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24bd0bb667e6c2570838cd64992ffa388e8fb941
MapLibreParticleLab/include/llmr/shader
History
Konstantin Käfer 27f8ed29e4 encode icon texture coordinate in buffer so we can render all pois with 1 draw call
2014-05-19 10:48:36 +02:00
..
dot_shader.hpp
squashed stylequest merge
2014-05-07 10:37:25 -07:00
icon_shader.hpp
encode icon texture coordinate in buffer so we can render all pois with 1 draw call
2014-05-19 10:48:36 +02:00
line_shader.hpp
squashed stylequest merge
2014-05-07 10:37:25 -07:00
linejoin_shader.hpp
move shader classes to separate folder
2014-03-12 15:25:39 +01:00
outline_shader.hpp
move shader classes to separate folder
2014-03-12 15:25:39 +01:00
pattern_shader.hpp
move shader classes to separate folder
2014-03-12 15:25:39 +01:00
plain_shader.hpp
remove opacity (use color instead)
2014-04-15 18:42:23 -04:00
raster_shader.hpp
fixes #70: raster tile rendering as toggleable mode from vector
2014-03-18 16:57:17 -07:00
shader.hpp
move shader classes to separate folder
2014-03-12 15:25:39 +01:00
text_shader.hpp
add shader optimizer and reorder components
2014-03-25 12:10:19 +01:00
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