Removed UIViewController from MGLStyleLayerTests on iOS, because we aren’t really testing integration at that level. Switched to delegate-based expectation fulfillment for both MGLStyleLayerTests and MGLStyleTests, conditionalized on whether the style has already loaded, to avoid race conditions that bleed into other tests.
This adds two new convenience initializers to MGLShapeSource:
-initWithIdentifier:features:options: takes an array of shape objects
that conform to MGLFeature, inserts them in a shape collection feature
and creates a source with that shape. -initWithIdentifier:shapes:options
does the same but with concrete MGLShape objects that get added to
a shape collection.
Throw an exception if an shape source is created with the features
initializer but is sent an array of features that contains something
that is not actually an object that conforms to the feature protocol.
Updates to geojson data guide
Qualify APIs that take arrays of shapes that are features
[ios] Flush telemetry cache when data collection is paused
This flushes the cache just before pausing so that data collected
before the pause is not thrown away. It also refactors event
creation to avoid possible nil value inserts into dictionaries
and adds a small optimization to avoid creating immutable
dictionaries to help create mutable ones.
Also:
- Remove cancel API in API client
The cancelAll API is not used. The array of data tasks it maintains
has proven problematic. This removes the API and the problematic
implementation. As safer version of it can be brought back if cancel
task functionality is required in the future.
- Remove unused battery method
* [ios, macos] Made MGLMapView.style property nullable
MGLMapView’s style property is now nullable (optional in Swift). The property is set to nil while the style loads and in the event that the style has failed to load.
* [ios, macos] Switch to delegate method
* [macos] Create MGLMapView programmatically for layer tests
When MGLMapView is created via a nib, -initWithCoder: is called, causing styleURL to be set to nil, in turn causing the default Streets style to be loaded, fooling MGLStyleLayerTests into thinking one-line has been loaded. Instead, create MGLMapView programmatically, passing the intended style URL into the initializer, preventing Streets from being loaded.
It should be safe to invoke GeometryTileWorker::setData multiple times without invoking GeometryTileWorker::setLayers. Therefore GeometryTileWorker::redoLayout() must not consume the layers.
The screen origin is at the lower-left, so offsets and translations increase rightwards and upwards, in contrast to iOS and Web contexts, where the coordinate system increases rightwards and downwards. Duplicated style layer property declarations to reflect this difference.