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31354186a6326a44442c7e064e376bd7c8bf44ca
MapLibreParticleLab/include/mbgl
History
Justin R. Miller 31354186a6 more clearly indicate Foundation imports to avoid recursion
2015-11-17 17:10:09 -08:00
..
android
add setSetVisibleCoordinateBounds api as already in iOS
2015-10-22 19:58:52 +09:00
annotation
[core] Reorganize sprite related files
2015-11-12 13:03:14 -08:00
ios
more clearly indicate Foundation imports to avoid recursion
2015-11-17 17:10:09 -08:00
map
[core] PrecisionPoint is now a vec2<double>
2015-11-12 10:46:50 -08:00
platform
[core] allow changing pitch in GLFW based apps
2015-11-17 19:02:12 +01:00
sprite
[core] Reorganize sprite related files
2015-11-12 13:03:14 -08:00
storage
[core] Use std::unique_ptr for FileSource request
2015-11-16 12:25:47 -08:00
style
[core] Eliminate use of ClassProperties for paint
2015-11-10 11:33:17 -08:00
util
[core] Do not pass uv_loop_t around
2015-11-16 12:25:47 -08:00
mbgl.hpp
rename llmr => mbgl
2014-07-16 18:53:56 -07:00
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