Commit Graph

12 Commits

Author SHA1 Message Date
John Firebaugh
eee02425fa Single-purpose Worker functions 2015-07-01 15:21:10 -07:00
John Firebaugh
5fadda53e5 Move WorkerTask functionality into RunLoop core
As a byproduct, this makes FileCache get requests properly
cancelable.
2015-07-01 15:21:10 -07:00
Thiago Marcos P. Santos
be4cb6786b Make the FileSource available from the ThreadContext
For now we set the FileSource for the Worker context
but in the future after fixing #1664 we can assert()
that FileSource are set only for the Map thread context.
2015-06-25 16:26:21 +03:00
Thiago Marcos P. Santos
a8b6b67dfe Introduce the ThreadContext
mbgl::Thread will keep a ThreadContext for each running instance
in a thread_local so we don't need to lookup a man in the Environment
every time we need some info about the current thread.

This patch is moving the ::currentlyOn check used on Debug build from
the Environment class to the ThreadContext.
2015-06-25 16:26:21 +03:00
Konstantin Käfer
f4707f72e0 Replace mbgl::util::make_unique<> with std::make_unique<> 2015-05-26 17:57:38 +02:00
Konstantin Käfer
8ee40a544e make WorkRequests cancelable 2015-05-08 16:43:18 +02:00
John Firebaugh
5b4015ccba Reference safety for Worker after callbacks
Joining a WorkRequest now ensures that either the after callback has
already been executed, or will never be executed.

Fixes #1438
2015-05-06 14:30:02 -07:00
John Firebaugh
5c7867f435 Join worker tasks before destroying TileData
Fixes #1309
2015-05-04 15:09:19 -07:00
Konstantin Käfer
27d8e82e1c lower thread priority of worker threads 2015-05-04 17:33:05 +02:00
John Firebaugh
24695f6c02 More bandaids to avoid #1309
Even though we only bind the shared_ptr in the after callback, the
worker thread was still copying the callback and therefore gaining
a shared reference. Here we try to eliminate the copies.
2015-05-01 17:14:06 -04:00
John Firebaugh
4ccf246c10 Rewrite Worker in terms of Thread<> 2015-04-28 14:32:26 -04:00
John Firebaugh
0c087603e6 Replace uv_messenger with AsyncQueue; rewrite remaining uv_* in C++ 2015-04-09 15:30:58 -07:00