In https://github.com/mapbox/mapbox-gl-native/pull/15862, we introduced individual textures for line dash patterns to eliminate atlas overflows. Unfortunately, this broke dashed lines that had round caps (dashed lines with straight caps still rendered correctly). Line pattern textures for round caps were now using 256×15 pixel textures. The OpenGL ES 2.0 spec, section 3.8.2 states: Calling a sampler from a fragment shader will return `(R,G,B,A) = (0,0,0,1)` if any of the following conditions are true: […] - A two-dimensional sampler is called, the corresponding texture image is a non-power-of-two image […], and either the texture wrap mode is not `CLAMP_TO_EDGE`, or the minification filter is neither `NEAREST` nor `LINEAR`. […] This means that texture lookups won't work for NPOT textures unless they use `GL_CLAMP_TO_EDGE`. We're using `GL_CLAMP_TO_EDGE` for the vertical direction, but GL_REPEAT for the horizontal direction, which means that we need a power-of-two texture for our line dash patterns to work on OpenGL ES 2.0 conforming implementations. Fortunately, this just means changing the height from 15 to 16, and from 30 to 32, so we don't waste many pixels.
Mapbox GL Native
A library for embedding interactive, customizable vector maps into native applications on multiple platforms. It takes stylesheets that conform to the Mapbox Style Specification, applies them to vector tiles that conform to the Mapbox Vector Tile Specification, and renders them using OpenGL. Mapbox GL JS is the WebGL-based counterpart, designed for use on the Web.
The Mapbox GL ecosystem
This repository hosts the cross-platform Mapbox GL Native library, plus convenient SDKs for several platforms. The cross-platform library comes with a GLFW-based demo application for Ubuntu Linux and macOS. The SDKs target the usual languages on their respective platforms:
| SDK | Languages | Build status |
|---|---|---|
| Mapbox GL Native | C++14 | |
| Mapbox Maps SDK for Android | Java | |
| Mapbox Maps SDK for iOS | Objective-C or Swift | |
| Mapbox Maps SDK for macOS | Objective-C, Swift, or AppleScript | |
| node-mapbox-gl-native | Node.js | |
| Mapbox Maps SDK for Qt | C++03 |
Additional Mapbox GL Native–based libraries for hybrid applications are developed outside of this repository. If your platform or hybrid application framework isn’t listed there, consider embedding Mapbox GL JS using the standard Web capabilities on your platform.
License
Mapbox GL Native is licensed under the 2-Clause BSD license. The licenses of its dependencies are tracked via FOSSA: