Alexander Shalamov
71efb24e2d
Bump mapbox-base to 1.2.0
2020-03-23 11:33:06 -04:00
zmiao
648ce071d3
Add Changelog
2020-03-23 12:19:39 +02:00
Thiago Marcos P. Santos
4b139b5905
[build] Thread clang-tidy performance-* warnings as errors
...
With all them fixed, they won't come back.
2020-03-23 12:09:09 +02:00
Thiago Marcos P. Santos
d15b9c1f9c
[core] Fix performance-unnecessary-value-param errors
...
As reported by clang-tidy-8.
2020-03-23 12:09:09 +02:00
Thiago Marcos P. Santos
37802eec36
[core] Fix performance-type-promotion-in-math-fn errors
...
As reported by clang-tidy-8.
2020-03-23 12:09:09 +02:00
Thiago Marcos P. Santos
991cfee7df
[core] Fix performance-noexcept-move-constructor errors
...
As reported by clang-tidy-8.
2020-03-23 12:09:09 +02:00
Thiago Marcos P. Santos
6223fc2898
[core] Fix performance-inefficient-vector-operation errors
...
As reported by clang-tidy-8.
2020-03-23 12:09:09 +02:00
Thiago Marcos P. Santos
5210d720ad
[core] Fix performance-unnecessary-copy-initialization errors
...
As reported by clang-tidy-8.
2020-03-23 12:09:09 +02:00
Thiago Marcos P. Santos
cedb7368f1
[core] Fix performance-for-range-copy errors
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As reported by clang-tidy-8.
2020-03-23 12:09:09 +02:00
Tobrun
d8c919f1dd
[mapview] expose queuEvent to schedule runnable to execut on thread of MapRenderer ( #284 )
2020-03-23 07:51:37 +01:00
Thiago Marcos P. Santos
ef19a33866
[build] Trigger the downstream CI and get the status back
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Allows triggering a pipeline at any other repository
passing parameters.
2020-03-20 13:59:23 +02:00
Mikhail Pozdnyakov
8bf841a951
[core] Render::clearData clears fonts
2020-03-20 11:43:59 +02:00
Mikhail Pozdnyakov
cb1d5053b0
Update changelog
2020-03-20 11:43:59 +02:00
Mikhail Pozdnyakov
2a8e89d355
Update metrics
2020-03-20 11:43:59 +02:00
Mikhail Pozdnyakov
2ae96ad687
[core] Introduce Renderer::clearData() instead of keepRenderData map options
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`Renderer::clearData()` is a better API than the removed `MapOptions::keepRenderData()`:
- gives more flexibility to the client
- similar to the existing `Renderer::reduceMemoryUse()`
- the `MapOptions::keepRenderData()` API implementation could not handle the raise condition, which
happened if the new still image request had come before all tiles from the previous requests were loaded.
Co-authored-by: Dane Springmeyer <dane@mapbox.com >
2020-03-20 11:43:59 +02:00
Jordan Kiley
6d0c81ddaf
Add triage label to new issues ( #232 )
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* Add triage label automatically
* change to status: triage
2020-03-19 17:23:07 -07:00
Julian Rex
3aa84ed731
Refactor metrics triggering ( #231 )
2020-03-19 13:41:48 -04:00
galinelle
bc45d65c58
Add additional transformState::latLngToScreenCoordinate getter ( #16311 )
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This change adds a latLngToScreenCoordinate overload, to retrieve
the projected vec4 in additional to the ScreenCoordinate object,
that is useful to detect whether the projected latLng is in front
or behind the camera.
2020-03-19 18:53:09 +02:00
zmiao
f3cf855894
Update metrics
2020-03-19 14:40:49 +02:00
zmiao
b45cae286e
Refactor within function
2020-03-19 14:40:49 +02:00
zmiao
c3a1caf612
update test
2020-03-19 14:40:49 +02:00
zmiao
df79b05178
[core] Using TileCoordinates for geometry comparison
2020-03-19 14:40:49 +02:00
zmiao
6989ee6e03
[build] Use found code sign identities
2020-03-19 10:20:44 +02:00
Julian Rex
be34d3f420
Remove multiline. ( #230 )
2020-03-19 00:38:00 -04:00
Julian Rex
f719de9ff4
Updates metrics trigger. ( #229 )
2020-03-18 23:06:40 -04:00
Mikhail Pozdnyakov
52f72dd8b4
Change log entry
2020-03-18 20:14:15 +02:00
Mikhail Pozdnyakov
11e6bd46c2
Add Map.KeepRenderData and Map.DontKeepRenderData tests
2020-03-18 20:14:15 +02:00
Mikhail Pozdnyakov
0f5e5311fa
Update metrics
2020-03-18 20:14:15 +02:00
Mikhail Pozdnyakov
9e80a9f922
[render tests] Unset MapOptions::keepRenderData() flag in tile mode
2020-03-18 20:14:15 +02:00
Mikhail Pozdnyakov
6a68305e1e
[core] Add ImageManager::clear()
2020-03-18 20:14:15 +02:00
Mikhail Pozdnyakov
b48900b0a7
[core] Add RenderOrchestrator::clearData()
2020-03-18 20:14:15 +02:00
Mikhail Pozdnyakov
3536de5124
[core][tile|static mode] Introduce MapOptions::keepRenderData() flag
...
