Commit Graph

161 Commits

Author SHA1 Message Date
Konstantin Käfer
f850856cec move requests to global threadpool 2014-03-03 12:55:32 +01:00
Konstantin Käfer
c076da0ae2 make threadpool implementation callback agnostic 2014-03-03 12:26:04 +01:00
Konstantin Käfer
b26f3d319b add threadpool implementation 2014-03-03 12:17:32 +01:00
Konstantin Käfer
6c58101b12 multithreaded curl for linux 2014-03-01 13:05:13 +01:00
Justin R. Miller
0782cfc5be only log tile errors if not obsolete 2014-02-25 17:15:51 -08:00
Justin R. Miller
55b28aaf65 allow for cancellable request, track in tiles, and cancel when obsolete 2014-02-25 16:33:06 -08:00
Justin R. Miller
0406a82299 add tile state 'loaded' 2014-02-25 15:34:32 -08:00
Justin R. Miller
78ab66b06c rename tile state ready -> parsed 2014-02-25 15:26:12 -08:00
Justin R. Miller
3232ecc94d Merge branch 'master' into tile-cancels 2014-02-21 16:36:15 -08:00
Justin R. Miller
675b8eb1fe refs #60: size POIs properly based on pixel ratio 2014-02-21 16:25:42 -08:00
Justin R. Miller
7a48e8ddce move to linear properties for POI opacity 2014-02-21 16:22:45 -08:00
Justin R. Miller
b6d7169b83 refs #60: add support for point colorization & opacity 2014-02-21 16:00:55 -08:00
Justin R. Miller
e59a5f1c1a Merge branch 'master' into tile-cancels 2014-02-21 14:18:48 -08:00
Konstantin Käfer
e382cab17d make implicit type conversions explicit 2014-02-21 13:08:13 +01:00
Konstantin Käfer
4418f2d1c8 remove remnants of emscripten 2014-02-21 12:34:39 +01:00
Konstantin Käfer
5f64ecc3cc Merge branch 'master' into linux-wrapper
Conflicts:
	include/llmr/style/sprite.hpp
2014-02-21 12:26:16 +01:00
Konstantin Käfer
0306e77ff0 remove void* parameter from platform::restart() 2014-02-21 12:18:11 +01:00
Konstantin Käfer
1fb4451192 Merge pull request #68 from mapbox/poi-render
refs #60: first cut of POI rendering
2014-02-21 12:07:46 +01:00
Konstantin Käfer
bd2d865fc4 trigger a bogus mouse move event to interrupt glfwWaitEvents()
see https://github.com/glfw/glfw/issues/218
2014-02-21 12:05:27 +01:00
Konstantin Käfer
d5c611d707 add timeouts for panning,scaling,rotating 2014-02-21 11:31:24 +01:00
Konstantin Käfer
a9198570ea revert shader 2014-02-21 10:41:22 +01:00
Justin R. Miller
49f9439b07 add image debugging 2014-02-20 15:53:46 -08:00
Justin R. Miller
9e762f91eb gl_pointCoord requires GL_POINT_SPRITE on OS X 2014-02-20 15:53:17 -08:00
Justin R. Miller
d94b8bbcec make use of new tile-specific fetches to allow cancellation 2014-02-19 23:09:48 -08:00
Konstantin Käfer
7f5a674a91 add texture settings 2014-02-19 18:14:42 +01:00
Konstantin Käfer
9710fbef99 enable texture interpolation during rotating and scaling 2014-02-19 15:39:44 +01:00
Konstantin Käfer
2602774a9c bind texture 0 2014-02-19 14:48:54 +01:00
Konstantin Käfer
06e23543cb don't use degenerate vertices 2014-02-19 14:48:34 +01:00
Konstantin Käfer
8880379b31 set the point size 2014-02-19 14:47:58 +01:00
Konstantin Käfer
504b60b93e don't used element arrays 2014-02-19 14:46:50 +01:00
Konstantin Käfer
420e534306 fix stride to avoid bogus points at 0/0 2014-02-19 14:43:57 +01:00
Konstantin Käfer
c0997961aa don't use std::string to hold the image 2014-02-17 17:58:34 +01:00
Konstantin Käfer
9fb05741d6 make sure that mapView is initialized before referencing into it 2014-02-17 17:55:47 +01:00
Ansis Brammanis
9d89bc0909 first attempt at linux wrapper 2014-02-17 10:27:31 -05:00
Justin R. Miller
828d8ba26f refs #60: first cut of POI rendering
* add basic marker style to stylesheet
 * pass through marker style to PBF conversion
 * marker/point tile parsing, bucket, buffer, shaders, etc.
 * new sprite hosting for 1x/2x variants
 * sprite load accepts screen scale argument
2014-02-14 18:13:12 -08:00
Justin R. Miller
257ccd16bb clean up settings mechanism (fixes #9 & #62)
* init, load, persist, sync, clear
 * clean up frequent disk syncs which impacted iOS performance
 * insert disk sync into various iOS/OS X lifecycle events
 * implement clear
 * implement save on iOS
 * cleaner dictionary syntax
2014-02-13 12:21:35 -08:00
Konstantin Käfer
b0357e8ea7 move tile size to constants.hpp 2014-02-13 17:34:08 +01:00
Konstantin Käfer
2f32d1585d make sure we don't encode the first vertex twice 2014-02-13 17:19:49 +01:00
Konstantin Käfer
1cab7f07bd remove all mentions of degenerate things 2014-02-13 16:37:16 +01:00
Konstantin Käfer
51f526dd6a remove addDegenerate() 2014-02-13 16:36:30 +01:00
Konstantin Käfer
da06a52056 cut down on redundant gl uniform changes 2014-02-13 16:21:51 +01:00
Konstantin Käfer
f5846e1ebb change line_strip drawing for outlines to indexed lines 2014-02-13 15:32:25 +01:00
Konstantin Käfer
54454ed66a optimizations + reorder vertex index 2014-02-13 14:10:04 +01:00
Justin R. Miller
0005ca4eef fixes #57: flesh out remainder of getters & setters plus animation 2014-02-12 11:20:21 -08:00
Konstantin Käfer
02f2dea807 get point shader to work on ios 2014-02-11 17:58:33 +01:00
Konstantin Käfer
662a61a396 split line vertices into multiple buffer groups if elements overflow 2014-02-11 17:34:46 +01:00
Konstantin Käfer
eb8e5fcf15 move group struct to shared file 2014-02-11 16:00:40 +01:00
Konstantin Käfer
bec0ad10c4 drawing lines with triangles 2014-02-11 15:51:54 +01:00
Konstantin Käfer
f4996046a2 common buffer implementation 2014-02-10 15:14:52 +01:00
artemp
5e87cfed5a c++ - prefer switch over long-ish if/else (be nice to compiler) 2014-02-10 12:18:52 +00:00