Files
MapLibreParticleLab/android/cpp/native_map_view.cpp
Konstantin Käfer 47ede853c4 fixes black flicker on rotating the device
fixes #838

instead of rendering ad libitum on the map thread, we are now driving rendering from the UI thread on iOS via the map.renderSync() function. There are still white bars during the rotation, but the general content of the view is kept visible.

- upgrades GLFW to 3.1
- removes swapped/needsSwap in favor of a more explicit scheme
- View#invalidate() now replaces View#swap() and is called whenever the View needs to trigger a rerender. GLFW and Android to this right away, while iOS goes back to the main thread and does the Map redrawing as part of the GLKView update
- sets all iOS deployment targets to 7.0
- disables SQLite3 version check, since the library version changed on iOS 8.2
2015-03-12 12:16:38 +01:00

833 lines
32 KiB
C++

#include <cstdlib>
#include <ctime>
#include <memory>
#include <list>
#include <tuple>
#include <sys/system_properties.h>
#include <GLES2/gl2.h>
#include <mbgl/android/native_map_view.hpp>
#include <mbgl/android/jni.hpp>
#include <mbgl/platform/platform.hpp>
#include <mbgl/platform/event.hpp>
#include <mbgl/platform/log.hpp>
#include <mbgl/platform/gl.hpp>
#include <mbgl/util/std.hpp>
pthread_once_t loadGLExtensions = PTHREAD_ONCE_INIT;
namespace mbgl {
namespace android {
void log_egl_string(EGLDisplay display, EGLint name, const char *label) {
const char *str = eglQueryString(display, name);
if (str == nullptr) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglQueryString(%d) returned error %d", name,
eglGetError());
throw new std::runtime_error("eglQueryString() failed");
} else {
char buf[513];
for (int len = std::strlen(str), pos = 0; len > 0; len -= 512, pos += 512) {
strncpy(buf, str + pos, 512);
buf[512] = 0;
mbgl::Log::Info(mbgl::Event::OpenGL, "EGL %s: %s", label, buf);
}
}
}
void log_gl_string(GLenum name, const char *label) {
const GLubyte *str = glGetString(name);
if (str == nullptr) {
mbgl::Log::Error(mbgl::Event::OpenGL, "glGetString(%d) returned error %d", name,
glGetError());
throw new std::runtime_error("glGetString() failed");
} else {
char buf[513];
for (int len = std::strlen(reinterpret_cast<const char *>(str)), pos = 0; len > 0;
len -= 512, pos += 512) {
strncpy(buf, reinterpret_cast<const char *>(str) + pos, 512);
buf[512] = 0;
mbgl::Log::Info(mbgl::Event::OpenGL, "GL %s: %s", label, buf);
}
}
}
NativeMapView::NativeMapView(JNIEnv *env, jobject obj_)
: mbgl::View(*this),
fileCache(mbgl::android::cachePath + "/mbgl-cache.db"),
fileSource(&fileCache),
map(*this, fileSource) {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::NativeMapView");
assert(env != nullptr);
assert(obj_ != nullptr);
if (env->GetJavaVM(&vm) < 0) {
env->ExceptionDescribe();
return;
}
obj = env->NewGlobalRef(obj_);
if (obj == nullptr) {
env->ExceptionDescribe();
return;
}
}
NativeMapView::~NativeMapView() {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::~NativeMapView");
terminateContext();
destroySurface();
terminateDisplay();
assert(vm != nullptr);
assert(obj != nullptr);
jint ret;
JNIEnv *env = nullptr;
ret = vm->GetEnv(reinterpret_cast<void **>(&env), JNI_VERSION_1_6);
if (ret == JNI_OK) {
env->DeleteGlobalRef(obj);
} else {
mbgl::Log::Error(mbgl::Event::JNI, "GetEnv() failed with %i", ret);
throw new std::runtime_error("GetEnv() failed");
}
obj = nullptr;
vm = nullptr;
}
void NativeMapView::activate() {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::activate");
if ((display != EGL_NO_DISPLAY) && (surface != EGL_NO_SURFACE) && (context != EGL_NO_CONTEXT)) {
if (!eglMakeCurrent(display, surface, surface, context)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglMakeCurrent() returned error %d",
eglGetError());
throw new std::runtime_error("eglMakeCurrent() failed");
}
} else {
mbgl::Log::Info(mbgl::Event::Android, "Not activating as we are not ready");
}
}
void NativeMapView::deactivate() {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::deactivate");
if (!eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglMakeCurrent(EGL_NO_CONTEXT) returned error %d",
eglGetError());
