203 lines
6.4 KiB
C++
203 lines
6.4 KiB
C++
#include <mbgl/android/jni.hpp>
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#include <mbgl/storage/asset_request.hpp>
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#include <mbgl/storage/response.hpp>
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#include <mbgl/util/uv_detail.hpp>
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#include <mbgl/util/std.hpp>
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#include <cerrno>
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// NOTE a bug in the Android NDK breaks std::errno
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// See https://code.google.com/p/android/issues/detail?id=72349
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// After this is fixed change usage errno to std::errno
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#include <zip.h>
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namespace mbgl {
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struct AssetRequestBaton {
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AssetRequestBaton(AssetRequest *request_, const std::string &path, uv_loop_t *loop);
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~AssetRequestBaton();
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const std::thread::id threadId;
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AssetRequest *request = nullptr;
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std::unique_ptr<uv::async> asyncRun;
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std::string path;
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bool canceled = false;
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void cancel();
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static void notifyError(AssetRequestBaton *ptr, const int code, const char *message);
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static void notifySuccess(AssetRequestBaton *ptr, const std::string body);
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static void cleanup(AssetRequestBaton *ptr);
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static void run(AssetRequestBaton *ptr);
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};
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AssetRequestBaton::AssetRequestBaton(AssetRequest *request_, const std::string &path_, uv_loop_t *loop)
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: threadId(std::this_thread::get_id()),
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request(request_),
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path(path_) {
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asyncRun = mbgl::util::make_unique<uv::async>(loop, [this]() {
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run(this);
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});
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asyncRun->send();
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}
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AssetRequestBaton::~AssetRequestBaton() {
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}
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void AssetRequestBaton::cancel() {
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canceled = true;
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}
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void AssetRequestBaton::notifyError(AssetRequestBaton *ptr, const int code, const char *message) {
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assert(std::this_thread::get_id() == ptr->threadId);
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if (ptr->request && !ptr->canceled) {
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ptr->request->response = std::unique_ptr<Response>(new Response);
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ptr->request->response->code = code;
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ptr->request->response->message = message;
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ptr->request->notify();
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}
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}
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void AssetRequestBaton::notifySuccess(AssetRequestBaton *ptr, const std::string body) {
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assert(std::this_thread::get_id() == ptr->threadId);
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if (ptr->request && !ptr->canceled) {
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ptr->request->response = std::unique_ptr<Response>(new Response);
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ptr->request->response->code = 200;
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ptr->request->response->data = body;
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ptr->request->notify();
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}
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}
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void AssetRequestBaton::cleanup(AssetRequestBaton *ptr) {
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assert(std::this_thread::get_id() == ptr->threadId);
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if (ptr->request) {
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ptr->request->ptr = nullptr;
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}
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ptr->asyncRun.reset();
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delete ptr;
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ptr = nullptr;
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}
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void AssetRequestBaton::run(AssetRequestBaton *ptr) {
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assert(std::this_thread::get_id() == ptr->threadId);
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if (ptr->canceled || !ptr->request) {
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// Either the AssetRequest object has been destructed, or the
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// request was canceled.
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cleanup(ptr);
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return;
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}
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int error = 0;
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struct zip *apk = zip_open(mbgl::android::apkPath.c_str(), 0, &error);
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if ((apk == nullptr) || ptr->canceled || !ptr->request) {
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// Opening the APK failed or was canceled. There isn't much left we can do.
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const int messageSize = zip_error_to_str(nullptr, 0, error, errno);
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const std::unique_ptr<char[]> message = mbgl::util::make_unique<char[]>(messageSize);
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zip_error_to_str(message.get(), 0, error, errno);
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notifyError(ptr, 500, message.get());
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cleanup(ptr);
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return;
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}
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std::string apkFilePath = "assets/" + ptr->path;
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struct zip_file *apkFile = zip_fopen(apk, apkFilePath.c_str(), ZIP_FL_NOCASE);
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if ((apkFile == nullptr) || ptr->canceled || !ptr->request) {
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// Opening the asset failed or was canceled. We already have an open file handle
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// though, which we'll have to close.
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zip_error_get(apk, &error, nullptr);
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notifyError(ptr, error == ZIP_ER_NOENT ? 404 : 500, zip_strerror(apk));
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zip_close(apk);
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apk = nullptr;
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cleanup(ptr);
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return;
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}
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struct zip_stat stat;
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if ((zip_stat(apk, apkFilePath.c_str(), ZIP_FL_NOCASE, &stat) != 0) || ptr->canceled || !ptr->request) {
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// Stating failed or was canceled. We already have an open file handle
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// though, which we'll have to close.
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notifyError(ptr, 500, zip_strerror(apk));
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zip_fclose(apkFile);
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apkFile = nullptr;
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zip_close(apk);
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apk = nullptr;
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cleanup(ptr);
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return;
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}
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const std::unique_ptr<char[]> data = mbgl::util::make_unique<char[]>(stat.size);
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if (static_cast<zip_uint64_t>(zip_fread(apkFile, reinterpret_cast<void *>(data.get()), stat.size)) != stat.size || ptr->canceled || !ptr->request) {
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// Reading failed or was canceled. We already have an open file handle
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// though, which we'll have to close.
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notifyError(ptr, 500, zip_file_strerror(apkFile));
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zip_fclose(apkFile);
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apkFile = nullptr;
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zip_close(apk);
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apk = nullptr;
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cleanup(ptr);
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return;
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}
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std::string body(data.get(), stat.size);
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notifySuccess(ptr, body);
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if (zip_fclose(apkFile) != 0) {
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// Closing the asset failed. But there isn't anything we can do.
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}
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apkFile = nullptr;
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if (zip_close(apk) != 0) {
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// Closing the APK failed. But there isn't anything we can do.
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}
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apk = nullptr;
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cleanup(ptr);
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}
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AssetRequest::AssetRequest(const std::string &path_, uv_loop_t *loop)
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: BaseRequest(path_) {
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if (!path.empty() && path[0] == '/') {
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// This is an absolute path. We don't allow this. Note that this is not a way to absolutely
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// prevent access to resources outside the application bundle; e.g. there could be symlinks
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// in the application bundle that link to outside. We don't care about these.
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response = util::make_unique<Response>();
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response->code = 403;
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response->message = "Path is outside the application bundle";
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notify();
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} else {
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// Note: The AssetRequestBaton object is deleted in AssetRequestBaton::cleanup().
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ptr = new AssetRequestBaton(this, path, loop);
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}
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}
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void AssetRequest::cancel() {
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assert(std::this_thread::get_id() == threadId);
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if (ptr) {
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ptr->cancel();
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// When deleting a AssetRequest object with a uv_fs_* call is in progress, we are making sure
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// that the callback doesn't accidentally reference this object again.
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ptr->request = nullptr;
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ptr = nullptr;
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}
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notify();
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}
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AssetRequest::~AssetRequest() {
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assert(std::this_thread::get_id() == threadId);
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cancel();
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// Note: The AssetRequestBaton object is deleted in AssetRequestBaton::cleanup().
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}
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}
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