Files
MapLibreParticleLab/benchmark/api/render.benchmark.cpp
Ansis Brammanis 22c07596a0 [core] Split MapMode::Still into Static and Tile
`Tile` makes sure the symbols in the resulting tile are tileable while
symbols in `Still` match rendering in `Continuous` mode.
2017-11-17 10:05:15 -08:00

79 lines
2.7 KiB
C++

#include <benchmark/benchmark.h>
#include <mbgl/map/map.hpp>
#include <mbgl/map/map_observer.hpp>
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/style/image.hpp>
#include <mbgl/storage/default_file_source.hpp>
#include <mbgl/storage/network_status.hpp>
#include <mbgl/util/image.hpp>
#include <mbgl/util/io.hpp>
#include <mbgl/util/run_loop.hpp>
using namespace mbgl;
namespace {
class RenderBenchmark {
public:
RenderBenchmark() {
NetworkStatus::Set(NetworkStatus::Status::Offline);
fileSource.setAccessToken("foobar");
}
util::RunLoop loop;
DefaultFileSource fileSource { "benchmark/fixtures/api/cache.db", "." };
ThreadPool threadPool { 4 };
};
static void prepare(Map& map, optional<std::string> json = {}) {
map.getStyle().loadJSON(json ? *json : util::read_file("benchmark/fixtures/api/style.json"));
map.setLatLngZoom({ 40.726989, -73.992857 }, 15); // Manhattan
map.getStyle().addImage(std::make_unique<style::Image>("test-icon",
decodeImage(util::read_file("benchmark/fixtures/api/default_marker.png")), 1.0));
}
} // end namespace
static void API_renderStill_reuse_map(::benchmark::State& state) {
RenderBenchmark bench;
HeadlessFrontend frontend { { 1000, 1000 }, 1, bench.fileSource, bench.threadPool };
Map map { frontend, MapObserver::nullObserver(), frontend.getSize(), 1, bench.fileSource, bench.threadPool, MapMode::Static};
prepare(map);
while (state.KeepRunning()) {
frontend.render(map);
}
}
static void API_renderStill_reuse_map_switch_styles(::benchmark::State& state) {
RenderBenchmark bench;
HeadlessFrontend frontend { { 1000, 1000 }, 1, bench.fileSource, bench.threadPool };
Map map { frontend, MapObserver::nullObserver(), frontend.getSize(), 1, bench.fileSource, bench.threadPool, MapMode::Static};
while (state.KeepRunning()) {
prepare(map, { "{}" });
frontend.render(map);
prepare(map);
frontend.render(map);
}
}
static void API_renderStill_recreate_map(::benchmark::State& state) {
RenderBenchmark bench;
while (state.KeepRunning()) {
HeadlessFrontend frontend { { 1000, 1000 }, 1, bench.fileSource, bench.threadPool };
Map map { frontend, MapObserver::nullObserver(), frontend.getSize(), 1, bench.fileSource, bench.threadPool, MapMode::Static};
prepare(map);
frontend.render(map);
}
}
BENCHMARK(API_renderStill_reuse_map);
BENCHMARK(API_renderStill_reuse_map_switch_styles);
BENCHMARK(API_renderStill_recreate_map);