[core] Update algorithm::updateTileMasks tests

This commit is contained in:
Mikhail Pozdnyakov
2019-06-06 16:03:29 +03:00
parent 737665bc07
commit f77af317c4
2 changed files with 75 additions and 96 deletions

View File

@@ -4,34 +4,32 @@
using namespace mbgl;
class MaskedRenderable {
class FakeTile {
public:
MaskedRenderable(const UnwrappedTileID& id_, TileMask&& mask_)
: id(id_), mask(std::move(mask_)) {
FakeTile(TileMask mask_)
: mask(std::move(mask_)) {
}
UnwrappedTileID id;
TileMask mask;
bool used = true;
void setMask(TileMask&& mask_) {
void setMask(TileMask mask_) {
mask = std::move(mask_);
}
const bool usedByRenderedLayers = true;
TileMask mask;
};
static void TileMaskGeneration(benchmark::State& state) {
std::vector<MaskedRenderable> renderables = {
MaskedRenderable{ UnwrappedTileID{ 12, 1028, 1456 }, {} },
MaskedRenderable{ UnwrappedTileID{ 13, 2056, 2912 }, {} },
MaskedRenderable{ UnwrappedTileID{ 13, 2056, 2913 }, {} },
MaskedRenderable{ UnwrappedTileID{ 14, 4112, 5824 }, {} },
MaskedRenderable{ UnwrappedTileID{ 14, 4112, 5827 }, {} },
MaskedRenderable{ UnwrappedTileID{ 14, 4114, 5824 }, {} },
MaskedRenderable{ UnwrappedTileID{ 14, 4114, 5825 }, {} },
std::map<UnwrappedTileID, FakeTile> renderables = {
{ UnwrappedTileID{ 12, 1028, 1456 }, TileMask{} },
{ UnwrappedTileID{ 13, 2056, 2912 }, TileMask{} },
{ UnwrappedTileID{ 13, 2056, 2913 }, TileMask{} },
{ UnwrappedTileID{ 14, 4112, 5824 }, TileMask{} },
{ UnwrappedTileID{ 14, 4112, 5827 }, TileMask{} },
{ UnwrappedTileID{ 14, 4114, 5824 }, TileMask{} },
{ UnwrappedTileID{ 14, 4114, 5825 }, TileMask{} },
};
while (state.KeepRunning()) {
algorithm::updateTileMasks<MaskedRenderable>({ renderables.begin(), renderables.end() });
algorithm::updateTileMasks(renderables);
}
}

