#include #include #include #include #include #include #include #include #include #include #include namespace mbgl { Annotation::Annotation(AnnotationType type_, const AnnotationSegments& geometry_, const StyleProperties& styleProperties_) : styleProperties(styleProperties_), type(type_), geometry(geometry_), bounds([this] { LatLngBounds bounds_; assert(type != AnnotationType::Any); if (type == AnnotationType::Point) { bounds_ = { getPoint(), getPoint() }; } else { for (auto& segment : geometry) { for (auto& point : segment) { bounds_.extend(point); } } } return bounds_; }()) { } LatLng Annotation::getPoint() const { // Return the first line's first point. Shortcut for point annotations. assert(!geometry.empty()); assert(!geometry[0].empty()); return geometry[0][0]; } AnnotationManager::AnnotationManager() {} AnnotationManager::~AnnotationManager() { // leave this here because the header file doesn't have a definition of // Annotation so we can't destruct the object with just the header file. } void AnnotationManager::markStaleTiles(std::unordered_set ids) { std::copy(ids.begin(), ids.end(), std::inserter(staleTiles, staleTiles.begin())); } std::unordered_set AnnotationManager::resetStaleTiles() { return std::move(staleTiles); } void AnnotationManager::setDefaultPointAnnotationSymbol(const std::string& symbol) { defaultPointAnnotationSymbol = symbol; } uint32_t AnnotationManager::nextID() { return nextID_++; } vec2 AnnotationManager::projectPoint(const LatLng& point) { // Clamp to the latitude limits of Mercator. const double constrainedLatitude = ::fmin(::fmax(point.latitude, -util::LATITUDE_MAX), util::LATITUDE_MAX); // Project a coordinate into unit space in a square map. const double sine = std::sin(constrainedLatitude * M_PI / 180.0); const double x = point.longitude / 360.0 + 0.5; const double y = 0.5 - 0.25 * std::log((1.0 + sine) / (1.0 - sine)) / M_PI; return { x, y }; } std::unordered_set AnnotationManager::addTileFeature(const uint32_t annotationID, const AnnotationSegments& segments, const std::vector>>& projectedFeature, const AnnotationType& type, const StyleProperties& styleProperties, const std::unordered_map& featureProperties, const uint8_t maxZoom) { assert(type != AnnotationType::Any); // track the annotation global ID and its original geometry annotations.emplace(annotationID, std::make_unique(type, segments, styleProperties)); if (type == AnnotationType::Shape) { return addShapeFeature(annotationID, segments, styleProperties, maxZoom); } else { return addPointFeature(annotationID, projectedFeature, featureProperties, maxZoom); } } std::unordered_set AnnotationManager::addShapeFeature(const uint32_t annotationID, const AnnotationSegments& segments, const StyleProperties& styleProperties, const uint8_t maxZoom) { // Currently unused. std::unordered_set affectedTiles; orderedShapeAnnotations.push_back(annotationID); using namespace mapbox::util::geojsonvt; const uint32_t z2 = 1 << maxZoom; const double baseTolerance = 3; const uint16_t extent = 4096; const double tolerance = baseTolerance / (z2 * extent); ProjectedGeometryContainer rings; std::vector points; for (size_t i = 0; i < segments[0].size(); ++i) { // first segment for now (no holes) const double constraintedLatitude = ::fmin(::fmax(segments[0][i].latitude, -util::LATITUDE_MAX), util::LATITUDE_MAX); points.push_back(LonLat(segments[0][i].longitude, constraintedLatitude)); } ProjectedFeatureType featureType; if (styleProperties.is()) { featureType = ProjectedFeatureType::Polygon; if (points.front().lon != points.back().lon || points.front().lat != points.back().lat) { points.push_back(LonLat(points.front().lon, points.front().lat)); } } else { featureType = ProjectedFeatureType::LineString; } ProjectedGeometryContainer ring = Convert::project(points, tolerance); rings.members.push_back(ring); std::vector