Commit Graph

36 Commits

Author SHA1 Message Date
Minh Nguyễn
0982efe830 [macos] Fixed Auto Layout warnings
Added constraints to the offline CJK checkbox and updated constraints around it.
2019-04-10 14:37:38 -07:00
Minh Nguyễn
1567281ee8 [macos] Fixed offline CJK checkbox outlet connection 2019-04-10 14:37:38 -07:00
Chris Loer
387fa1800f [ios, macos] Add "includesIdeographicGlyphs" option to MGLOfflineRegion. 2018-12-21 15:13:48 -08:00
Minh Nguyễn
bd2062f006 [macos] Added zoom level options to Add Offline Pack sheet 2018-08-09 19:23:42 -07:00
Minh Nguyễn
a93dca349d [macos] Import GeoJSON
Added an Import command to the File menu for adding the contents of a GeoJSON file to the map. simplestyle-spec formatting is applied to layers via a handful of expressions. Dropped pins include any details provided through simplestyle-spec properties.
2018-07-10 10:17:56 -07:00
Julian Rex
d4f2bc07ca [ios,macos] Selecting offscreen annotation pans map to fit annotation & callout view (#3249, #9790) 2018-03-21 13:51:10 -04:00
Jordan Kiley
9459cf6a91 [ios, macos] Mark deprecated methods as unavailable (#11205)
Fixes #10735
2018-02-16 16:20:08 -08:00
Minh Nguyễn
b6747a84f4 [ios, macos] Hook up hillshade style layers, raster DEM sources to iOS/macOS (#11036)
* [ios, macos] Finished implementing MGLHillshadeStyleLayer

* [macos] Added icon for hillshade layer

Also set the background layer icon to mirror in right-to-left locales.

* [ios, macos] Implemented raster DEM source

* [macos] Added Enhance Terrain debugging command

* [ios, macos] Simplified raster DEM source example
2018-01-25 10:46:27 -08:00
Jesse Crocker
7c6ede6bb3 [ios,macos] Add MGLComputedShapeSource example to demo apps 2017-11-22 13:56:38 -08:00
Fabian Guerra Soto
f01588cac7 [ios, macos] Improve snap shotter documentation. (#10020)
* [ios, macos] Improve snap shotter documentation.

* [macos] Save snapshots in correct format

* [macos] Renamed snapshot item to Export Image

* [ios, macos] Clarify Snapshotter documentation.

* [ios] Fix snapshot scale

* [macOS] Fix snapshotter 4x scaling.

* [ios] Fix snapshotter final image scale.

* [ios, macos] Update snapshotter size documentation.

* [ios, macos] Throw an exception when the snapshotter has already started.

* [ios, macos] Add snapshotter header example.

* [ios, macos] Use one of the predefined Foundation's exception names.
2017-10-04 10:03:03 -04:00
Ivo van Dongen
d736429271 [macos] snapshotter 2017-09-05 16:29:33 +03:00
Asheem Mamoowala
ab5b310a9e [iOS][macOS] Add ImageSource bindings 2017-06-19 09:50:08 -07:00
Minh Nguyễn
4d6f54553d [core, android, ios, macos] Added Traffic Day/Night to default styles
The Styles API section of the Mapbox API Documentation site now lists Traffic Day v2 and Traffic Night v2, so this change adds those styles to all the places where styles are listed.

Also switched iosapp and macosapp to unversioned style factory methods since MGLStyleDefaultVersion is no longer applicable for all styles.
2017-05-11 18:57:39 -07:00
Eimantas Vaiciunas
4a4b6a8af3 Show zoom level in window's title bar 2017-04-03 21:44:14 -07:00
Minh Nguyễn
2f388d6635 Merge branch 'release-ios-v3.4.0' into 1ec5-release-ios-v3.4.2 2017-02-21 22:47:15 -08:00
Jason Wray
4f91e70204 [ios, macos] Enable localizations in iosapp & macosapp 2017-02-20 23:07:05 -05:00
Anand Thakker
062b18374d [core] Enable property functions for text-{field,transform} (#7944) 2017-02-17 13:16:25 -08:00
Minh Nguyễn
f300a8fedc [macos] Take focus from access token field on close
When closing the Preferences window, take focus away from the Access Token text field to force any changes to be committed.
2017-01-27 09:14:02 -08:00
Konstantin Käfer
e81cbc3a66 [macos] enable printing 2017-01-26 11:41:35 +01:00
Minh Nguyễn
428c0fdf70 [macos] Arrange layers top to bottom in sidebar
Implemented a reversedLayers property on MGLStyle based on the layers property.
2017-01-06 07:47:43 -08:00
Minh Nguyễn
a39f53df22 [ios, macos] Migrate MGLCustomStyleLayerAdditions to style layer API (#7250)
* [ios, macos] Replaced custom style layer API with MGLOpenGLStyleLayer

Replaced the custom style layer API on MGLMapView with an equally unsupported MGLOpenGLStyleLayer API that nonetheless is consistent with the broader runtime styling API and is compatible with macOS.