throw new std::runtime_error("eglMakeCurrent() failed");
}
}
void NativeMapView::invalidate() {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::invalidate");
if ((display != EGL_NO_DISPLAY) && (surface != EGL_NO_SURFACE)) {
map.render();
if (!eglSwapBuffers(display, surface)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglSwapBuffers() returned error %d",
eglGetError());
throw new std::runtime_error("eglSwapBuffers() failed");
}
updateFps();
} else {
mbgl::Log::Info(mbgl::Event::Android, "Not swapping as we are not ready");
}
}
void NativeMapView::notify() {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::notify()");
// noop
}
mbgl::Map &NativeMapView::getMap() { return map; }
mbgl::DefaultFileSource &NativeMapView::getFileSource() { return fileSource; }
bool NativeMapView::inEmulator() {
// Detect if we are in emulator
char prop[PROP_VALUE_MAX];
__system_property_get("ro.kernel.qemu", prop);
return strtol(prop, nullptr, 0) == 1;
}
void NativeMapView::initializeDisplay() {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::initializeDisplay");
assert(display == EGL_NO_DISPLAY);
assert(config == nullptr);
assert(format < 0);
display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (display == EGL_NO_DISPLAY) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglGetDisplay() returned error %d", eglGetError());
throw new std::runtime_error("eglGetDisplay() failed");
}
EGLint major, minor;
if (!eglInitialize(display, &major, &minor)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglInitialize() returned error %d", eglGetError());
throw new std::runtime_error("eglInitialize() failed");
}
if ((major <= 1) && (minor < 3)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "EGL version is too low, need 1.3, got %d.%d", major,
minor);
throw new std::runtime_error("EGL version is too low");
}
log_egl_string(display, EGL_VENDOR, "Vendor");
log_egl_string(display, EGL_VERSION, "Version");
log_egl_string(display, EGL_CLIENT_APIS, "Client APIs");
log_egl_string(display, EGL_EXTENSIONS, "Client Extensions");
// Detect if we are in emulator
if (inEmulator()) {
mbgl::Log::Warning(mbgl::Event::Android, "In emulator! Enabling hacks :-(");
}
// Get all configs at least RGB 565 with 16 depth and 8 stencil
EGLint configAttribs[] = {
EGL_CONFIG_CAVEAT, EGL_NONE, EGL_RENDERABLE_TYPE,
EGL_OPENGL_ES2_BIT, EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_BUFFER_SIZE, 16, EGL_RED_SIZE,
5, EGL_GREEN_SIZE, 6,
EGL_BLUE_SIZE, 5, EGL_DEPTH_SIZE,
16, EGL_STENCIL_SIZE, 8,
(inEmulator() ? EGL_NONE : EGL_CONFORMANT), EGL_OPENGL_ES2_BIT, // Ugly hack
(inEmulator() ? EGL_NONE : EGL_COLOR_BUFFER_TYPE), EGL_RGB_BUFFER, // Ugly hack
EGL_NONE};
EGLint numConfigs;
if (!eglChooseConfig(display, configAttribs, nullptr, 0, &numConfigs)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglChooseConfig(NULL) returned error %d",
eglGetError());
throw new std::runtime_error("eglChooseConfig() failed");
}
if (numConfigs < 1) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglChooseConfig() returned no configs.");
throw new std::runtime_error("eglChooseConfig() failed");
}
const std::unique_ptr<EGLConfig[]> configs = mbgl::util::make_unique<EGLConfig[]>(numConfigs);
if (!eglChooseConfig(display, configAttribs, configs.get(), numConfigs, &numConfigs)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglChooseConfig() returned error %d", eglGetError());
throw new std::runtime_error("eglChooseConfig() failed");
}
config = chooseConfig(configs.get(), numConfigs);
if (config == nullptr) {
mbgl::Log::Error(mbgl::Event::OpenGL, "No config chosen");
throw new std::runtime_error("No config chosen");
}
if (!eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &format)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglGetConfigAttrib() returned error %d",
eglGetError());
throw new std::runtime_error("eglGetConfigAttrib() failed");
}
mbgl::Log::Info(mbgl::Event::OpenGL, "Chosen window format is %d", format);
}
void NativeMapView::terminateDisplay() {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::terminateDisplay");
if (display != EGL_NO_DISPLAY) {
// Destroy the surface first, if it still exists. This call needs a valid surface.