View File

@@ -1,135 +1,116 @@
#include <mbgl/test/util.hpp>
#include <mbgl/algorithm/update_tile_masks.hpp>
using namespace mbgl;
namespace {
class MaskedRenderable {
class FakeTile {
public:
MaskedRenderable(const UnwrappedTileID& id_, TileMask&& mask_)
: id(id_), mask(std::move(mask_)) {
FakeTile(TileMask mask_)
: mask(std::move(mask_)) {
}
UnwrappedTileID id;
TileMask mask;
bool used = true;
void setMask(TileMask&& mask_) {
void setMask(TileMask mask_) {
mask = std::move(mask_);
}
const bool usedByRenderedLayers = true;
TileMask mask;
};
bool operator==(const MaskedRenderable& lhs, const MaskedRenderable& rhs) {
return lhs.id == rhs.id && lhs.mask == rhs.mask;
}
::std::ostream& operator<<(::std::ostream& os, const MaskedRenderable& rhs) {
os << "MaskedRenderable{ " << rhs.id << ", { ";
bool first = true;
for (auto& id : rhs.mask) {
if (!first) {
os << ", ";
} else {
first = false;
}
os << id;
}
return os << " } }";
bool operator==(const FakeTile& lhs, const FakeTile& rhs) {
return lhs.mask == rhs.mask;
}
} // namespace
void validate(const std::vector<MaskedRenderable> expected) {
std::vector<MaskedRenderable> actual = expected;
void validate(std::map<UnwrappedTileID, FakeTile> expected) {
auto actual = expected;
std::for_each(actual.begin(), actual.end(),
[](auto& renderable) { renderable.mask.clear(); });
std::vector<std::reference_wrapper<MaskedRenderable>> sorted(actual.begin(), actual.end());
std::sort(sorted.begin(), sorted.end(),
[](const MaskedRenderable& a, const MaskedRenderable& b){ return a.id < b.id; });
algorithm::updateTileMasks<MaskedRenderable>(std::move(sorted));
[](auto& renderable) { renderable.second.mask.clear(); });
algorithm::updateTileMasks(actual);
EXPECT_EQ(expected, actual);
}
TEST(UpdateTileMasks, NoChildren) {
validate({
MaskedRenderable{ UnwrappedTileID{ 0, 0, 0 }, { CanonicalTileID{ 0, 0, 0 } } },
{ UnwrappedTileID{ 0, 0, 0 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } }
});
validate({
MaskedRenderable{ UnwrappedTileID{ 4, 3, 8 }, { CanonicalTileID{ 0, 0, 0 } } },
{ UnwrappedTileID{ 4, 3, 8 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } },
});
validate({
MaskedRenderable{ UnwrappedTileID{ 1, 0, 0 }, { CanonicalTileID{ 0, 0, 0 } } },
MaskedRenderable{ UnwrappedTileID{ 1, 1, 1 }, { CanonicalTileID{ 0, 0, 0 } } },
{ UnwrappedTileID{ 1, 0, 0 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } },
{ UnwrappedTileID{ 1, 1, 1 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } },
});
validate({
MaskedRenderable{ UnwrappedTileID{ 1, 0, 0 }, { CanonicalTileID{ 0, 0, 0 } } },
MaskedRenderable{ UnwrappedTileID{ 2, 2, 3 }, { CanonicalTileID{ 0, 0, 0 } } },
{ UnwrappedTileID{ 1, 0, 0 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } },
{ UnwrappedTileID{ 2, 2, 3 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } },
});
}
TEST(UpdateTileMasks, ParentAndFourChildren) {
validate({
// Mask is empty (== not rendered!) because we have four covering children.
MaskedRenderable{ UnwrappedTileID{ 0, 0, 0 }, {} },
{ UnwrappedTileID{ 0, 0, 0 }, TileMask{} },
// All four covering children
MaskedRenderable{ UnwrappedTileID{ 1, 0, 0 }, { CanonicalTileID{ 0, 0, 0 } } },
MaskedRenderable{ UnwrappedTileID{ 1, 0, 1 }, { CanonicalTileID{ 0, 0, 0 } } },
MaskedRenderable{ UnwrappedTileID{ 1, 1, 0 }, { CanonicalTileID{ 0, 0, 0 } } },
MaskedRenderable{ UnwrappedTileID{ 1, 1, 1 }, { CanonicalTileID{ 0, 0, 0 } } },
{ UnwrappedTileID{ 1, 0, 0 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } },
{ UnwrappedTileID{ 1, 0, 1 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } },
{ UnwrappedTileID{ 1, 1, 0 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } },
{ UnwrappedTileID{ 1, 1, 1 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } },
});
}
TEST(UpdateTileMasks, OneChild) {
validate({
MaskedRenderable{ UnwrappedTileID{ 0, 0, 0 },
// Only render the three children that aren't covering the other tile.
{ CanonicalTileID{ 1, 0, 1 }, CanonicalTileID{ 1, 1, 0 },
CanonicalTileID{ 1, 1, 1 } } },
