Added a target, script, and make rule for generating OS X SDK documentation with jazzy, along with a docset cover page. Switched the umbrella header from framework header syntax to user header syntax so SourceKit can find all the headers. Fixes #4871.
10 lines
1.4 KiB
Markdown
10 lines
1.4 KiB
Markdown
# [Mapbox OS X SDK](https://github.com/mapbox/mapbox-gl-native/tree/master/platform/osx/)
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The Mapbox OS X SDK is an open-source framework for embedding interactive map views with scalable, customizable vector maps into Cocoa applications on OS X 10.10.0 and above using Objective-C, Swift, or Interface Builder. It takes stylesheets that conform to the [Mapbox GL Style Specification](https://www.mapbox.com/mapbox-gl-style-spec/), applies them to vector tiles that conform to the [Mapbox Vector Tile Specification](https://www.mapbox.com/developers/vector-tiles/), and renders them using OpenGL.
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<img alt="" src="https://raw.githubusercontent.com/mapbox/mapbox-gl-native/master/platform/osx/screenshot.png" width="645">
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For setup information, consult the README.md that comes with this documentation. The [Mapbox iOS SDK](https://www.mapbox.com/ios-sdk/)’s [API documentation](https://www.mapbox.com/ios-sdk/api/) and [online examples](https://www.mapbox.com/ios-sdk/examples/) apply to the Mapbox OS X SDK with few differences, mostly around unimplemented features like user location tracking. A [full changelog](https://github.com/mapbox/mapbox-gl-native/blob/master/platform/osx/CHANGELOG.md) is also available.
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Mapbox does not officially support the OS X SDK to the same extent as the iOS SDK; however, [bug reports and pull requests](https://github.com/mapbox/mapbox-gl-native/issues/) are certainly welcome.
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