This reverts commit 6709bdcacd.
There was an issue with the script that removes '-lwebp' from WebP
linker flags, since we're statically linking. This is now fixed.
Moved EdgeInsets to geo.hpp so CameraOptions and Transform can refer to it. Added a padding option to CameraOptions that alters the frame of reference for the center option. Added optional padding parameters to LatLng getters and setters.
Working towards #2600.
It's a premultiplied image. This implies that we were misusing encodePNG
in most cases, as we were passing premultiplied pixels which were then
interpreted as unmultiplied. I changed encodePNG to accept premultipled
pixels, and unpremultiply in the implementations.
ConstrainMode gives flexibility to our engine to choose between
constraining both vertically and horizontally, or just vertically
(default behavior).
Constrain in both axis means we can no longer pan the map beyond the map
boundaries. This fixes an issue where e.g. annotations disappear upon
crossing the map boundaries.
MapData was needed for two things: getting the default transition and
fade durations, and detecting still rendering vs. continuous.
The first is avoided by making transition durations optional, and
supplying the default fallback value at evaluation time. The second did
not fix the still rendering issue, and will be followed up with a
different approach in a later commit.
Adding new mbgl::GLContextMode enum to mbgl::Map ctor, which gets stored
in MapData. In shared GL context environments, we cannot assume that the
GL state that has been left since the last draw is the same, so we reset
the GL configurations to their default values.
- does not prepend /v4/ to api endpoints like /fonts/v1/
- only prepends it to things starting with /fontstack
- solves the problem in #1918
- refs mapbox/mapbox-gl-style-spec#309
Relevant changes:
- Added 'defaultFadeDuration' and 'defaultTransitionDelay' to MapData;
- Painter & StyleParser now receives a reference to MapData;
- As previously seen on the code: 300ms is the default fade duration
and 0ms is the default transition duration;
- We no longer pass the current time point to Style, since it now uses
MapData.animationTime, which gets updated in MapContext::update().
- Updated StyleParser check to use a mock MapData;