if (surface != EGL_NO_SURFACE) {
if (!eglDestroySurface(display, surface)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglDestroySurface() returned error %d",
eglGetError());
throw new std::runtime_error("eglDestroySurface() failed");
}
surface = EGL_NO_SURFACE;
}
if (!eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglMakeCurrent(EGL_NO_CONTEXT) returned error %d", eglGetError());
throw new std::runtime_error("eglMakeCurrent() failed");
}
if (!eglTerminate(display)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglTerminate() returned error %d",
eglGetError());
throw new std::runtime_error("eglTerminate() failed");
}
}
display = EGL_NO_DISPLAY;
config = nullptr;
format = -1;
}
void NativeMapView::initializeContext() {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::initializeContext");
assert(display != EGL_NO_DISPLAY);
assert(context == EGL_NO_CONTEXT);
assert(config != nullptr);
const EGLint contextAttribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE};
context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttribs);
if (context == EGL_NO_CONTEXT) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglCreateContext() returned error %d",
eglGetError());
throw new std::runtime_error("eglCreateContext() failed");
}
}
void NativeMapView::terminateContext() {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::terminateContext");
if (display != EGL_NO_DISPLAY) {
if (!eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglMakeCurrent(EGL_NO_CONTEXT) returned error %d", eglGetError());
throw new std::runtime_error("eglMakeCurrent() failed");
}
if (context != EGL_NO_CONTEXT) {
if (!eglDestroyContext(display, context)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglDestroyContext() returned error %d",
eglGetError());
throw new std::runtime_error("eglDestroyContext() failed");
}
}
}
context = EGL_NO_CONTEXT;
}
void loadExtensions();
void NativeMapView::createSurface(ANativeWindow *window_) {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::createSurface");
assert(window == nullptr);
assert(window_ != nullptr);
window = window_;
assert(display != EGL_NO_DISPLAY);
assert(surface == EGL_NO_SURFACE);
assert(config != nullptr);
assert(format >= 0);
ANativeWindow_setBuffersGeometry(window, 0, 0, format);
const EGLint surfaceAttribs[] = {EGL_NONE};
surface = eglCreateWindowSurface(display, config, window, surfaceAttribs);
if (surface == EGL_NO_SURFACE) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglCreateWindowSurface() returned error %d",
eglGetError());
throw new std::runtime_error("eglCreateWindowSurface() failed");
}
if (!firstTime) {
firstTime = true;
if (!eglMakeCurrent(display, surface, surface, context)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglMakeCurrent() returned error %d",
eglGetError());
throw new std::runtime_error("eglMakeCurrent() failed");
}
log_gl_string(GL_VENDOR, "Vendor");
log_gl_string(GL_RENDERER, "Renderer");
log_gl_string(GL_VERSION, "Version");
if (!inEmulator()) {
log_gl_string(GL_SHADING_LANGUAGE_VERSION,
"SL Version"); // In the emulator this returns NULL with error code 0?
