node-mapbox-gl-native

Renders map tiles with Mapbox GL.

Build Status

Loading the module

To compile this module, make sure all submodules are initialized

var mbgl = require('mbgl');

Rendering a map tile

var map = new mbgl.Map(fileSource);
map.load(require('./test/fixtures/style.json'));
map.render({}, function(err, image) {
    if (err) throw err;
    fs.writeFileSync('image.png', image);
});

Testing

npm test

Implementing a file source

When creating a Map object, you need to pass a FileSource object as the first parameter

var request = require('request');

var fileSource = new mbgl.FileSource();
fileSource.request = function(req) {
    // TODO
};

fileSource.cancel = function(req) {
    // TODO
};

The request() method starts a new request to a file, while cancel() tells your FileSource implementation to cancel the request (if possible). The req parameter has two properties:

{
    "url": "http://example.com",
    "kind": 1
}

The kind is an enum and defined in mbgl.Resource:

{
    "Unknown": 0,
    "Tile": 1,
    "Glyphs": 2,
    "Image": 3,
    "JSON": 4
}

It has no significance for anything but serves as a hint to your implemention as to what sort of resource to expect. E.g., your implementation could choose caching strategies based on the expected file type.

A sample implementation that reads files from disk would look like the following:

fileSource.request = function(req) {
    fs.readFile(path.join('base/path', req.url), function(err, data) {
        req.respond(err, { data: data });
    });
};
fileSource.cancel = function() {};

This is a very barebones implementation and you'll probably want a better implementation. E.g. it passes the url verbatim to the file system, but you'd want add some logic that normalizes http URLs. You'll notice that once your implementation has obtained the requested file, you have to deliver it to the requestee by calling req.respond(), which takes either an error object or null and an object with several settings:

{
    modified: new Date(),
    expires: new Date(),
    etag: "string",
    data: new Buffer(),
};

A sample implementation that uses request to query data from HTTP:

var mbgl = require('./');
var request = require('request');

var fileSource = new mbgl.FileSource();
fileSource.request = function(req) {
    request({
        url: req.url,
        encoding: null
    }, function (err, res, body) {
        if (req.canceled) {
            return;
        }

        if (err) {
            req.respond(err);
        } else if (res.statusCode == 200) {
            var response = {};

            if (res.headers.modified) { response.modified = new Date(res.headers.modified); }
            if (res.headers.expires) { response.expires = new Date(res.headers.expires); }
            if (res.headers.etag) { response.etag = res.headers.etag; }
            response.data = body;
            req.respond(null, response);
        } else {
            console.warn(new Date(res.headers.expires));
        }
    });
};

fileSource.cancel = function(req) {
    req.canceled = true;
};

Note that in reality, Mapbox GL uses two types of protocols: asset:// for files that should be loaded from some local static system, and http:// (and https://), which should be loaded from the internet. However, stylesheets are free to use other protocols too, if your implementation of FileSource supports these; e.g. you could use s3:// to indicate that files are supposed to be loaded from S3.

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