Files
MapLibreParticleLab/src/mbgl/shader/line_sdf_shader.cpp
John Firebaugh 21d7ee11e1 [core] Rationalize shader names
{layer type}{subtype}Shader
2016-10-06 14:47:58 -07:00

16 lines
463 B
C++

#include <mbgl/shader/line_sdf_shader.hpp>
#include <mbgl/shader/linesdfpattern.vertex.hpp>
#include <mbgl/shader/linesdfpattern.fragment.hpp>
#include <mbgl/shader/line_vertex.hpp>
namespace mbgl {
LineSDFShader::LineSDFShader(gl::Context& context, Defines defines)
: Shader(shaders::linesdfpattern::name,
shaders::linesdfpattern::vertex,
shaders::linesdfpattern::fragment,
context, defines) {
}
} // namespace mbgl