17 lines
1.0 KiB
C++
17 lines
1.0 KiB
C++
#include <mbgl/layer/raster_layer.hpp>
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namespace mbgl {
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RenderPass RasterLayer::applyStyleProperties(const float z, const TimePoint& now, const ZoomHistory& zoomHistory) {
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applyTransitionedStyleProperty(PropertyKey::RasterOpacity, properties.opacity, z, now, zoomHistory);
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applyTransitionedStyleProperty(PropertyKey::RasterHueRotate, properties.hue_rotate, z, now, zoomHistory);
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applyTransitionedStyleProperty(PropertyKey::RasterBrightnessLow, properties.brightness[0], z, now, zoomHistory);
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applyTransitionedStyleProperty(PropertyKey::RasterBrightnessHigh, properties.brightness[1], z, now, zoomHistory);
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applyTransitionedStyleProperty(PropertyKey::RasterSaturation, properties.saturation, z, now, zoomHistory);
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applyTransitionedStyleProperty(PropertyKey::RasterContrast, properties.contrast, z, now, zoomHistory);
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applyTransitionedStyleProperty(PropertyKey::RasterFade, properties.fade, z, now, zoomHistory);
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return properties.isVisible() ? RenderPass::Translucent : RenderPass::None;
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}
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}
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