// https://code.google.com/p/android/issues/detail?id=78977
}
log_gl_string(GL_EXTENSIONS, "Extensions");
pthread_once(&loadGLExtensions, loadExtensions);
if (!eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglMakeCurrent(EGL_NO_CONTEXT) returned error %d", eglGetError());
throw new std::runtime_error("eglMakeCurrent() failed");
}
}
resume();
}
void NativeMapView::destroySurface() {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::destroySurface");
pause(true);
if (surface != EGL_NO_SURFACE) {
if (!eglDestroySurface(display, surface)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglDestroySurface() returned error %d",
eglGetError());
throw new std::runtime_error("eglDestroySurface() failed");
}
}
surface = EGL_NO_SURFACE;
if (window != nullptr) {
ANativeWindow_release(window);
window = nullptr;
}
}
// Speed
/*
typedef enum {
Format16Bit = 0,
Format32BitNoAlpha = 1,
Format32BitAlpha = 2,
Format24Bit = 3,
Unknown = 4
} BufferFormat;
typedef enum {
Format16Depth8Stencil = 0,
Format24Depth8Stencil = 1,
} DepthStencilFormat;
*/
// Quality
typedef enum {
Format16Bit = 3,
Format32BitNoAlpha = 1,
Format32BitAlpha = 2,
Format24Bit = 0,
Unknown = 4
} BufferFormat;
typedef enum {
Format16Depth8Stencil = 1,
Format24Depth8Stencil = 0,
} DepthStencilFormat;
// Tuple is <buffer_format, depth_stencil_format, is_not_conformant, is_caveat, config_num,
// config_id>
typedef std::tuple<BufferFormat, DepthStencilFormat, bool, bool, int, EGLConfig> ConfigProperties;
EGLConfig NativeMapView::chooseConfig(const EGLConfig configs[], EGLint numConfigs) {
mbgl::Log::Info(mbgl::Event::OpenGL, "Found %d configs", numConfigs);
// Create a list of configs that pass our filters
std::list<ConfigProperties> configList;
for (int i = 0; i < numConfigs; i++) {
mbgl::Log::Info(mbgl::Event::OpenGL, "Config %d:", i);
EGLint caveat, conformant, bits, red, green, blue, alpha, alphaMask, depth, stencil,
sampleBuffers, samples;
if (!eglGetConfigAttrib(display, configs[i], EGL_CONFIG_CAVEAT, &caveat)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_CONFIG_CAVEAT) returned error %d",
eglGetError());
throw new std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_CONFORMANT, &conformant)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_CONFORMANT) returned error %d", eglGetError());
throw new std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_BUFFER_SIZE, &bits)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_BUFFER_SIZE) returned error %d",
eglGetError());
throw new std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_RED_SIZE, &red)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_RED_SIZE) returned error %d", eglGetError());
throw new std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_GREEN_SIZE, &green)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_GREEN_SIZE) returned error %d", eglGetError());
throw new std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_BLUE_SIZE, &blue)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_BLUE_SIZE) returned error %d", eglGetError());
throw new std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_ALPHA_SIZE, &alpha)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_ALPHA_SIZE) returned error %d", eglGetError());
throw new std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_ALPHA_MASK_SIZE, &alphaMask)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_ALPHA_MASK_SIZE) returned error %d",
eglGetError());
throw new std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_DEPTH_SIZE, &depth)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_DEPTH_SIZE) returned error %d", eglGetError());
throw new std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_STENCIL_SIZE, &stencil)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_STENCIL_SIZE) returned error %d",
