#include #include #include #include #include #include // NOTE a bug in the Android NDK breaks std::errno // See https://code.google.com/p/android/issues/detail?id=72349 // After this is fixed change usage errno to std::errno #include namespace mbgl { struct AssetRequestBaton { AssetRequestBaton(AssetRequest *request_, const std::string &path, uv_loop_t *loop); ~AssetRequestBaton(); const std::thread::id threadId; AssetRequest *request = nullptr; std::unique_ptr asyncRun; std::string path; bool canceled = false; void cancel(); static void notifyError(AssetRequestBaton *ptr, const int code, const char *message); static void notifySuccess(AssetRequestBaton *ptr, const std::string body); static void cleanup(AssetRequestBaton *ptr); static void run(AssetRequestBaton *ptr); }; AssetRequestBaton::AssetRequestBaton(AssetRequest *request_, const std::string &path_, uv_loop_t *loop) : threadId(std::this_thread::get_id()), request(request_), path(path_) { asyncRun = mbgl::util::make_unique(loop, [this]() { run(this); }); asyncRun->send(); } AssetRequestBaton::~AssetRequestBaton() { } void AssetRequestBaton::cancel() { canceled = true; } void AssetRequestBaton::notifyError(AssetRequestBaton *ptr, const int code, const char *message) { assert(std::this_thread::get_id() == ptr->threadId); if (ptr->request && !ptr->canceled) { ptr->request->response = std::unique_ptr(new Response); ptr->request->response->code = code; ptr->request->response->message = message; ptr->request->notify(); } } void AssetRequestBaton::notifySuccess(AssetRequestBaton *ptr, const std::string body) { assert(std::this_thread::get_id() == ptr->threadId); if (ptr->request && !ptr->canceled) { ptr->request->response = std::unique_ptr(new Response); ptr->request->response->code = 200; ptr->request->response->data = body; ptr->request->notify(); } } void AssetRequestBaton::cleanup(AssetRequestBaton *ptr) { assert(std::this_thread::get_id() == ptr->threadId); if (ptr->request) { ptr->request->ptr = nullptr; } ptr->asyncRun.reset(); delete ptr; ptr = nullptr; } void AssetRequestBaton::run(AssetRequestBaton *ptr) { assert(std::this_thread::get_id() == ptr->threadId); if (ptr->canceled || !ptr->request) { // Either the AssetRequest object has been destructed, or the // request was canceled. cleanup(ptr); return; } int error = 0; struct zip *apk = zip_open(mbgl::android::apkPath.c_str(), 0, &error); if ((apk == nullptr) || ptr->canceled || !ptr->request) { // Opening the APK failed or was canceled. There isn't much left we can do. const int messageSize = zip_error_to_str(nullptr, 0, error, errno); const std::unique_ptr message = mbgl::util::make_unique(messageSize); zip_error_to_str(message.get(), 0, error, errno); notifyError(ptr, 500, message.get()); cleanup(ptr); return; } std::string apkFilePath = "assets/" + ptr->path; struct zip_file *apkFile = zip_fopen(apk, apkFilePath.c_str(), ZIP_FL_NOCASE); if ((apkFile == nullptr) || ptr->canceled || !ptr->request) { // Opening the asset failed or was canceled. We already have an open file handle // though, which we'll have to close. zip_error_get(apk, &error, nullptr); notifyError(ptr, error == ZIP_ER_NOENT ? 404 : 500, zip_strerror(apk)); zip_close(apk); apk = nullptr; cleanup(ptr); return; } struct zip_stat stat; if ((zip_stat(apk, apkFilePath.c_str(), ZIP_FL_NOCASE, &stat) != 0) || ptr->canceled || !ptr->request) { // Stating failed or was canceled. We already have an open file handle // though, which we'll have to close. notifyError(ptr, 500, zip_strerror(apk)); zip_fclose(apkFile); apkFile = nullptr; zip_close(apk); apk = nullptr; cleanup(ptr); return; } const std::unique_ptr data = mbgl::util::make_unique(stat.size); if (static_cast(zip_fread(apkFile, reinterpret_cast(data.get()), stat.size)) != stat.size || ptr->canceled || !ptr->request) { // Reading failed or was canceled. We already have an open file handle // though, which we'll have to close. notifyError(ptr, 500, zip_file_strerror(apkFile)); zip_fclose(apkFile); apkFile = nullptr; zip_close(apk); apk = nullptr; cleanup(ptr); return; } std::string body(data.get(), stat.size); notifySuccess(ptr, body); if (zip_fclose(apkFile) != 0) { // Closing the asset failed. But there isn't anything we can do. } apkFile = nullptr; if (zip_close(apk) != 0) { // Closing the APK failed. But there isn't anything we can do. } apk = nullptr; cleanup(ptr); } AssetRequest::AssetRequest(const std::string &path_, uv_loop_t *loop) : BaseRequest(path_) { if (!path.empty() && path[0] == '/') { // This is an absolute path. We don't allow this. Note that this is not a way to absolutely // prevent access to resources outside the application bundle; e.g. there could be symlinks // in the application bundle that link to outside. We don't care about these. response = util::make_unique(); response->code = 403; response->message = "Path is outside the application bundle"; notify(); } else { // Note: The AssetRequestBaton object is deleted in AssetRequestBaton::cleanup(). ptr = new AssetRequestBaton(this, path, loop); } } void AssetRequest::cancel() { assert(std::this_thread::get_id() == threadId); if (ptr) { ptr->cancel(); // When deleting a AssetRequest object with a uv_fs_* call is in progress, we are making sure // that the callback doesn't accidentally reference this object again. ptr->request = nullptr; ptr = nullptr; } notify(); } AssetRequest::~AssetRequest() { assert(std::this_thread::get_id() == threadId); cancel(); // Note: The AssetRequestBaton object is deleted in AssetRequestBaton::cleanup(). } }