Minh Nguyễn
a6b1773a44
Merge branch 'release-ios-v3.4.0' into 1ec5-release-ios-v3.4.0-beta.5-master
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Also reran make style-code and manually discarded anything related to fill extrusion layers.
2016-12-20 12:41:40 -08:00
Minh Nguyễn
9456bec172
[test] Fixed Map-GetImage
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Followup to #7096 .
2016-12-05 18:48:00 -08:00
Roman Blum
1045934d5e
[core, ios, macos] Add image accessor to MGLStyle ( #7096 )
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* [core] Add interface to get image from sprite atlas
* [tests] Add tests for Map::getImage
* [ios, macos] WIP: get MGLImage for name from style
* [ios, macos] Fixed -imageForName:
Convert from sprite images to platform images using the existing encodePNG() function, which is also used for printing. Allow -imageForName: to return nil without an assertion failure. Added a basic test.
2016-12-05 17:16:13 -08:00
Konstantin Käfer
117863f111
[build] move headless rendering files to platform/default
2016-11-22 20:58:51 +01:00
Konstantin Käfer
3bc79e316e
[build] move default ThreadPool implementation to platform/default
2016-11-22 20:58:51 +01:00
Bruno de Oliveira Abinader
50f0f919c3
[test] Use shared headless display
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Prevents some OpenGL implementations from bailing out.
2016-11-17 01:01:15 +01:00
John Firebaugh
d9862fa38c
[tests] Disable "ContinuousRendering" test; causing spurious CI failures
2016-11-15 13:55:16 -08:00
Konstantin Käfer
16def03117
[core] add continuous rendering test that terminates once it settles down
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This is to test that continuous mode stops rerendering once no further changes are needed, i.e. to test the absence of "busy rendering".
2016-11-09 17:55:59 +01:00
Konstantin Käfer
62b56b799a
[core] change std::array<uint16_t, 2> to mbgl::Size
2016-10-27 18:30:58 -07:00
Konstantin Käfer
91272992f3
[core] don't load tiles from sources that aren't used
2016-10-27 16:15:36 -07:00
Konstantin Käfer
a4d259c33f
[core] move gl::Context to Backend and refactor View
2016-10-25 13:52:36 -07:00
Konstantin Käfer
5cc390d694
[core] separate Backend from View for headless rendering
2016-10-25 13:52:36 -07:00
Mike Morris
817c26111a
[core] [node] pass thread pool impl to Map constructor
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Updates mbgl::Map constructor usage everywhere
Adds NodeThreadPool implementation using AsyncQueue to call
Nan::AsyncQueueWorker from main thread
2016-10-20 14:37:36 -04:00
Bruno de Oliveira Abinader
3b8b68d028
[core] Fix Map::setLatLng behavior
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We were erroneously assigning a value to optional<ScreenCoordinate>
(null island), causing it to be a valid anchor for Transform::easeTo.
2016-10-07 17:23:17 +03:00
Konstantin Käfer
3f3fc7b772
[test] add .test.cpp suffix to test case files
2016-09-28 16:34:22 +02:00