Files
MapLibreParticleLab/include/mbgl/gfx/rendering_stats.hpp

37 lines
852 B
C++

#pragma once
namespace mbgl {
namespace gfx {
struct RenderingStats {
RenderingStats() = default;
bool isZero() const;
int numDrawCalls;
int numActiveTextures;
int numCreatedTextures;
int numBuffers;
int numFrameBuffers;
int memTextures;
int memIndexBuffers;
int memVertexBuffers;
RenderingStats& operator+=(const RenderingStats& right);
};
inline RenderingStats& RenderingStats::operator+=(const RenderingStats& r) {
numDrawCalls += r.numDrawCalls;
numActiveTextures += r.numActiveTextures;
numCreatedTextures += r.numCreatedTextures;
numBuffers += r.numBuffers;
numFrameBuffers += r.numFrameBuffers;
memTextures += r.memTextures;
memIndexBuffers += r.memIndexBuffers;
memVertexBuffers += r.memVertexBuffers;
return *this;
}
} // namespace gfx
} // namespace mbgl