features; features.push_back(Convert::create(Tags(), featureType, rings)); shapeTilers.emplace(annotationID, std::make_unique(features, maxZoom, 4, 100, 10)); return affectedTiles; } std::unordered_set AnnotationManager::addPointFeature(const uint32_t annotationID, const std::vector>>& projectedFeature, const std::unordered_map& featureProperties, const uint8_t maxZoom) { std::unordered_set affectedTiles; auto anno_it = annotations.find(annotationID); assert(anno_it != annotations.end()); const uint16_t extent = 4096; auto& pp = projectedFeature[0][0]; for (int8_t z = maxZoom; z >= 0; z--) { uint32_t z2 = 1 << z; uint32_t x = pp.x * z2; uint32_t y = pp.y * z2; const Coordinate coordinate(extent * (pp.x * z2 - x), extent * (pp.y * z2 - y)); GeometryCollection geometries = {{ {{ coordinate }} }}; TileID featureTileID = TileID(z, x, y, z); auto feature = std::make_shared(FeatureType::Point, geometries, featureProperties); // check for tile & create if necessary auto tile_pos = tiles.emplace(featureTileID, std::make_pair(std::unordered_set({ annotationID }), std::make_unique())); // check for annotation layer & create if necessary util::ptr layer; std::string layerID = PointLayerID; if (tile_pos.second || tile_pos.first->second.second->getMutableLayer(layerID) == nullptr) { layer = std::make_shared(); tile_pos.first->second.second->addLayer(layerID, layer); } else { layer = tile_pos.first->second.second->getMutableLayer(layerID); // associate annotation with tile tile_pos.first->second.first.insert(annotationID); } // add feature to layer layer->addFeature(feature); // Record annotation association with tile and tile feature. This is used to determine stale tiles, // as well as to remove the feature from the tile upon annotation deletion. anno_it->second->tilePointFeatures.emplace(featureTileID, std::weak_ptr(feature)); // track affected tile affectedTiles.insert(featureTileID); } return affectedTiles; } std::pair, AnnotationIDs> AnnotationManager::addPointAnnotations(const std::vector& points, const uint8_t maxZoom) { // We pre-generate tiles to contain each annotation up to the map's max zoom. // We do this for fast rendering without projection conversions on the fly, as well as // to simplify bounding box queries of annotations later. Tiles get invalidated when // annotations are added or removed in order to refresh the map render without // touching the base map underneath. AnnotationIDs annotationIDs; annotationIDs.reserve(points.size()); std::unordered_set affectedTiles; for (const PointAnnotation& point : points) { // projection conversion into unit space const auto pp = projectPoint(point.position); const uint32_t pointAnnotationID = nextID(); // at render time we style the point according to its {sprite} field std::unordered_map pointFeatureProperties; if (point.icon.length()) { pointFeatureProperties.emplace("sprite", point.icon); } else { pointFeatureProperties.emplace("sprite", defaultPointAnnotationSymbol); } // add individual point tile feature auto featureAffectedTiles = addTileFeature( pointAnnotationID, AnnotationSegments({{ point.position }}), std::vector>>({{ pp }}), AnnotationType::Point, {{ }}, pointFeatureProperties, maxZoom ); std::copy(featureAffectedTiles.begin(), featureAffectedTiles.end(), std::inserter(affectedTiles, affectedTiles.begin())); annotationIDs.push_back(pointAnnotationID); } // Tile:IDs that need refreshed and the annotation identifiers held onto by the client. return std::make_pair(affectedTiles, annotationIDs); } std::pair, AnnotationIDs> AnnotationManager::addShapeAnnotations(const std::vector& shapes, const uint8_t maxZoom) { // We pre-generate tiles to contain each annotation up to the map's max zoom. // We do this for fast rendering without projection conversions on the fly, as well as // to simplify bounding box queries of annotations later. Tiles get invalidated when // annotations are added or removed in order to refresh the