
// set tile
interface.setTileID({11, 327, 792});
constexpr auto numLines = 6;
Interface::LineOptions options[numLines] {
{/*geometry=*/{}, /*blur=*/0.0f, /*opacity=*/1.0f, /*gapWidth=*/0.0f, /*offset=*/0.0f, /*width=*/8.0f, /*color=*/Color::red() },
{/*geometry=*/{}, /*blur=*/4.0f, /*opacity=*/1.0f, /*gapWidth=*/2.0f, /*offset=*/-1.0f, /*width=*/4.0f, /*color=*/Color::blue() },
{/*geometry=*/{}, /*blur=*/16.0f, /*opacity=*/1.0f, /*gapWidth=*/1.0f, /*offset=*/2.0f, /*width=*/16.0f, /*color=*/Color(1.f, 0.5f, 0, 0.5f) },
{/*geometry=*/{}, /*blur=*/2.0f, /*opacity=*/1.0f, /*gapWidth=*/1.0f, /*offset=*/-2.0f, /*width=*/2.0f, /*color=*/Color(1.f, 1.f, 0, 0.3f) },
{/*geometry=*/{}, /*blur=*/0.5f, /*opacity=*/0.5f, /*gapWidth=*/1.0f, /*offset=*/0.5f, /*width=*/0.5f, /*color=*/Color::black() },
{/*geometry=*/{}, /*blur=*/24.0f, /*opacity=*/0.5f, /*gapWidth=*/1.0f, /*offset=*/-5.0f, /*width=*/24.0f, /*color=*/Color(1.f, 0, 1.f, 0.2f) },
};
for(auto& opt: options) {
opt.geometry.beginCap = style::LineCapType::Butt;
opt.geometry.endCap = style::LineCapType::Butt;
opt.geometry.joinType = style::LineJoinType::Miter;
}
constexpr auto numPoints = 10;
GeometryCoordinates polyline;
for (auto ipoint{0}; ipoint < numPoints; ++ipoint) {
polyline.emplace_back(ipoint * extent / numPoints, std::sin(ipoint * 2 * M_PI / numPoints) * extent / numLines / 2.f);
}
for (auto index {0}; index < numLines; ++index) {
for(auto &p : polyline) {
if (0 == index) p.y += 0.25f * extent / numLines;
p.y += extent / numLines;
}
// set property values
interface.setLineOptions(options[index]);
// add polyline
interface.addPolyline(polyline, Interface::LineShaderType::WideVector);
// add clone
for(auto &p : polyline) {
p.y += 0.05f * extent / numLines;
}
interface.addPolyline(polyline, Interface::LineShaderType::WideVector);
for(auto &p : polyline) {
p.y -= 0.05f * extent / numLines;
}
}
}
// add fill polygon
{
using namespace mbgl;
// set tile
interface.setTileID({11, 327, 790});
GeometryCollection geometry{
{
// ring 1
{static_cast<int16_t>(extent* 0.1f), static_cast<int16_t>(extent* 0.2f)},
{static_cast<int16_t>(extent* 0.5f), static_cast<int16_t>(extent* 0.5f)},
{static_cast<int16_t>(extent* 0.7f), static_cast<int16_t>(extent* 0.5f)},
{static_cast<int16_t>(extent* 0.5f), static_cast<int16_t>(extent* 1.0f)},
{static_cast<int16_t>(extent* 0.0f), static_cast<int16_t>(extent* 0.5f)},
{static_cast<int16_t>(extent* 0.1f), static_cast<int16_t>(extent* 0.2f)},
},
{
// ring 2
{static_cast<int16_t>(extent* 0.1f), static_cast<int16_t>(extent* 0.25f)},
{static_cast<int16_t>(extent* 0.15f), static_cast<int16_t>(extent* 0.5f)},
{static_cast<int16_t>(extent* 0.25f), static_cast<int16_t>(extent* 0.45f)},
{static_cast<int16_t>(extent* 0.1f), static_cast<int16_t>(extent* 0.25f)},
},
};
// set properties
interface.setFillOptions({/*color=*/Color::green(), /*opacity=*/0.5f});
// add fill
interface.addFill(geometry);
}
// add symbol
{
using namespace mbgl;
// set tile
interface.setTileID({11, 327, 789});
GeometryCoordinate position {static_cast<int16_t>(extent* 0.5f), static_cast<int16_t>(extent* 0.5f)};
// load image
UIImage *assetImage = [UIImage imageNamed:@"pin"];
assert(assetImage.CGImage != NULL);
std::shared_ptr<PremultipliedImage> image = std::make_shared<PremultipliedImage>(MLNPremultipliedImageFromCGImage(assetImage.CGImage));
// set symbol options
Interface::SymbolOptions options;
options.texture = interface.context.createTexture2D();
options.texture->setImage(image);
