60 lines
1.4 KiB
C++
60 lines
1.4 KiB
C++
#include <mbgl/platform/settings.hpp>
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#include <mutex>
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namespace mbgl {
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namespace platform {
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namespace {
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mapbox::base::Value getValue(const std::string& key, const mapbox::base::ValueObject& object) {
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auto it = object.find(key);
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if (it != object.end()) {
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return it->second;
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}
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return {};
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}
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} // namespace
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class Settings::Impl {
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public:
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mapbox::base::ValueObject settings;
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std::mutex mutex;
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};
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Settings::Settings()
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: impl(std::make_unique<Impl>()) {}
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Settings& Settings::getInstance() noexcept {
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static Settings instance;
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return instance;
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}
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void Settings::set(const std::string& key, mapbox::base::Value value) noexcept {
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std::scoped_lock lock(impl->mutex);
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impl->settings[key] = std::move(value);
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}
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void Settings::set(const mapbox::base::ValueObject& values) noexcept {
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std::scoped_lock lock(impl->mutex);
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for (const auto& pair : values) {
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impl->settings[pair.first] = pair.second;
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}
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}
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mapbox::base::ValueObject Settings::get(const std::vector<std::string>& keys) const noexcept {
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std::scoped_lock lock(impl->mutex);
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mapbox::base::ValueObject result;
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for (const auto& key : keys) {
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result[key] = getValue(key, impl->settings);
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}
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return result;
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}
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mapbox::base::Value Settings::get(const std::string& key) const noexcept {
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std::scoped_lock lock(impl->mutex);
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return getValue(key, impl->settings);
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}
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} // namespace platform
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} // namespace mbgl
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