* [qt] Updating CMake project files for Qt6
* [qt] Updating non-test projects for Qt6 and msvc2019
* [qt] Test fixes for Qt6 and msvc2019
* [qt] Link whole test archive for Qt and msvc2019
* [qt] Fixing Qt6 headless backend renderer
* [qt] Fixes for test failures
* [qt] Expression and style parser test fixes
* [qt] Backwards compatibility with Qt5 and Qt6
Minimum version is Qt 5.4 due to use of QOpenGLWidget
* [qt] LLVM is no longer required for a Windows build
* [msvc] msvc2019 fixes for maplibre
* Update test/storage/offline_database.test.cpp
Co-authored-by: Tadej Novak <tadej@tano.si>
* Vector + const is not standard C++
Co-authored-by: Tadej Novak <tadej@tano.si>
* Fix frame-delay bug affect UIViews
* Fixed stuttering and drifting issue with annotations
* Removed processPendingBlocks method that should not have been there.
* Updated scaleBar to allow setting dark label styles which show up much better when using dark map styles.
* Allows user to set if the scaleBar uses metric or not, rather than the system locale forcing this. This allows user flexability.
* Add methods to mapView to access new scaleBar properties
* Refactoring online file source so that tile server configuration is not hardcoded - part 1
* Added default templates
* Update from master
* Renaming MGLAccountManager to MGLSettings. Passing ResourceOptions and TileServerOptions to relevant classes and method in order to remove mapbox hardocded configuration
* Fixing build
* Addedm missing theme
* Unit tests fixes
* Fixing unit tests, adding factory methods for creating predefined configuration.
* Fixing mapbox unit tests
* Additional unit test fixes
* Making MapboxConfiguration default
* Making get/set resource options available in all classes that inherits from FileSource
* Making get/set resource options available in all classes that inherits from FileSource - part 2
* Fixes for Android
* Disable test coverage reports
* Disable test coverage reports
* Disable test coverage reports
* Disable test coverage reports
* Removing hardcoded configuration in iOS project - part 1
* Fixing wrong file extension, making use of tile server options.
* Use apiKey and MGL_API_KEY everywhere
* Just a rename
* Re-enabling tests and improving MGLSettings init
* Removing mapbox hardcoded configuration, using api key everywhere, implementing JNI conversion for TileServerOptions
* Lint issues.
* Integrating configurable tile server properties into Android SDK - part 2
* Removing mabox accounts
* Exposing multiple configurations to Android SDK - bug fixes
* Removing TileServerOptions from public interface - native methods dont work before mapbox-gl library is loaded
* Adding support for configurable predefined styles
* Migrating predefined styles in test app + cleanup
* Parameter fix
* Bug fixes
* Fixing render test build
* Fixing offline tester
* Fixing benchmark tool
* Fix: typo in method name
* Adding code for public access to TileServerOptions
* Bug fixes and debug code removal
* Fixes for macOS, adding unit tests from MapLibre, removing redundant members from OnlineFileSource
* Unit test fixes
* MacOS test app - migrating to configurable tile server options, part 1
* Fixing offline maps
* Migrating macOS test app to MapTiler
* Minor improvements
* Putting back apiKey test
* Added unit tests for MapTiler configuration
* Migrating test resources to MapTiler
* minor fix
* A few fixes
* Fixing macOS tests, removing feedback functionality
* Migrating ios test app to MapTiler
* Migrating ui tests
* UI tests fix
* Benchmarking app fix
* Cleanup and strings updates
* Migrating benchmark app to maptiler
* API key injection in benchmark app
* Putting back release configuration
* Additional tests and fixing issues identified by thread sanitizer.
* Removing test filters
* Fixes and addressing lint issues
* More Maptiler tests + minro fix
* Android instrumentation test migration to MapTiler. Exposing missing TileServerOptions in Android SDK. Minor fixes.
* No requirements on API key format.
* Fixing offline cache test tool
* Adding configurable domain name for sources, adding source domain int MapTiler configuration, cleanup
* Migrating tests to MapTiler, adding code for canonicalizing URLs, removing mapbox stuff from comments, cleanup
* More tests
* Updated database size
* Lint issues
* Fixed test
* Updating developer config API key
* Fixes for Android, propagaing updated tileServerOptions to native file sources, more tests
* Just a few more fixes
* Propagating updated settings to file sources + additional unit test
* Lint issues
* Removing test filter and fixing incorrect uri
* Release preparation
* macos release notes
* initial UITests template from Xcode add new Test Target
* Set deployment target for the UITests to match the iosapp
* Bundle versions match iosapp
* Save a PNG screenshot to the UITest results
* Turn on Debug tile boundaries, tile info and FPS ornaments
* First iteration of bench scheme UITests
* Enable bench UITests while in the `iosapp` scheme
* Add flag to `make iproj CI=1` to run in headless mode (for GitHub Actions & Xcode Server Bots)
* Write the Benchmark log to the Documents Directory
* Add Zero Configuration (Zeroconf) Styles to facilitate automated testing without an access token nor secrets
* Add `make ios-test`
* Add UI Tests to CI for iOS
* Ignore prompts for *precise or reduced accuracy for GPS*