MaskedRenderable{ UnwrappedTileID{ 1, 0, 0 }, { CanonicalTileID{ 0, 0, 0 } } },
{ UnwrappedTileID{ 0, 0, 0 },
// Only render the three children that aren't covering the other tile.
TileMask{ CanonicalTileID{ 1, 0, 1 }, CanonicalTileID{ 1, 1, 0 },
CanonicalTileID{ 1, 1, 1 } } },
{ UnwrappedTileID{ 1, 0, 0 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } },
});
}
TEST(UpdateTileMasks, Complex) {
validate({
MaskedRenderable{ UnwrappedTileID{ 0, 0, 0 },
{ CanonicalTileID{ 1, 0, 1 }, CanonicalTileID{ 1, 1, 0 },
CanonicalTileID{ 2, 2, 3 }, CanonicalTileID{ 2, 3, 2 },
CanonicalTileID{ 3, 6, 7 }, CanonicalTileID{ 3, 7, 6 } } },
MaskedRenderable{ UnwrappedTileID{ 0, { 1, 0, 0 } }, { CanonicalTileID{ 0, 0, 0 } } },
MaskedRenderable{ UnwrappedTileID{ 0, { 2, 2, 2 } }, { CanonicalTileID{ 0, 0, 0 } } },
MaskedRenderable{ UnwrappedTileID{ 0, { 3, 7, 7 } }, { CanonicalTileID{ 0, 0, 0 } } },
MaskedRenderable{ UnwrappedTileID{ 0, { 3, 6, 6 } }, { CanonicalTileID{ 0, 0, 0 } } },
{ UnwrappedTileID{ 0, 0, 0 },
TileMask{ CanonicalTileID{ 1, 0, 1 }, CanonicalTileID{ 1, 1, 0 },
CanonicalTileID{ 2, 2, 3 }, CanonicalTileID{ 2, 3, 2 },
CanonicalTileID{ 3, 6, 7 }, CanonicalTileID{ 3, 7, 6 } } },
{ UnwrappedTileID{ 0, { 1, 0, 0 } }, TileMask{ CanonicalTileID{ 0, 0, 0 } } },
{ UnwrappedTileID{ 0, { 2, 2, 2 } }, TileMask{ CanonicalTileID{ 0, 0, 0 } } },
{ UnwrappedTileID{ 0, { 3, 7, 7 } }, TileMask{ CanonicalTileID{ 0, 0, 0 } } },
{ UnwrappedTileID{ 0, { 3, 6, 6 } }, TileMask{ CanonicalTileID{ 0, 0, 0 } } },
});
validate({
MaskedRenderable{ UnwrappedTileID{ 0, 0, 0 },
{ CanonicalTileID{ 1, 0, 1 }, CanonicalTileID{ 1, 1, 0 },
CanonicalTileID{ 1, 1, 1 }, CanonicalTileID{ 2, 0, 0 },
CanonicalTileID{ 2, 0, 1 }, CanonicalTileID{ 2, 1, 0 },
CanonicalTileID{ 3, 2, 3 }, CanonicalTileID{ 3, 3, 2 },
CanonicalTileID{ 3, 3, 3 }, CanonicalTileID{ 4, 4, 5 },
CanonicalTileID{ 4, 5, 4 }, CanonicalTileID{ 4, 5, 5 } } },
MaskedRenderable{ UnwrappedTileID{ 4, 4, 4 }, { CanonicalTileID{ 0, 0, 0 } } },
{ UnwrappedTileID{ 0, 0, 0 },
TileMask{ CanonicalTileID{ 1, 0, 1 }, CanonicalTileID{ 1, 1, 0 },
CanonicalTileID{ 1, 1, 1 }, CanonicalTileID{ 2, 0, 0 },
CanonicalTileID{ 2, 0, 1 }, CanonicalTileID{ 2, 1, 0 },
CanonicalTileID{ 3, 2, 3 }, CanonicalTileID{ 3, 3, 2 },
CanonicalTileID{ 3, 3, 3 }, CanonicalTileID{ 4, 4, 5 },
CanonicalTileID{ 4, 5, 4 }, CanonicalTileID{ 4, 5, 5 } } },
{ UnwrappedTileID{ 4, 4, 4 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } },
});
validate({
MaskedRenderable{ UnwrappedTileID{ 12, 1028, 1456 },
{ CanonicalTileID{ 1, 1, 1 }, CanonicalTileID{ 2, 3, 0 },
CanonicalTileID{ 2, 3, 1 } } },
MaskedRenderable{ UnwrappedTileID{ 13, 2056, 2912 },
{ CanonicalTileID{ 1, 0, 1 }, CanonicalTileID{ 1, 1, 0 },
CanonicalTileID{ 1, 1, 1 } } },
MaskedRenderable{ UnwrappedTileID{ 13, 2056, 2913 },
{ CanonicalTileID{ 1, 0, 0 }, CanonicalTileID{ 1, 1, 0 },
CanonicalTileID{ 1, 1, 1 } } },
MaskedRenderable{ UnwrappedTileID{ 14, 4112, 5824 }, { CanonicalTileID{ 0, 0, 0 } } },
MaskedRenderable{ UnwrappedTileID{ 14, 4112, 5827 }, { CanonicalTileID{ 0, 0, 0 } } },
MaskedRenderable{ UnwrappedTileID{ 14, 4114, 5824 }, { CanonicalTileID{ 0, 0, 0 } } },
MaskedRenderable{ UnwrappedTileID{ 14, 4114, 5825 }, { CanonicalTileID{ 0, 0, 0 } } },
{ UnwrappedTileID{ 12, 1028, 1456 },
TileMask{ CanonicalTileID{ 1, 1, 1 }, CanonicalTileID{ 2, 3, 0 },
CanonicalTileID{ 2, 3, 1 } } },
{ UnwrappedTileID{ 13, 2056, 2912 },
TileMask{ CanonicalTileID{ 1, 0, 1 }, CanonicalTileID{ 1, 1, 0 },
CanonicalTileID{ 1, 1, 1 } } },
{ UnwrappedTileID{ 13, 2056, 2913 },
TileMask{ CanonicalTileID{ 1, 0, 0 }, CanonicalTileID{ 1, 1, 0 },
CanonicalTileID{ 1, 1, 1 } } },
{ UnwrappedTileID{ 14, 4112, 5824 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } },
{ UnwrappedTileID{ 14, 4112, 5827 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } },
{ UnwrappedTileID{ 14, 4114, 5824 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } },
{ UnwrappedTileID{ 14, 4114, 5825 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } },
});
}