Files
MapLibreParticleLab/src/mbgl/map/annotation.cpp
Henry Dooley 2141d95196 [core] Annotation cleanup
Eliminate dead code and unecessary STL container usage. Refactor large
methods into smaller functional units.
2015-09-16 17:06:13 -07:00

532 lines
21 KiB
C++

#include <mbgl/map/annotation.hpp>
#include <mbgl/annotation/point_annotation.hpp>
#include <mbgl/annotation/shape_annotation.hpp>
#include <mbgl/map/tile_id.hpp>
#include <mbgl/map/live_tile.hpp>
#include <mbgl/util/constants.hpp>
#include <mbgl/util/geojsonvt/geojsonvt_convert.hpp>
#include <mbgl/util/ptr.hpp>
#include <mbgl/util/string.hpp>
#include <algorithm>
#include <memory>
namespace mbgl {
Annotation::Annotation(AnnotationType type_,
const AnnotationSegments& geometry_,
const StyleProperties& styleProperties_)
: styleProperties(styleProperties_),
type(type_),
geometry(geometry_),
bounds([this] {
LatLngBounds bounds_;
assert(type != AnnotationType::Any);
if (type == AnnotationType::Point) {
bounds_ = { getPoint(), getPoint() };
} else {
for (auto& segment : geometry) {
for (auto& point : segment) {
bounds_.extend(point);
}
}
}
return bounds_;
}()) {
}
LatLng Annotation::getPoint() const {
// Return the first line's first point. Shortcut for point annotations.
assert(!geometry.empty());
assert(!geometry[0].empty());
return geometry[0][0];
}
AnnotationManager::AnnotationManager() {}
AnnotationManager::~AnnotationManager() {
// leave this here because the header file doesn't have a definition of
// Annotation so we can't destruct the object with just the header file.
}
void AnnotationManager::markStaleTiles(std::unordered_set<TileID, TileID::Hash> ids) {
std::copy(ids.begin(), ids.end(), std::inserter(staleTiles, staleTiles.begin()));
}
std::unordered_set<TileID, TileID::Hash> AnnotationManager::resetStaleTiles() {
return std::move(staleTiles);
}
void AnnotationManager::setDefaultPointAnnotationSymbol(const std::string& symbol) {
defaultPointAnnotationSymbol = symbol;
}
uint32_t AnnotationManager::nextID() {
return nextID_++;
}
vec2<double> AnnotationManager::projectPoint(const LatLng& point) {
// Clamp to the latitude limits of Mercator.
const double constrainedLatitude = ::fmin(::fmax(point.latitude, -util::LATITUDE_MAX), util::LATITUDE_MAX);
// Project a coordinate into unit space in a square map.
const double sine = std::sin(constrainedLatitude * M_PI / 180.0);
const double x = point.longitude / 360.0 + 0.5;
const double y = 0.5 - 0.25 * std::log((1.0 + sine) / (1.0 - sine)) / M_PI;
return { x, y };
}
std::unordered_set<TileID, TileID::Hash>
AnnotationManager::addTileFeature(const uint32_t annotationID,
const AnnotationSegments& segments,
const std::vector<std::vector<vec2<double>>>& projectedFeature,
const AnnotationType& type,
const StyleProperties& styleProperties,
const std::unordered_map<std::string, std::string>& featureProperties,
const uint8_t maxZoom) {
assert(type != AnnotationType::Any);
// track the annotation global ID and its original geometry
annotations.emplace(annotationID, std::make_unique<Annotation>(type, segments, styleProperties));
if (type == AnnotationType::Shape) {
return addShapeFeature(annotationID, segments, styleProperties, maxZoom);
} else {
return addPointFeature(annotationID, projectedFeature, featureProperties, maxZoom);
}
}
std::unordered_set<TileID, TileID::Hash>
AnnotationManager::addShapeFeature(const uint32_t annotationID,
const AnnotationSegments& segments,
const StyleProperties& styleProperties,
const uint8_t maxZoom) {
// Currently unused.
