29 lines
445 B
C++
29 lines
445 B
C++
#ifndef LLMR_RENDERER_SHADER_RASTER
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#define LLMR_RENDERER_SHADER_RASTER
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#include <llmr/shader/shader.hpp>
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namespace llmr {
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class RasterShader : public Shader {
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public:
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RasterShader();
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void bind(char *offset);
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void setImage(int32_t image);
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void setOpacity(float opacity);
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private:
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int32_t a_pos = -1;
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int32_t image = -1;
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int32_t u_image = -1;
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float opacity = 0.0f;
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float u_opacity = 0.0f;
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};
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}
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#endif
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