Files
MapLibreParticleLab/test/tile/raster_dem_tile.test.cpp
Alexander Shalamov 81e116d41a [core] Use weak annotation manager
Map and renderer / orchestrator should be able to run on a separate threads,
however, legacy AnnotationManager is shared between Map and Renderer, therefore
is not a thread safe. Until AnnotationManager is deprecated and removed from a
code-base, use it only via weak pointers.
2020-03-05 17:43:37 +02:00

89 lines
3.3 KiB
C++

#include <mbgl/test/util.hpp>
#include <mbgl/test/fake_file_source.hpp>
#include <mbgl/tile/raster_dem_tile.hpp>
#include <mbgl/tile/tile_loader_impl.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/util/run_loop.hpp>
#include <mbgl/map/transform.hpp>
#include <mbgl/annotation/annotation_manager.hpp>
#include <mbgl/renderer/tile_parameters.hpp>
#include <mbgl/renderer/buckets/hillshade_bucket.hpp>
#include <mbgl/renderer/image_manager.hpp>
#include <mbgl/text/glyph_manager.hpp>
using namespace mbgl;
class RasterDEMTileTest {
public:
std::shared_ptr<FileSource> fileSource = std::make_shared<FakeFileSource>();
TransformState transformState;
util::RunLoop loop;
style::Style style{fileSource, 1};
AnnotationManager annotationManager { style };
ImageManager imageManager;
GlyphManager glyphManager;
Tileset tileset { { "https://example.com" }, { 0, 22 }, "none" };
TileParameters tileParameters{1.0,
MapDebugOptions(),
transformState,
fileSource,
MapMode::Continuous,
annotationManager.makeWeakPtr(),
imageManager,
glyphManager,
0};
};
TEST(RasterDEMTile, setError) {
RasterDEMTileTest test;
RasterDEMTile tile(OverscaledTileID(0, 0, 0), test.tileParameters, test.tileset);
tile.setError(std::make_exception_ptr(std::runtime_error("test")));
EXPECT_FALSE(tile.isRenderable());
EXPECT_TRUE(tile.isLoaded());
EXPECT_TRUE(tile.isComplete());
}
TEST(RasterDEMTile, onError) {
RasterDEMTileTest test;
RasterDEMTile tile(OverscaledTileID(0, 0, 0), test.tileParameters, test.tileset);
tile.onError(std::make_exception_ptr(std::runtime_error("test")), 0);
EXPECT_FALSE(tile.isRenderable());
EXPECT_TRUE(tile.isLoaded());
EXPECT_TRUE(tile.isComplete());
}
TEST(RasterDEMTile, onParsed) {
RasterDEMTileTest test;
RasterDEMTile tile(OverscaledTileID(0, 0, 0), test.tileParameters, test.tileset);
tile.onParsed(std::make_unique<HillshadeBucket>(PremultipliedImage({16, 16}), Tileset::DEMEncoding::Mapbox), 0);
EXPECT_TRUE(tile.isRenderable());
EXPECT_TRUE(tile.isLoaded());
EXPECT_TRUE(tile.isComplete());
// Make sure that once we've had a renderable tile and then receive erroneous data, we retain
// the previously rendered data and keep the tile renderable.
tile.setError(std::make_exception_ptr(std::runtime_error("Connection offline")));
EXPECT_TRUE(tile.isRenderable());
EXPECT_TRUE(tile.isLoaded());
EXPECT_TRUE(tile.isComplete());
// Then simulate a parsing failure and make sure that we keep it renderable in this situation
// as well.
tile.onError(std::make_exception_ptr(std::runtime_error("Parse error")), 0);
ASSERT_TRUE(tile.isRenderable());
EXPECT_TRUE(tile.isLoaded());
EXPECT_TRUE(tile.isComplete());
}
TEST(RasterDEMTile, onParsedEmpty) {
RasterDEMTileTest test;
RasterDEMTile tile(OverscaledTileID(0, 0, 0), test.tileParameters, test.tileset);
tile.onParsed(nullptr, 0);
EXPECT_FALSE(tile.isRenderable());
EXPECT_TRUE(tile.isLoaded());
EXPECT_TRUE(tile.isComplete());
}