Fixed an unrecognized selector crash when wrapping a layer of unrecognized type coming from mbgl.

* [macos] Added lime green layer demo to macosapp

Reprised the demo removed from iosapp in #5091.

* [ios, macos] Rationalized MGLOpenGLStyleLayer API

MGLStyle now strongly references any MGLOpenGLStyleLayer object that’s added to it, in order to prevent pointers from going stale and make it easy for layer drawing code to get more information about the map view. Replaced the MGLOpenGLStyleLayer callback blocks with overridable instance methods. Added internal documentation for each method. Subclassed MGLOpenGLStyleLayer as LimeGreenStyleLayer inside macosapp.

Consolidated -addToMapView: into -addToMapView:belowLayer: to ensure that MGLRedundantLayerException gets raised even if the layer is being inserted rather than added to the bottom of the stack.

* [core] Clarified that rendering happens on the main thread

* [ios, macos] Fixed removing and re-adding MGLOpenGLStyleLayer

Don’t allow index-based layer removal to circumvent -removeFromMapView:, which MGLOpenGLStyleLayer relies on to synchronize the style’s array of MGLOpenGLStyleLayers. When obtaining an MGLOpenGLStyleLayer, get the instance already added to the style instead of creating a new one to wrap the underlying CustomLayer.
2016-12-07 00:01:11 -08:00
Minh Nguyễn
83e134eb9f [macos] Added option to localize labels
Added a setting to macosapp to change all symbol layers in the current style to use the preferred language if available. If the setting is off, change all symbol layers to use local languages.
2016-11-28 15:45:44 -08:00
Minh Nguyễn
f611355912 [macos] Name custom style in toolbar
Display the custom style’s name in the Style toolbar button.
2016-11-28 15:45:44 -08:00
Minh Nguyễn
992726ab49 [macos] Added Layers sidebar
Added a sidebar to the main document window in macosapp that lists the layers in the current style and updates whenever the style changes or a layer is added or removed programmatically. Display an icon beside each layer in the sidebar that indicates the kind of layer. Double-click a layer or layers to toggle their visibility, which is an undoable action. Added a menu item and toolbar button to toggle the Layers sidebar. Added a context menu for toggling visibility of and deleting layers selected in the Layers sidebar.

Checked in the original SVGs for layer icons.
2016-11-28 15:45:43 -08:00
Minh Nguyễn
03a2dbe361 [macos] Avoid first responder action name conflict
Fixed a crash that often occurred when switching styles. MGLMapView was ahead of MapDocument in the responder chain, so calls to -setStyle: were going to MGLMapView’s private -setStyle: method. The sender was being passed in the first parameter instead of an MGLStyle method.
2016-11-28 15:45:43 -08:00
Konstantin Käfer
0df60c4651 [core] add ability show visualize the depth buffer to the GLFW and macOS app 2016-08-19 17:41:55 +02:00
Minh Nguyễn
9fe22bc0cd [macos] Moved runtime styling demo to Debug menu
Fixes #6022.
2016-08-17 23:17:40 -07:00
Minh Nguyễn
61df0b1bfa [ios, macos] Use local GeoJSON for runtime styling demo
Also changed the menu item to something more descriptive.

Fixes #6021.
2016-08-17 23:16:59 -07:00
Fredrik Karlsson
2354c87411 Runtime styling API for iOS/macOS (#5727)
* [ios] wip runtime styling

* [ios, macos] Outlined header templates

* [ios, macos] cleanup and use appropiate data types

* [ios, macos] removed refs to mbgl and added convenient color methods on UIColor and NSColor

* [ios, macos] updated header template, included doc string

* [ios, macos] outlined template for layer implementation files

* [ios, macos] moved script to platform/darwin and updated comments

* [ios, macos] Cleaned up the implementation template

* [ios, macos] removed unused function and added support for more datatypes

* [ios, macos] overhauling the type protocols

* [ios, macos] removed unnecessary style classes

* [ios, macos] added support for more types

* [ios, macos] fixed string and number prop values

* [ios, macos] enum getters

* [ios, macos] added removeLayer() and removed unused layer ref

* [ios, macos] fixed remaining layer types and converted style layer into a protocol