std::unordered_set<TileID, TileID::Hash> affectedTiles;
orderedShapeAnnotations.push_back(annotationID);
using namespace mapbox::util::geojsonvt;
const uint32_t z2 = 1 << maxZoom;
const double baseTolerance = 3;
const uint16_t extent = 4096;
const double tolerance = baseTolerance / (z2 * extent);
ProjectedGeometryContainer rings;
std::vector<LonLat> points;
for (size_t i = 0; i < segments[0].size(); ++i) { // first segment for now (no holes)
const double constraintedLatitude = ::fmin(::fmax(segments[0][i].latitude, -util::LATITUDE_MAX), util::LATITUDE_MAX);
points.push_back(LonLat(segments[0][i].longitude, constraintedLatitude));
}
ProjectedFeatureType featureType;
if (styleProperties.is<FillProperties>()) {
featureType = ProjectedFeatureType::Polygon;
if (points.front().lon != points.back().lon || points.front().lat != points.back().lat) {
points.push_back(LonLat(points.front().lon, points.front().lat));
}
} else {
featureType = ProjectedFeatureType::LineString;
}
ProjectedGeometryContainer ring = Convert::project(points, tolerance);
rings.members.push_back(ring);
std::vector<ProjectedFeature> features;
features.push_back(Convert::create(Tags(), featureType, rings));
shapeTilers.emplace(annotationID, std::make_unique<GeoJSONVT>(features, maxZoom, 4, 100, 10));
return affectedTiles;
}
std::unordered_set<mbgl::TileID, mbgl::TileID::Hash>
AnnotationManager::addPointFeature(const uint32_t annotationID,
const std::vector<std::vector<vec2<double>>>& projectedFeature,
const std::unordered_map<std::string, std::string>& featureProperties,
const uint8_t maxZoom) {
std::unordered_set<TileID, TileID::Hash> affectedTiles;
auto anno_it = annotations.find(annotationID);
assert(anno_it != annotations.end());
const uint16_t extent = 4096;
auto& pp = projectedFeature[0][0];
for (int8_t z = maxZoom; z >= 0; z--) {
uint32_t z2 = 1 << z;
uint32_t x = pp.x * z2;
uint32_t y = pp.y * z2;
const Coordinate coordinate(extent * (pp.x * z2 - x), extent * (pp.y * z2 - y));
GeometryCollection geometries = {{ {{ coordinate }} }};
TileID featureTileID = TileID(z, x, y, z);
auto feature = std::make_shared<const LiveTileFeature>(FeatureType::Point, geometries, featureProperties);
// check for tile & create if necessary
auto tile_pos = tiles.emplace(featureTileID,
std::make_pair(std::unordered_set<uint32_t>({ annotationID }),
std::make_unique<LiveTile>()));
// check for annotation layer & create if necessary
util::ptr<LiveTileLayer> layer;
std::string layerID = PointLayerID;
if (tile_pos.second || tile_pos.first->second.second->getMutableLayer(layerID) == nullptr) {
layer = std::make_shared<LiveTileLayer>();
tile_pos.first->second.second->addLayer(layerID, layer);
} else {
layer = tile_pos.first->second.second->getMutableLayer(layerID);
// associate annotation with tile
tile_pos.first->second.first.insert(annotationID);
}
// add feature to layer
layer->addFeature(feature);
// Record annotation association with tile and tile feature. This is used to determine stale tiles,
// as well as to remove the feature from the tile upon annotation deletion.
anno_it->second->tilePointFeatures.emplace(featureTileID, std::weak_ptr<const LiveTileFeature>(feature));
// track affected tile
affectedTiles.insert(featureTileID);
}
return affectedTiles;
}
std::pair<std::unordered_set<TileID, TileID::Hash>, AnnotationIDs>
AnnotationManager::addPointAnnotations(const std::vector<PointAnnotation>& points,
const uint8_t maxZoom) {
// We pre-generate tiles to contain each annotation up to the map's max zoom.
// We do this for fast rendering without projection conversions on the fly, as well as
// to simplify bounding box queries of annotations later. Tiles get invalidated when
// annotations are added or removed in order to refresh the map render without
// touching the base map underneath.
AnnotationIDs annotationIDs;
annotationIDs.reserve(points.size());
std::unordered_set<TileID, TileID::Hash> affectedTiles;
for (const PointAnnotation& point : points) {
// projection conversion into unit space
const auto pp = projectPoint(point.position);
const uint32_t pointAnnotationID = nextID();
// at render time we style the point according to its {sprite} field
std::unordered_map<std::string, std::string> pointFeatureProperties;
if (point.icon.length()) {
pointFeatureProperties.emplace("sprite", point.icon);
} else {
pointFeatureProperties.emplace("sprite", defaultPointAnnotationSymbol);
}
// add individual point tile feature
auto featureAffectedTiles = addTileFeature(
pointAnnotationID,
AnnotationSegments({{ point.position }}),
std::vector<std::vector<vec2<double>>>({{ pp }}),
AnnotationType::Point,
{{ }},
pointFeatureProperties,
maxZoom
);
std::copy(featureAffectedTiles.begin(), featureAffectedTiles.end(), std::inserter(affectedTiles, affectedTiles.begin()));
annotationIDs.push_back(pointAnnotationID);
}
// Tile:IDs that need refreshed and the annotation identifiers held onto by the client.
return std::make_pair(affectedTiles, annotationIDs);
}
std::pair<std::unordered_set<TileID, TileID::Hash>, AnnotationIDs>
AnnotationManager::addShapeAnnotations(const std::vector<ShapeAnnotation>& shapes,
const uint8_t maxZoom) {
// We pre-generate tiles to contain each annotation up to the map's max zoom.