eglGetError());
throw new std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_SAMPLE_BUFFERS, &sampleBuffers)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_SAMPLE_BUFFERS) returned error %d",
eglGetError());
throw new std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_SAMPLES, &samples)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_SAMPLES) returned error %d", eglGetError());
throw new std::runtime_error("eglGetConfigAttrib() failed");
}
mbgl::Log::Info(mbgl::Event::OpenGL, "...Caveat: %d", caveat);
mbgl::Log::Info(mbgl::Event::OpenGL, "...Conformant: %d", conformant);
mbgl::Log::Info(mbgl::Event::OpenGL, "...Color: %d", bits);
mbgl::Log::Info(mbgl::Event::OpenGL, "...Red: %d", red);
mbgl::Log::Info(mbgl::Event::OpenGL, "...Green: %d", green);
mbgl::Log::Info(mbgl::Event::OpenGL, "...Blue: %d", blue);
mbgl::Log::Info(mbgl::Event::OpenGL, "...Alpha: %d", alpha);
mbgl::Log::Info(mbgl::Event::OpenGL, "...Alpha mask: %d", alphaMask);
mbgl::Log::Info(mbgl::Event::OpenGL, "...Depth: %d", depth);
mbgl::Log::Info(mbgl::Event::OpenGL, "...Stencil: %d", stencil);
mbgl::Log::Info(mbgl::Event::OpenGL, "...Sample buffers: %d", sampleBuffers);
mbgl::Log::Info(mbgl::Event::OpenGL, "...Samples: %d", samples);
bool configOk = true;
configOk &= (depth == 24) || (depth == 16);
configOk &= stencil == 8;
configOk &= sampleBuffers == 0;
configOk &= samples == 0;
// Filter our configs first for depth, stencil and anti-aliasing
if (configOk) {
// Work out the config's buffer format
BufferFormat bufferFormat;
if ((bits == 16) && (red == 5) && (green == 6) && (blue == 5) && (alpha == 0)) {
bufferFormat = Format16Bit;
} else if ((bits == 32) && (red == 8) && (green == 8) && (blue == 8) && (alpha == 0)) {
bufferFormat = Format32BitNoAlpha;
} else if ((bits == 32) && (red == 8) && (green == 8) && (blue == 8) && (alpha == 8)) {
bufferFormat = Format32BitAlpha;
} else if ((bits == 24) && (red == 8) && (green == 8) && (blue == 8) && (alpha == 0)) {
bufferFormat = Format24Bit;
} else {
bufferFormat = Unknown;
}
// Work out the config's depth stencil format
DepthStencilFormat depthStencilFormat;
if ((depth == 16) && (stencil == 8)) {
depthStencilFormat = Format16Depth8Stencil;
} else {
depthStencilFormat = Format24Depth8Stencil;
}
bool isNotConformant = (conformant & EGL_OPENGL_ES2_BIT) != EGL_OPENGL_ES2_BIT;
bool isCaveat = caveat != EGL_NONE;
EGLConfig configId = configs[i];
// Ignore formats we don't recognise
if (bufferFormat != Unknown) {
configList.push_back(std::make_tuple(bufferFormat, depthStencilFormat,
isNotConformant, isCaveat, i, configId));
}
}
}
if (configList.empty()) {
mbgl::Log::Error(mbgl::Event::OpenGL, "Config list was empty.");
}
// Sort the configs to find the best one
configList.sort();
bool isConformant = !std::get<2>(configList.front());
bool isCaveat = std::get<3>(configList.front());
int configNum = std::get<4>(configList.front());
EGLConfig configId = std::get<5>(configList.front());
mbgl::Log::Info(mbgl::Event::OpenGL, "Chosen config is %d", configNum);
if (isCaveat) {
mbgl::Log::Warning(mbgl::Event::OpenGL, "Chosen config has a caveat.");
}
if (!isConformant) {
mbgl::Log::Warning(mbgl::Event::OpenGL, "Chosen config is not conformant.");
}
return configId;
}
void NativeMapView::start() {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::start");
if (display == EGL_NO_DISPLAY) {
initializeDisplay();
}
if (context == EGL_NO_CONTEXT) {
initializeContext();
}
assert(display != EGL_NO_DISPLAY);
assert(context != EGL_NO_CONTEXT);
map.start(true);
}
void loadExtensions() {
const GLubyte *str = glGetString(GL_EXTENSIONS);
if (str == nullptr) {
mbgl::Log::Error(mbgl::Event::OpenGL, "glGetString(GL_EXTENSIONS) returned error %d",
glGetError());
return;
}
std::string extensions(reinterpret_cast<const char *>(str));