Render orchestrator stores the render data between render frames if this flag is set.
2020-03-18 20:14:15 +02:00
Minh Nguyễn
81df48df70
ios-v5.8.0-beta.1, macos-v0.15.0-beta.1
2020-03-17 12:27:35 -07:00
Julian Rex
d0bed6e00d
Try with 1 less core.
2020-03-17 12:27:04 -07:00
Minh Nguyễn
e27b889215
[ios, macos] Sorted a changelog entry
2020-03-17 02:14:03 -07:00
Minh Nguyễn
7b92e2a032
[macos] Highlight UC POIs
2020-03-17 02:14:03 -07:00
Minh Nguyễn
5196e37d48
[ios, macos] Convert NSDictionary to GeoJSON
2020-03-17 02:14:03 -07:00
Minh Nguyễn
93f5290c0e
[ios, macos] SELF IN MGLShape expressions
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Added support for the expression syntax “SELF IN shape” or “shape CONTAINS SELF”, which is interpreted as a “within” expression in JSON format.
2020-03-17 02:13:53 -07:00
Tobrun
14eb8f038a
[textureview] validate TextureView surface texture when creating egl window surface ( #278 )
2020-03-17 10:12:38 +01:00
Minh Nguyễn
957296b2fb
[ios, macos] Convert geometries to shapes, not features
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Fixed an issue where GeoJSON geometries were converted to MGLFeature instances instead of MGLShape objects.
2020-03-17 01:48:28 -07:00
Minh Nguyễn
342606db99
[ios, macos] Documented new aggregate predicate support
2020-03-17 01:47:53 -07:00
Minh Nguyễn
fb559ea8d4
[ios, macos] Aggregate equality predicates
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Added support for “ANY … =” and “ALL … !=” as synonyms for “IN” and “NOT IN”, respectively.
2020-03-17 01:47:49 -07:00
Minh Nguyễn
bc6f434a88
[ios, macos] Removed in expression workaround
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Removed the match-based in expression workaround in favor of real support for an in expression operator. Avoid interpreting “literal IN literal” predicates as legacy filters.
2020-03-17 01:46:22 -07:00
Kevin Li
69b2d4c765
Add change log for v9.1.0-beta.1 ( #275 )
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* Add change log for v9.1.0-bate.1
* improve existing entries, add gl-native entries
* add known issue release note
* fix link
* this is what the beta release tag description should look like
* make changes for changelog.md file
* fix inconsistencies
* minor fixup
* Apply suggestions from code review
Co-Authored-By: Minh Nguyễn <mxn@1ec5.org >
* Update CHANGELOG.md
* Update CHANGELOG.md
* Update CHANGELOG.md
* tighten up sort key entry
* use android naming
* add release note about snapshotter regression
* fix nits
* remove release note about regression
waiting for GL Native 1.4.1 patch instead
Co-authored-by: Chloe Krawczyk <chloe.krawczyk@mapbox.com >
Co-authored-by: Minh Nguyễn <mxn@1ec5.org >
2020-03-17 08:51:24 +01:00
Kevin Li
c0dfb15890
Bump gl-native to v1.4.1 ( #279 )
2020-03-17 15:24:33 +08:00
Minh Nguyễn
363610c7df
[ios] Test snapshotting on background queue
2020-03-16 18:17:08 -07:00
Minh Nguyễn
3318a0a383
[ios, macos] Keep MGLMapSnapshotter alive through completion
2020-03-16 18:17:08 -07:00
Minh Nguyễn
d357f8c511
[ios, macos] Clarify threading in snapshotter documentation
2020-03-16 18:13:58 -07:00
Minh Nguyễn
8148cb7ff9
[ios, macos] Document changes to snapshotter memory management
2020-03-16 18:13:58 -07:00
Minh Nguyễn
8998f7a314
[ios, macos] Documented performance and caching improvements in mbgl v1.4.0
2020-03-16 18:13:58 -07:00