map render without // touching the base map underneath. AnnotationIDs annotationIDs; annotationIDs.reserve(shapes.size()); std::unordered_set affectedTiles; for (const ShapeAnnotation& shape : shapes) { const uint32_t shapeAnnotationID = nextID(); // current shape tiles are on-the-fly, so we don't get any "affected tiles" // and just expire all annotation tiles for shape adds addTileFeature( shapeAnnotationID, shape.segments, {{ }}, AnnotationType::Shape, shape.styleProperties, {{ }}, maxZoom ); annotationIDs.push_back(shapeAnnotationID); } // Tile:IDs that need refreshed and the annotation identifiers held onto by the client. return std::make_pair(affectedTiles, annotationIDs); } std::unordered_set AnnotationManager::removeAnnotations(const AnnotationIDs& ids, const uint8_t maxZoom) { std::unordered_set affectedTiles; std::vector z2s; const uint8_t zoomCount = maxZoom + 1; z2s.reserve(zoomCount); for (uint8_t z = 0; z < zoomCount; ++z) { z2s.emplace_back(1<< z); } LatLng latLng; vec2 p; uint32_t x, y; // iterate annotation id's passed for (const auto& annotationID : ids) { // grab annotation object const auto& annotation_it = annotations.find(annotationID); if (annotation_it != annotations.end()) { const auto& annotation = annotation_it->second; // remove feature(s) from relevant tiles if (annotation->type == AnnotationType::Point) { // calculate annotation's affected tile for each zoom for (uint8_t z = 0; z < zoomCount; ++z) { latLng = annotation->getPoint(); p = projectPoint(latLng); x = z2s[z] * p.x; y = z2s[z] * p.y; TileID tid(z, x, y, z); // erase annotation from tile's list auto& tileAnnotations = tiles[tid].first; tileAnnotations.erase(annotationID); // remove annotation's features from tile const auto& features_it = annotation->tilePointFeatures.find(tid); if (features_it != annotation->tilePointFeatures.end()) { // points share a layer; remove feature auto layer = tiles[tid].second->getMutableLayer(PointLayerID); layer->removeFeature(features_it->second); affectedTiles.insert(tid); } } } else { // remove shape layer from tiles if relevant for (auto tile_it = tiles.begin(); tile_it != tiles.end(); ++tile_it) { if (tile_it->second.first.count(annotationID)) { tile_it->second.second->removeLayer(ShapeLayerID + "." + util::toString(annotationID)); affectedTiles.insert(tile_it->first); } } // clear shape from render order auto shape_it = std::find(orderedShapeAnnotations.begin(), orderedShapeAnnotations.end(), annotationID); orderedShapeAnnotations.erase(shape_it); // clear shape tiler shapeTilers.erase(annotationID); } annotations.erase(annotationID); } } // TileIDs for tiles that need refreshed. return affectedTiles; } const StyleProperties AnnotationManager::getAnnotationStyleProperties(uint32_t annotationID) const { auto anno_it = annotations.find(annotationID); assert(anno_it != annotations.end()); return anno_it->second->styleProperties; } AnnotationIDs AnnotationManager::getAnnotationsInBounds(const LatLngBounds& queryBounds, const uint8_t maxZoom, const AnnotationType& type) const { const uint8_t z = maxZoom; const uint32_t z2 = 1 << z; const vec2 swPoint = projectPoint(queryBounds.sw); const vec2 nePoint = projectPoint(queryBounds.ne); // tiles number y from top down const TileID nwTile(z, swPoint.x * z2, nePoint.y * z2, z); const TileID seTile(z, nePoint.x * z2, swPoint.y * z2, z); std::unordered_set matchingAnnotations; for (auto& tile : tiles) { TileID id = tile.first; if (id.z == z) { if (id.x >= nwTile.x && id.x <= seTile.x && id.y >= nwTile.y && id.y <= seTile.y) { if (id.x > nwTile.x && id.x < seTile.x && id.y > nwTile.y && id.y < seTile.y) { // Trivial accept; this tile is completely inside the query bounds, so // we'll return all of its annotations that match type (if specified). if (type != AnnotationType::Any) { std::copy_if(tile.second.first.begin(), tile.second.first.end(), std::inserter(matchingAnnotations, matchingAnnotations.begin()), [&](const