// We do this for fast rendering without projection conversions on the fly, as well as
// to simplify bounding box queries of annotations later. Tiles get invalidated when
// annotations are added or removed in order to refresh the map render without
// touching the base map underneath.
AnnotationIDs annotationIDs;
annotationIDs.reserve(shapes.size());
std::unordered_set<TileID, TileID::Hash> affectedTiles;
for (const ShapeAnnotation& shape : shapes) {
const uint32_t shapeAnnotationID = nextID();
// current shape tiles are on-the-fly, so we don't get any "affected tiles"
// and just expire all annotation tiles for shape adds
addTileFeature(
shapeAnnotationID,
shape.segments,
{{ }},
AnnotationType::Shape,
shape.styleProperties,
{{ }},
maxZoom
);
annotationIDs.push_back(shapeAnnotationID);
}
// Tile:IDs that need refreshed and the annotation identifiers held onto by the client.
return std::make_pair(affectedTiles, annotationIDs);
}
std::unordered_set<TileID, TileID::Hash> AnnotationManager::removeAnnotations(const AnnotationIDs& ids,
const uint8_t maxZoom) {
std::unordered_set<TileID, TileID::Hash> affectedTiles;
std::vector<uint32_t> z2s;
const uint8_t zoomCount = maxZoom + 1;
z2s.reserve(zoomCount);
for (uint8_t z = 0; z < zoomCount; ++z) {
z2s.emplace_back(1<< z);
}
LatLng latLng;
vec2<double> p;
uint32_t x, y;
// iterate annotation id's passed
for (const auto& annotationID : ids) {
// grab annotation object
const auto& annotation_it = annotations.find(annotationID);
if (annotation_it != annotations.end()) {
const auto& annotation = annotation_it->second;
// remove feature(s) from relevant tiles
if (annotation->type == AnnotationType::Point) {
// calculate annotation's affected tile for each zoom
for (uint8_t z = 0; z < zoomCount; ++z) {
latLng = annotation->getPoint();
p = projectPoint(latLng);
x = z2s[z] * p.x;
y = z2s[z] * p.y;
TileID tid(z, x, y, z);
// erase annotation from tile's list
auto& tileAnnotations = tiles[tid].first;
tileAnnotations.erase(annotationID);
// remove annotation's features from tile
const auto& features_it = annotation->tilePointFeatures.find(tid);
if (features_it != annotation->tilePointFeatures.end()) {
// points share a layer; remove feature
auto layer = tiles[tid].second->getMutableLayer(PointLayerID);
layer->removeFeature(features_it->second);
affectedTiles.insert(tid);
}
}
} else {
// remove shape layer from tiles if relevant
for (auto tile_it = tiles.begin(); tile_it != tiles.end(); ++tile_it) {
if (tile_it->second.first.count(annotationID)) {
tile_it->second.second->removeLayer(ShapeLayerID + "." + util::toString(annotationID));
affectedTiles.insert(tile_it->first);
}
}
// clear shape from render order
auto shape_it = std::find(orderedShapeAnnotations.begin(), orderedShapeAnnotations.end(), annotationID);
orderedShapeAnnotations.erase(shape_it);
// clear shape tiler
shapeTilers.erase(annotationID);
}
annotations.erase(annotationID);
}
}
// TileIDs for tiles that need refreshed.
return affectedTiles;
}
const StyleProperties AnnotationManager::getAnnotationStyleProperties(uint32_t annotationID) const {
auto anno_it = annotations.find(annotationID);
assert(anno_it != annotations.end());
return anno_it->second->styleProperties;
}
AnnotationIDs AnnotationManager::getAnnotationsInBounds(const LatLngBounds& queryBounds,
const uint8_t maxZoom,
const AnnotationType& type) const {
const uint8_t z = maxZoom;
const uint32_t z2 = 1 << z;
const vec2<double> swPoint = projectPoint(queryBounds.sw);
const vec2<double> nePoint = projectPoint(queryBounds.ne);
// tiles number y from top down
const TileID nwTile(z, swPoint.x * z2, nePoint.y * z2, z);
const TileID seTile(z, nePoint.x * z2, swPoint.y * z2, z);
std::unordered_set<uint32_t> matchingAnnotations;
for (auto& tile : tiles) {
TileID id = tile.first;
if (id.z == z) {
if (id.x >= nwTile.x && id.x <= seTile.x && id.y >= nwTile.y && id.y <= seTile.y) {
if (id.x > nwTile.x && id.x < seTile.x && id.y > nwTile.y && id.y < seTile.y) {
// Trivial accept; this tile is completely inside the query bounds, so
// we'll return all of its annotations that match type (if specified).