if (extensions.find("GL_OES_vertex_array_object") != std::string::npos) {
mbgl::Log::Info(mbgl::Event::OpenGL, "Using GL_OES_vertex_array_object.");
gl::BindVertexArray = reinterpret_cast<gl::PFNGLBINDVERTEXARRAYPROC>(
eglGetProcAddress("glBindVertexArrayOES"));
gl::DeleteVertexArrays = reinterpret_cast<gl::PFNGLDELETEVERTEXARRAYSPROC>(
eglGetProcAddress("glDeleteVertexArraysOES"));
gl::GenVertexArrays = reinterpret_cast<gl::PFNGLGENVERTEXARRAYSPROC>(
eglGetProcAddress("glGenVertexArraysOES"));
gl::IsVertexArray =
reinterpret_cast<gl::PFNGLISVERTEXARRAYPROC>(eglGetProcAddress("glIsVertexArrayOES"));
assert(gl::BindVertexArray != nullptr);
assert(gl::DeleteVertexArrays != nullptr);
assert(gl::GenVertexArrays != nullptr);
assert(gl::IsVertexArray != nullptr);
}
if (extensions.find("GL_OES_packed_depth_stencil") != std::string::npos) {
mbgl::Log::Info(mbgl::Event::OpenGL, "Using GL_OES_packed_depth_stencil.");
gl::isPackedDepthStencilSupported = true;
}
if (extensions.find("GL_OES_depth24") != std::string::npos) {
gl::isDepth24Supported = true;
}
if (extensions.find("GL_KHR_debug") != std::string::npos) {
mbgl::Log::Info(mbgl::Event::OpenGL, "Using GL_KHR_debug.");
gl::DebugMessageControl = reinterpret_cast<gl::PFNGLDEBUGMESSAGECONTROLPROC>(
eglGetProcAddress("glDebugMessageControl"));
gl::DebugMessageInsert = reinterpret_cast<gl::PFNGLDEBUGMESSAGEINSERTPROC>(
eglGetProcAddress("glDebugMessageInsert"));
gl::DebugMessageCallback = reinterpret_cast<gl::PFNGLDEBUGMESSAGECALLBACKPROC>(
eglGetProcAddress("glDebugMessageCallback"));
gl::GetDebugMessageLog = reinterpret_cast<gl::PFNGLGETDEBUGMESSAGELOGPROC>(
eglGetProcAddress("glGetDebugMessageLog"));
gl::GetPointerv =
reinterpret_cast<gl::PFNGLGETPOINTERVPROC>(eglGetProcAddress("glGetPointerv"));
gl::PushDebugGroup =
reinterpret_cast<gl::PFNGLPUSHDEBUGGROUPPROC>(eglGetProcAddress("glPushDebugGroup"));
gl::PopDebugGroup =
reinterpret_cast<gl::PFNGLPOPDEBUGGROUPPROC>(eglGetProcAddress("glPopDebugGroup"));
gl::ObjectLabel =
reinterpret_cast<gl::PFNGLOBJECTLABELPROC>(eglGetProcAddress("glObjectLabel"));
gl::GetObjectLabel =
reinterpret_cast<gl::PFNGLGETOBJECTLABELPROC>(eglGetProcAddress("glGetObjectLabel"));
gl::ObjectPtrLabel =
reinterpret_cast<gl::PFNGLOBJECTPTRLABELPROC>(eglGetProcAddress("glObjectPtrLabel"));
gl::GetObjectPtrLabel = reinterpret_cast<gl::PFNGLGETOBJECTPTRLABELPROC>(
eglGetProcAddress("glGetObjectPtrLabel"));
assert(gl::DebugMessageControl != nullptr);
assert(gl::DebugMessageInsert != nullptr);
assert(gl::DebugMessageCallback != nullptr);
assert(gl::GetDebugMessageLog != nullptr);
assert(gl::GetPointerv != nullptr);
assert(gl::PushDebugGroup != nullptr);
assert(gl::PopDebugGroup != nullptr);
assert(gl::ObjectLabel != nullptr);
assert(gl::GetObjectLabel != nullptr);
assert(gl::ObjectPtrLabel != nullptr);
assert(gl::GetObjectPtrLabel != nullptr);
} else {
if (extensions.find("GL_EXT_debug_marker") != std::string::npos) {
mbgl::Log::Info(mbgl::Event::OpenGL, "Using GL_EXT_debug_marker.");
gl::InsertEventMarkerEXT = reinterpret_cast<gl::PFNGLINSERTEVENTMARKEREXTPROC>(
eglGetProcAddress("glInsertEventMarkerEXT"));
gl::PushGroupMarkerEXT = reinterpret_cast<gl::PFNGLPUSHGROUPMARKEREXTPROC>(
eglGetProcAddress("glPushGroupMarkerEXT"));
gl::PopGroupMarkerEXT = reinterpret_cast<gl::PFNGLPOPGROUPMARKEREXTPROC>(
eglGetProcAddress("glPopGroupMarkerEXT"));
assert(gl::InsertEventMarkerEXT != nullptr);
assert(gl::PushGroupMarkerEXT != nullptr);
assert(gl::PopGroupMarkerEXT != nullptr);
}
if (extensions.find("GL_EXT_debug_label") != std::string::npos) {
mbgl::Log::Info(mbgl::Event::OpenGL, "Using GL_EXT_debug_label.");
gl::LabelObjectEXT = reinterpret_cast<gl::PFNGLLABELOBJECTEXTPROC>(
eglGetProcAddress("glLabelObjectEXT"));
gl::GetObjectLabelEXT = reinterpret_cast<gl::PFNGLGETOBJECTLABELEXTPROC>(
