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MapLibreParticleLab/benchmark
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Thiago Marcos P. Santos 78eeffe171 [core] Clear/Invalidate should also work on non-tile resources
These methods were only affecting tiles, but they should really
work on every resource like style, glyphs, etc.
2019-06-18 16:26:51 +03:00
..
api
[core] Refactor HeadlessFrontend/Backend: GL separation and factory (#14692)
2019-05-21 07:37:49 +03:00
fixtures/api
[core] Add possibility of overriding paint properties inside format expression #14062
2019-03-13 17:14:53 +02:00
function
[core] make style/conversion.hpp implementation private
2018-08-19 13:09:16 +02:00
include/mbgl
[build] add benchmark target
2016-06-06 13:50:55 +02:00
parse
[core] Update algorithm::updateTileMasks tests
2019-06-10 19:36:47 +03:00
src/mbgl/benchmark
[android] Implement google benchmark runner for Android platform
2019-01-11 09:49:36 +02:00
storage
[core] Clear/Invalidate should also work on non-tile resources
2019-06-18 16:26:51 +03:00
util
[core] Transform{State}: s/angle/bearing/
2019-03-04 14:45:32 +02:00
benchmark-files.json
[benchmark] Add benchmark for tile invalidation
2019-05-21 01:04:01 +03:00
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