if (type != AnnotationType::Any) {
std::copy_if(tile.second.first.begin(), tile.second.first.end(),
std::inserter(matchingAnnotations, matchingAnnotations.begin()),
[&](const uint32_t annotationID) -> bool {
const auto it = annotations.find(annotationID);
if (it != annotations.end()) {
return (it->second->type == type);
} else {
return false;
}
});
} else {
std::copy(tile.second.first.begin(), tile.second.first.end(),
std::inserter(matchingAnnotations, matchingAnnotations.begin()));
}
} else {
// This tile is intersected by the query bounds. We need to check the
// tile's annotations' bounding boxes individually.
std::copy_if(tile.second.first.begin(), tile.second.first.end(),
std::inserter(matchingAnnotations, matchingAnnotations.begin()),
[&](const uint32_t annotationID) -> bool {
const auto it = annotations.find(annotationID);
if (it != annotations.end()) {
// check type
if (type != AnnotationType::Any && it->second->type != type) {
return false;
}
// check bounds
if (it->second->type == AnnotationType::Point) {
return queryBounds.contains(it->second->getPoint());
} else if (it->second->type == AnnotationType::Shape) {
return queryBounds.intersects(it->second->getBounds());
}
}
return false;
});
}
}
}
}
return AnnotationIDs(matchingAnnotations.begin(), matchingAnnotations.end());
}
LatLngBounds AnnotationManager::getBoundsForAnnotations(const AnnotationIDs& ids) const {
LatLngBounds bounds;
for (auto id : ids) {
const auto annotation_it = annotations.find(id);
if (annotation_it != annotations.end()) {
bounds.extend(annotation_it->second->getBounds());
}
}
return bounds;
}
const LiveTile* AnnotationManager::getTile(const TileID& id) {
// look up any existing annotation tile
LiveTile *renderTile = nullptr;
const auto tile_lookup_it = tiles.find(id);
if (tile_lookup_it != tiles.end()) {
// it exists and may have annotations already
renderTile = tile_lookup_it->second.second.get();
} else if (!orderedShapeAnnotations.empty()) {
// it needs created, but only for on-demand shapes
renderTile = tiles.emplace(id,
std::make_pair(std::unordered_set<uint32_t>(), std::make_unique<LiveTile>())
).first->second.second.get();
}
if (renderTile != nullptr && !orderedShapeAnnotations.empty()) {
// create shape tile layers from GeoJSONVT queries
for (auto& tiler_it : shapeTilers) {
const auto annotationID = tiler_it.first;
const std::string layerID = ShapeLayerID + "." + util::toString(annotationID);
// check for existing render layer
auto renderLayer = renderTile->getMutableLayer(layerID);
if (renderLayer == nullptr) {
// we might need to create a tile layer for this shape
const auto& shapeTile = tiler_it.second->getTile(id.z, id.x, id.y);
if (shapeTile) {
// shape exists on this tile; let's make a layer
renderLayer = std::make_shared<LiveTileLayer>();
// convert the features and add to render layer
for (auto& shapeFeature : shapeTile.features) {
using namespace mapbox::util::geojsonvt;
FeatureType renderType = FeatureType::Unknown;
if (shapeFeature.type == TileFeatureType::LineString) {
renderType = FeatureType::LineString;
} else if (shapeFeature.type == TileFeatureType::Polygon) {
renderType = FeatureType::Polygon;
}
assert(renderType != FeatureType::Unknown);
GeometryCollection renderGeometry;
for (auto& shapeGeometry : shapeFeature.geometry) {
std::vector<Coordinate> renderLine;
auto& shapeRing = shapeGeometry.get<TileRing>();
for (auto& shapePoint : shapeRing.points) {
renderLine.emplace_back(shapePoint.x, shapePoint.y);
}
renderGeometry.push_back(renderLine);
}
auto renderFeature = std::make_shared<LiveTileFeature>(renderType, renderGeometry);
renderLayer->addFeature(renderFeature);
}
// move the layer to the render tile
renderTile->addLayer(layerID, renderLayer);
// associate the annotation with the tile
auto tile_update_it = tiles.find(id);
assert(tile_update_it != tiles.end());
tile_update_it->second.first.insert(annotationID);
}
}
}
}
return renderTile;
}
const std::string AnnotationManager::PointLayerID = "com.mapbox.annotations.points";
const std::string AnnotationManager::ShapeLayerID = "com.mapbox.annotations.shape";
}