eglGetProcAddress("glGetObjectLabelEXT"));
assert(gl::LabelObjectEXT != nullptr);
assert(gl::GetObjectLabelEXT != nullptr);
}
}
}
void NativeMapView::stop() {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::stop");
if ((display != EGL_NO_DISPLAY) && (context != EGL_NO_CONTEXT)) {
map.stop();
}
}
void NativeMapView::pause(bool waitForPause) {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::pause %s",
(waitForPause) ? "true" : "false");
if ((display != EGL_NO_DISPLAY) && (context != EGL_NO_CONTEXT)) {
map.pause(waitForPause);
}
}
void NativeMapView::resume() {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::resume");
assert(display != EGL_NO_DISPLAY);
assert(context != EGL_NO_CONTEXT);
if (surface != EGL_NO_SURFACE) {
map.resume();
} else {
mbgl::Log::Debug(mbgl::Event::Android, "Not resuming because we are not ready");
}
}
void NativeMapView::notifyMapChange(mbgl::MapChange, std::chrono::steady_clock::duration) {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::notifyMapChange()");
assert(vm != nullptr);
assert(obj != nullptr);
JavaVMAttachArgs args = {JNI_VERSION_1_2, "NativeMapView::notifyMapChange()", NULL};
jint ret;
JNIEnv *env = nullptr;
bool detach = false;
ret = vm->GetEnv(reinterpret_cast<void **>(&env), JNI_VERSION_1_6);
if (ret != JNI_OK) {
if (ret != JNI_EDETACHED) {
mbgl::Log::Error(mbgl::Event::JNI, "GetEnv() failed with %i", ret);
throw new std::runtime_error("GetEnv() failed");
} else {
ret = vm->AttachCurrentThread(&env, &args);
if (ret != JNI_OK) {
mbgl::Log::Error(mbgl::Event::JNI, "AttachCurrentThread() failed with %i", ret);
throw new std::runtime_error("AttachCurrentThread() failed");
}
detach = true;
}
}
env->CallVoidMethod(obj, onMapChangedId);
if (env->ExceptionCheck()) {
env->ExceptionDescribe();
}
if (detach) {
if ((ret = vm->DetachCurrentThread()) != JNI_OK) {
mbgl::Log::Error(mbgl::Event::JNI, "DetachCurrentThread() failed with %i", ret);
throw new std::runtime_error("DetachCurrentThread() failed");
}
}
env = nullptr;
}
void NativeMapView::enableFps(bool enable) {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::enableFps()");
fpsEnabled = enable;
}
void NativeMapView::updateFps() {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::updateFps()");
if (!fpsEnabled) {
return;
}
static int frames = 0;
static int64_t timeElapsed = 0LL;
frames++;
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
int64_t currentTime = now.tv_sec * 1000000000LL + now.tv_nsec;
if (currentTime - timeElapsed >= 1) {
fps = frames / ((currentTime - timeElapsed) / 1E9);
mbgl::Log::Debug(mbgl::Event::Render, "FPS: %4.2f", fps);
timeElapsed = currentTime;
frames = 0;
}
assert(vm != nullptr);
assert(obj != nullptr);
JavaVMAttachArgs args = {JNI_VERSION_1_2, "NativeMapView::updateFps()", NULL};
jint ret;
JNIEnv *env = nullptr;
bool detach = false;
ret = vm->GetEnv(reinterpret_cast<void **>(&env), JNI_VERSION_1_6);
if (ret != JNI_OK) {
if (ret != JNI_EDETACHED) {
mbgl::Log::Error(mbgl::Event::JNI, "GetEnv() failed with %i", ret);
throw new std::runtime_error("GetEnv() failed");
} else {
ret = vm->AttachCurrentThread(&env, &args);
if (ret != JNI_OK) {
mbgl::Log::Error(mbgl::Event::JNI, "AttachCurrentThread() failed with %i", ret);
throw new std::runtime_error("AttachCurrentThread() failed");
}
detach = true;
}
}
env->CallVoidMethod(obj, onFpsChangedId, fps);
if (env->ExceptionCheck()) {
env->ExceptionDescribe();
}
if (detach) {
if ((ret = vm->DetachCurrentThread()) != JNI_OK) {
mbgl::Log::Error(mbgl::Event::JNI, "DetachCurrentThread() failed with %i", ret);
throw new std::runtime_error("DetachCurrentThread() failed");
}
}
env = nullptr;
}
void NativeMapView::resize(uint16_t width, uint16_t height, float ratio, uint16_t fbWidth, uint16_t fbHeight) {
View::resize(width, height, ratio, fbWidth, fbHeight);
}
}
}