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5bbcca832660f80c42e8bfdb5d1836ea8113bb19
MapLibreParticleLab/include/mbgl
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John Firebaugh 6eab895bc0 [core] Use Range<uint8_t> instead of full Tileset where possible
2016-06-14 11:25:45 -07:00
..
annotation
[core] Rationalize naming for style-related code
2016-06-02 14:51:39 -07:00
gl
[core] use #pragma once instead of ifdef include guards
2016-05-25 21:35:37 +02:00
map
[core] Introduce Map::getLayer
2016-06-13 17:22:05 -07:00
math
[core] Privatize math.hpp and vec.hpp
2016-05-05 11:16:57 -07:00
platform
[core] Make enum ↔ string conversion more generic-friendly
2016-06-13 17:22:05 -07:00
sprite
[core] use #pragma once instead of ifdef include guards
2016-05-25 21:35:37 +02:00
storage
[core] Use Range<uint8_t> instead of full Tileset where possible
2016-06-14 11:25:45 -07:00
style
[core] Extract code templates to individual .ejs files
2016-06-13 17:22:05 -07:00
util
[core] Use Range<uint8_t> instead of full Tileset where possible
2016-06-14 11:25:45 -07:00
mbgl.hpp
[core] use #pragma once instead of ifdef include guards
2016-05-25 21:35:37 +02:00
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