* [ios, macos] fixed addLayer() and added example for line layer

* [ios] GeoJSON source now works

* [ios] fixed raster layer and raster source

* [ios] fixed attr prop number and outlined prop function

* [ios] wip functions

* [ios] bool and float function fix

* [ios] cleanup

* [macos] fixed support for macos

* [ios] fixed string functions

* [ios] extended array functions

* [ios] added tests and fixed a few bugs

* [ios] less verbose functions and improved tests

* [ios, macos] Removed unnecessary use of default arguments

Default arguments aren’t supported in Node v4, and they aren’t needed here anyways, because we’re only testing for truthiness.

* [ios, macos] Enum setters

Rely on a macro instead of category methods to specialize the setter implementation for enum attributes, since generic types are disallowed in Objective-C method signatures and mbgl::style::PropertyType must be type-qualified.

* [ios, macos] Got macOS closer to parity w/ iOS

Added various classes and test classes to the macOS workspace. Also fixed lots of compiler errors and updated macosapp runtime styling example to use the new dictionary syntax for function stops.

Updated all conversions from Objective-C stops to C++ stops to enumerate over the dictionary. Fixed compiler errors in enum setter implementations.

Also corrected path to script in generated file comments.

* [ios, macos] Added EJS templates to project

* [ios, macos] Code formatting

Made code format more consistent.

* [ios, macos] Spelled out ID

Cocoa convention is to always spell out “ID” as “identifier”, in part to avoid confusion with the id keyword. Also, URL is capitalized in most contexts, including property names.

* [ios, macos] Grouped related headers together

* [ios, macos] Cleaned up layer transformation

Also added support for converting background layers into Objective-C.

* [ios, macos] Cleaned up tests

Also made the tests work on macOS by introducing a new window to host the map.

* [ios, macos] Replaced TODOs with #warnings

* [ios] convert array based property values

* [ios, macos] color function/undefined getter

* [ios, macos] fixed function/undefined getters for bool and float properties

* [ios, macos] more function/undefined property getters

* [ios, macos] more type conversion and cleanup

* [ios, macos] disable macos runtime styling tests for now

* [ios, macos] cleaned up style code script

* [ios, macos] more type conversion

* [ios] added a base layer to handle visibility min/max zoom

* [macos] fixed base layer

* [ios, macos] use accessor methods

* [ios, macos] cleanup

* [ios, macos] add geojson to ios and macos

* [macos] rebase fix

* [ios, macos] fixed enum getters and added tests for enums

* [ios, macos] added an update method to base layer

* [ios, macos] added some documentation

* [ios, macos] docs

* [ios, macos] removed refs to filters for now

* [ios, macos] various tail work

* [ios, macos] missing import and incorrect type
2016-08-11 13:14:45 -04:00
Jason Wray
4dd734f040 [macos] Add showAnnotations: methods (#5749)
SDK
- Ported `showAnnotations:animated:` and `showAnnotations:edgePadding:animated:` from the iOS SDK.

Demo App
- Added "Show All Annotations" debug menu item with ⇧⌘A shortcut key.
- Disabled "Add Animated Annotation" debug menu item when the annotation already shown.
2016-07-21 16:35:59 -04:00
Minh Nguyễn
aaa30c8a19 [macos] Revised keyboard shortcuts in macosapp
Followed up #5452 with some changes to keyboard shortcuts that ensure conformance to the HIG and avoid conflicts between menu items.
2016-07-08 11:35:27 +02:00
Konstantin Käfer
e29a15eb52 [macos] add keyboard shortcuts to macosapp 2016-07-07 14:40:28 +02:00
Minh Nguyễn
415c182946 [ios, macos] Renamed overdraw to overdraw visualization (#5416)
A verb doesn’t make sense in this enum value. Instead, use a descriptive word for this effect and describe it in detail in the documentation comment.
2016-06-22 23:22:41 -07:00
Bruno de Oliveira Abinader
97dffeb03d [core] s/Wireframe/Overdraw/g 2016-06-20 13:24:20 +03:00
John Firebaugh
a3318c2ced [macos] Add "Add Animated Annotation" to the Debug menu 2016-06-17 11:38:03 -07:00
Minh Nguyễn
b9702ef41a [macos] Renamed OS X SDK to macOS SDK
Also renamed as many references to OS X as possible to macOS in documentation.
2016-06-14 10:02:06 +02:00