Replace Mapbox with MapLibre in README titles (#297)
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# [Mapbox Maps SDK for Android](https://www.mapbox.com/android-sdk/)
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# MapLibre Maps SDK for Android
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[](https://circleci.com/gh/mapbox/mapbox-gl-native-android/tree/master)
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[](https://docs.mapbox.com/android/maps/overview/)
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The Mapbox Maps SDK for Android is a library based on [Mapbox GL Native](https://github.com/mapbox/mapbox-gl-native/) for embedding interactive map views with scalable, customizable vector maps onto Android devices.
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The MapLibre Maps SDK for Android is a library based on MapLibre GL Native for embedding interactive map views with scalable, customizable vector maps onto Android devices.
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## Getting Started
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The code in the Darwin platform targets Apple platforms but is not specific
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to iOS or macOS. This code is not distributed as an SDK in itself, but is required
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by iOS and macOS builds of Mapbox GL Native and ultimately by the
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[Mapbox Maps SDK for iOS](https://github.com/mapbox/mapbox-gl-native-ios/tree/master/platform/ios)
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and [Mapbox Maps SDK for macOS](https://github.com/mapbox/mapbox-gl-native-ios/tree/master/platform/macos).
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by iOS and macOS builds of MapLibre GL Native and ultimately by the
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[MapLibre Maps SDK for iOS](https://github.com/maplibre/maplibre-gl-native/tree/main/platform/ios)
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and [MapLibre Maps SDK for macOS](https://github.com/maplibre/maplibre-gl-native/tree/main/platform/macos).
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These files depend on the Foundation and Core Foundation frameworks but do not
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depend on iOS- or macOS–specific frameworks, such as UIKit or AppKit. Any
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# Mapbox Maps SDKs for iOS and macOS
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# MapLibre Maps SDKs for iOS and macOS
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The Mapbox Maps SDK for iOS is an open-source framework for embedding interactive map views with scalable, customizable vector maps into Cocoa Touch applications on iOS 9.0 and above using Objective-C, Swift, or Interface Builder. It takes stylesheets that conform to the [Mapbox Style Specification](https://www.mapbox.com/mapbox-gl-style-spec/), applies them to vector tiles that conform to the [Mapbox Vector Tile Specification](https://www.mapbox.com/developers/vector-tiles/), and renders them using OpenGL. It is based on the [Mapbox GL Native](https://github.com/mapbox/mapbox-gl-native) library.
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| SDK | Languages | Build status |
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| --------------------------------------- | ---------------------------------- | ---------------------------------------- |
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| [Mapbox Maps SDK for iOS](platform/ios/) | Objective-C or Swift | [](https://circleci.com/gh/mapbox/workflows/mapbox-gl-native-ios/tree/master) |
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| [Mapbox Maps SDK for macOS](platform/macos/) | Objective-C, Swift, or AppleScript | [](https://circleci.com/gh/mapbox/workflows/mapbox-gl-native-ios/tree/master) |
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The MapLibre Maps SDK for iOS is an open-source framework for embedding interactive map views with scalable, customizable vector maps into Cocoa Touch applications on iOS 9.0 and above using Objective-C, Swift, or Interface Builder. It takes stylesheets that conform to the [MapLibre GL Style Specification](https://maplibre.org/maplibre-gl-js-docs/style-spec/), applies them to vector tiles that conform to the [Mapbox Vector Tile Specification](https://www.mapbox.com/developers/vector-tiles/), and renders them using OpenGL. It is based on the MapLibre GL Native library.
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## License
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Mapbox GL Native is licensed under the [2-Clause BSD license](LICENSE.md). The licenses of its dependencies are tracked via [FOSSA](https://app.fossa.io/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Fmapbox%2Fmapbox-gl-native):
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MapLibre GL Native is licensed under the [2-Clause BSD license](LICENSE.md). The licenses of its dependencies are tracked via [FOSSA](https://app.fossa.io/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Fmapbox%2Fmapbox-gl-native):
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[](https://app.fossa.io/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Fmapbox%2Fmapbox-gl-native)
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# Linux
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A simple map application and test suite for Linux based on [Mapbox GL Native](../../README.md) and [GLFW](https://github.com/glfw/glfw).
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A simple map application and test suite for Linux based on MapLibre GL Native and [GLFW](https://github.com/glfw/glfw).
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We are using Ubuntu for development. While the software should work on other distributions as well, we are not providing explicit build instructions here.
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# macOS
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This folder contains build configuration files for the macOS distribution of Mapbox GL Native, which ultimately targets Cocoa applications written in Objective-C, Swift, Interface Builder, or AppleScript via the [Mapbox Maps SDK for macOS](https://mapbox.github.io/mapbox-gl-native/macos/). The SDK was previously developed here in this repository but is now developed [in the separate mapbox-gl-native-ios repository](https://github.com/mapbox/mapbox-gl-native-ios/tree/master/platform/macos/) ([details](https://github.com/mapbox/mapbox-gl-native/issues/15971)).
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This folder contains build configuration files for the macOS distribution of MapLibre GL Native, which ultimately targets Cocoa applications written in Objective-C, Swift, Interface Builder, or AppleScript via the MapLibre Maps SDK for macOS.
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# Mapbox Maps SDK for Qt
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[](https://circleci.com/gh/mapbox/workflows/mapbox-gl-native/tree/master) [](https://ci.appveyor.com/project/Mapbox/mapbox-gl-native)
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# MapLibre Maps SDK for Qt
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## Developing
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This is the foundation for the [Mapbox GL plugin](https://doc.qt.io/qt-5/location-plugin-mapboxgl.html)
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available in the Qt SDK since Qt 5.9. Use the [Qt bugtracker](https://bugreports.qt.io) for bugs related
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to the plugin and this GitHub repository for bugs related to Mapbox GL Native and the Qt bindings.
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to the plugin and this GitHub repository for bugs related to MapLibre GL Native and the Qt bindings.
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You should build this repository if you want to develop/contribute using the low level Qt C++ bindings or
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want to contribute to the Mapbox GL Native project using the Qt port for debugging.
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See the Mapbox Qt landing page for more details: https://www.mapbox.com/qt/
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want to contribute to the MapLibre GL Native project using the Qt port for debugging.
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### Build dependencies
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