options.texture->setSamplerConfiguration({gfx::TextureFilterType::Linear, gfx::TextureWrapType::Clamp, gfx::TextureWrapType::Clamp});
const std::array<std::array<float, 2>, 2> textureCoordinates = {{{0.0f, 0.08f}, {1.0f, 0.9f}}};
const float xspan = textureCoordinates[1][0] - textureCoordinates[0][0];
const float yspan = textureCoordinates[1][1] - textureCoordinates[0][1];
assert(xspan > 0.0f && yspan > 0.0f);
options.size = {static_cast<uint32_t>(image->size.width * xspan), static_cast<uint32_t>(image->size.height * yspan)};
options.anchor = {0.5f, 0.95f};
options.angleDegrees = 45.0f;
options.scaleWithMap = true;
options.pitchWithMap = false;
interface.setSymbolOptions(options);
// add symbol
interface.addSymbol(position, textureCoordinates);
}
// add polylines using wide vectors using geographic coordinates
{
using namespace mbgl;
// add polyline with geographic coordinates
Interface::LineOptions options = {/*geometry=*/{}, /*blur=*/0.0f, /*opacity=*/1.0f, /*gapWidth=*/0.0f, /*offset=*/0.0f, /*width=*/12.0f, /*color=*/{.0f, .0f, .0f, .5f} };
options.geometry.beginCap = style::LineCapType::Square;
options.geometry.endCap = style::LineCapType::Square;
options.geometry.joinType = style::LineJoinType::Bevel;
options.geometry.type = FeatureType::LineString;
interface.setLineOptions(options);
LineString<double> polyline_geo {
// San Francisco
{-122.38186800073211, 37.77466003457463},
{-122.3869373450997, 37.774352128895615},
{-122.38680767979824, 37.773294612880306},
{-122.38476465260224, 37.773350946288765},
{-122.38146223043374, 37.77194168964067},
{-122.6813560305925, 37.666084247570964},
{-122.26765538866474, 37.65037232584494},
{-122.42528413673159, 38.020443518012584},
// Seattle
{-122.34927775216809, 47.62050663596438},
// New York
{-74.04454331829972, 40.6892168305434},
};
interface.addPolyline(polyline_geo, Interface::LineShaderType::WideVector);
}
// add polylines using wide vectors in tile coordinates
{
using namespace mbgl;
// set tile
interface.setTileID({11, 327, 790});
Interface::LineOptions options
{/*geometry=*/{}, /*blur=*/0.0f, /*opacity=*/1.0f, /*gapWidth=*/0.0f, /*offset=*/0.0f, /*width=*/7.0f, /*color=*/{1.0f, 0, 0, .5f} };
options.geometry.beginCap = style::LineCapType::Round;
options.geometry.endCap = style::LineCapType::Round;
options.geometry.joinType = style::LineJoinType::Round;
// add polyline with tile coordinates
GeometryCollection polyline_tile{
{
// ring 1
{static_cast<int16_t>(extent* 0.1f), static_cast<int16_t>(extent* 0.2f)},
{static_cast<int16_t>(extent* 0.5f), static_cast<int16_t>(extent* 0.5f)},
{static_cast<int16_t>(extent* 0.7f), static_cast<int16_t>(extent* 0.5f)},
{static_cast<int16_t>(extent* 0.5f), static_cast<int16_t>(extent* 1.0f)},
{static_cast<int16_t>(extent* 0.0f), static_cast<int16_t>(extent* 0.5f)},
},
{
// ring 2
{static_cast<int16_t>(extent* 0.1f), static_cast<int16_t>(extent* 0.25f)},
{static_cast<int16_t>(extent* 0.15f), static_cast<int16_t>(extent* 0.5f)},
{static_cast<int16_t>(extent* 0.25f), static_cast<int16_t>(extent* 0.45f)},
},
};
options.geometry.type = FeatureType::Polygon;
interface.setLineOptions(options);
interface.addPolyline(polyline_tile[0], Interface::LineShaderType::WideVector);
interface.addPolyline(polyline_tile[1], Interface::LineShaderType::WideVector);
}
// finish
interface.finish();
}
void deinitialize() override {
if (layer == nil) return;
layerRef = layer;
layer = nil;
}
private:
__weak ExampleCustomDrawableStyleLayer * layerRef;
ExampleCustomDrawableStyleLayer * layer = nil;
};