Files
MapLibreParticleLab/src/mbgl/shader/fill_vertex.cpp
John Firebaugh 21d7ee11e1 [core] Rationalize shader names
{layer type}{subtype}Shader
2016-10-06 14:47:58 -07:00

8 lines
147 B
C++

#include <mbgl/shader/fill_vertex.hpp>
namespace mbgl {
static_assert(sizeof(FillVertex) == 4, "expected FillVertex size");
} // namespace mbgl