16 lines
463 B
C++
16 lines
463 B
C++
#include <mbgl/shader/line_sdf_shader.hpp>
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#include <mbgl/shader/linesdfpattern.vertex.hpp>
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#include <mbgl/shader/linesdfpattern.fragment.hpp>
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#include <mbgl/shader/line_vertex.hpp>
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namespace mbgl {
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LineSDFShader::LineSDFShader(gl::Context& context, Defines defines)
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: Shader(shaders::linesdfpattern::name,
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shaders::linesdfpattern::vertex,
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shaders::linesdfpattern::fragment,
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context, defines) {
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}
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} // namespace mbgl
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