uint32_t annotationID) -> bool { const auto it = annotations.find(annotationID); if (it != annotations.end()) { return (it->second->type == type); } else { return false; } }); } else { std::copy(tile.second.first.begin(), tile.second.first.end(), std::inserter(matchingAnnotations, matchingAnnotations.begin())); } } else { // This tile is intersected by the query bounds. We need to check the // tile's annotations' bounding boxes individually. std::copy_if(tile.second.first.begin(), tile.second.first.end(), std::inserter(matchingAnnotations, matchingAnnotations.begin()), [&](const uint32_t annotationID) -> bool { const auto it = annotations.find(annotationID); if (it != annotations.end()) { // check type if (type != AnnotationType::Any && it->second->type != type) { return false; } // check bounds if (it->second->type == AnnotationType::Point) { return queryBounds.contains(it->second->getPoint()); } else if (it->second->type == AnnotationType::Shape) { return queryBounds.intersects(it->second->getBounds()); } } return false; }); } } } } return AnnotationIDs(matchingAnnotations.begin(), matchingAnnotations.end()); } LatLngBounds AnnotationManager::getBoundsForAnnotations(const AnnotationIDs& ids) const { LatLngBounds bounds; for (auto id : ids) { const auto annotation_it = annotations.find(id); if (annotation_it != annotations.end()) { bounds.extend(annotation_it->second->getBounds()); } } return bounds; } const LiveTile* AnnotationManager::getTile(const TileID& id) { // look up any existing annotation tile LiveTile *renderTile = nullptr; const auto tile_lookup_it = tiles.find(id); if (tile_lookup_it != tiles.end()) { // it exists and may have annotations already renderTile = tile_lookup_it->second.second.get(); } else if (!orderedShapeAnnotations.empty()) { // it needs created, but only for on-demand shapes renderTile = tiles.emplace(id, std::make_pair(std::unordered_set(), std::make_unique()) ).first->second.second.get(); } if (renderTile != nullptr && !orderedShapeAnnotations.empty()) { // create shape tile layers from GeoJSONVT queries for (auto& tiler_it : shapeTilers) { const auto annotationID = tiler_it.first; const std::string layerID = ShapeLayerID + "." + util::toString(annotationID); // check for existing render layer auto renderLayer = renderTile->getMutableLayer(layerID); if (renderLayer == nullptr) { // we might need to create a tile layer for this shape const auto& shapeTile = tiler_it.second->getTile(id.z, id.x, id.y); if (shapeTile) { // shape exists on this tile; let's make a layer renderLayer = std::make_shared(); // convert the features and add to render layer for (auto& shapeFeature : shapeTile.features) { using namespace mapbox::util::geojsonvt; FeatureType renderType = FeatureType::Unknown; if (shapeFeature.type == TileFeatureType::LineString) { renderType = FeatureType::LineString; } else if (shapeFeature.type == TileFeatureType::Polygon) { renderType = FeatureType::Polygon; } assert(renderType != FeatureType::Unknown); GeometryCollection renderGeometry; for (auto& shapeGeometry : shapeFeature.geometry) { std::vector renderLine; auto& shapeRing = shapeGeometry.get(); for (auto& shapePoint : shapeRing.points) { renderLine.emplace_back(shapePoint.x, shapePoint.y); } renderGeometry.push_back(renderLine); } auto renderFeature = std::make_shared(renderType, renderGeometry); renderLayer->addFeature(renderFeature); } // move the layer to the render tile renderTile->addLayer(layerID, renderLayer); // associate the annotation with the tile auto tile_update_it = tiles.find(id); assert(tile_update_it != tiles.end()); tile_update_it->second.first.insert(annotationID); } } } } return renderTile; } const std::string AnnotationManager::PointLayerID = "com.mapbox.annotations.points"; const std::string AnnotationManager::ShapeLayerID = "com.mapbox.annotations.shape"; }