Files
MapLibreParticleLab/include/llmr/map/tile.hpp
Konstantin Käfer 0f74a4bc90 fill drawing
2014-01-22 16:43:05 +01:00

126 lines
2.7 KiB
C++

#ifndef LLMR_MAP_TILE
#define LLMR_MAP_TILE
#include "../geometry/debug_font_buffer.hpp"
#include "../geometry/linevertexbuffer.hpp"
#include "../geometry/fill_buffer.hpp"
#include <stdint.h>
#include <forward_list>
#include <mutex>
#include <llmr/util/vec.hpp>
#include <string>
namespace llmr {
struct pbf;
class Tile {
public:
struct exception : std::exception {};
struct geometry_too_long_exception : exception {};
public:
typedef std::shared_ptr<Tile> Ptr;
typedef vec3<int32_t> ID;
enum state {
initial,
loading,
ready,
obsolete
};
struct fill_index {
struct group {
uint32_t vertex_length;
uint32_t elements_length;
group() : vertex_length(0), elements_length(0) {}
group(uint32_t vertex_length, uint32_t elements_length)
: vertex_length(vertex_length),
elements_length(elements_length) {
}
};
uint32_t vertex_start;
uint32_t elements_start;
uint32_t length;
std::vector<group> groups;
fill_index(uint32_t vertex_start, uint32_t elements_start)
: vertex_start(vertex_start),
elements_start(elements_start),
length(0),
groups(1) {
}
// debug
std::string name;
};
// struct fill_index {
// uint32_t vertex_start;
// uint32_t vertex_length;
// uint32_t elements_start;
// uint32_t elements_length;
// std::string name;
// fill_index(uint32_t vertex_start, uint32_t elements_start)
// : vertex_start(vertex_start),
// vertex_length(0),
// elements_start(elements_start),
// elements_length(0) {
// }
// };
public:
Tile(ID id);
~Tile();
// Make noncopyable
Tile(const Tile &) = delete;
Tile(const Tile &&) = delete;
Tile &operator=(const Tile &) = delete;
Tile &operator=(const Tile && ) = delete;
// Other functions
void setData(uint8_t *data, uint32_t bytes);
bool parse();
void parseLayer(const uint8_t *data, uint32_t bytes);
void parseFeature(const uint8_t *data, uint32_t bytes);
void addLineGeometry(pbf &geom);
void addFillGeometry(pbf &geom);
void cancel();
const std::string toString() const;
static ID parent(const ID &id, int32_t z);
static std::forward_list<ID> children(const ID &id, int32_t z);
public:
const ID id;
state state;
linevertexbuffer lineVertex;
debug_font_buffer debugFontVertex;
fill_buffer fillBuffer;
std::vector<fill_index> fillIndices;
private:
// Source data
uint8_t *data;
uint32_t bytes;
std::mutex mtx;
};
}
#endif