Adrian Cojocaru
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1b6ed35426
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Vulkan fill extrusion instancing [Core optimization] (#4310)
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
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2026-06-06 01:06:59 +02:00 |
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Alex Cristici
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6aa804f7e2
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Optimize fill extrusion memory by using instancing [Core optimization] (#4256)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Adrian Cojocaru <adrian.cojocaru92@yahoo.com>
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2026-05-05 18:24:17 +02:00 |
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Alex Cristici
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86eff40b65
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Add attribute buffer index to support multiple attributes interleaved in single buffer bind [Core optimization] (#4241)
Co-authored-by: Adrian Cojocaru <adrian.cojocaru92@yahoo.com>
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2026-04-28 18:00:37 +02:00 |
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yousifd
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f75f3b7e8f
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Disable icon scaling with offsets (#3928)
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2026-04-23 19:30:25 +02:00 |
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Adrian Cojocaru
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5107c6cc0b
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core: Remove global uniform usage for render target shaders (#4145)
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2026-03-12 13:21:55 +00:00 |
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Andrew Calcutt
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369af13ead
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core: Update Hillshade Algorithms and add Color-Relief Layer support (#3965)
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2026-02-25 20:50:06 -05:00 |
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Birk Skyum
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68459732be
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Add WebGPU Backend w/ Dawn Support (#3838)
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2025-10-16 20:35:33 +02:00 |
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Tim Sylvester
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18e51caa22
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Apply symbol shader changes from JS for Metal, Vulkan, and OpenGL (#3873)
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2025-10-15 22:14:06 +02:00 |
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Bart Louwers
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ed1f4b3269
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Fix clang-tidy 18.1.8 issues (#3800)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2025-09-12 16:35:44 +02:00 |
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Adrian Cojocaru
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a015b6bf12
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Run MapLibreAndroidTestApp activities as instrumentation tests (#3594)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2025-07-23 17:46:00 +02:00 |
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AtlasProgramming
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ec53133926
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Symbol Shader Performance Improvments (#3576)
Co-authored-by: “Malcolm <“mtoon@atlasprogramming.com”>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2025-06-26 14:44:15 +02:00 |
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Alex Cristici
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b585b0086f
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Clean more legacy code (#3478)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2025-05-16 19:29:25 +03:00 |
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Alex Cristici
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ff38ee609e
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Rename Symbol SDF shader (#3473)
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2025-05-15 22:09:54 +00:00 |
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Alex Cristici
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a650df219d
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Clean legacy code (#3469)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2025-05-15 22:53:09 +03:00 |
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Bart Louwers
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88fd774e67
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Remove legacy renderer from source, build files and CI (#3384)
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2025-04-15 19:48:31 +02:00 |
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Adrian Cojocaru
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7339fb91fd
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Custom drawable layer v3 (#3210)
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2025-02-28 21:49:20 +00:00 |
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Yuri Astrakhan
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a8f4f70636
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Fix trailing whitespaces (#3205)
See https://github.com/pre-commit/pre-commit-hooks?tab=readme-ov-file#trailing-whitespace
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2025-02-09 03:33:24 +00:00 |
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Tetiana Gubanova
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e7bca286e2
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Change runtime error to the nullptr returning (#3184)
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2025-02-03 10:29:07 +02:00 |
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Alex Cristici
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9f02e29f5f
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Replace macro with run-time string concatenation (#3124)
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2025-01-10 14:41:58 +00:00 |
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Alex Cristici
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f582327191
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UBO consolidation (#3089)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2025-01-08 17:41:29 +02:00 |
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Adrian Cojocaru
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d282b3ba6b
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Implement Android surface pre-rotation for Vulkan (#2955)
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2024-11-20 14:17:39 +01:00 |
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Alex Cristici
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0bac36d8f6
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Line SDF shader fix (#3010)
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2024-11-13 16:56:29 +01:00 |
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Adrian Cojocaru
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b29c9967da
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Group descriptor sets by binding frequency (#2892)
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2024-10-16 18:31:15 +03:00 |
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Adrian Cojocaru
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156872f4c8
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Use drawables for location indicator layer (#2836)
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
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2024-10-08 19:20:12 +03:00 |
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mwilsnd
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bd268d2af1
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Vulkan build tweaks (#2899)
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2024-10-07 21:43:59 +02:00 |
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Adrian Cojocaru
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ea09bdf2b6
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Add Android Vulkan backend (#2711)
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
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2024-09-06 17:40:57 +03:00 |
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mwilsnd
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bb34568af2
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Add extra observer hooks for interesting internal processes (#2694)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-09-03 17:48:03 -04:00 |
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Adrian Cojocaru
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072aa32e8b
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Vulkan renderer backend (#2564)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
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2024-08-01 22:49:49 +03:00 |
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Tim Sylvester
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33a1e162bc
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GPU Expressions (#2202)
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2024-05-17 07:30:55 -07:00 |
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Stefan Karschti
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aff5693fb9
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Fix Metal frame glitch on older devices (#2379)
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2024-05-15 15:30:28 +03:00 |
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Alex Cristici
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84ec4f8234
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Symbol UBOs fixes (#2331)
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2024-04-26 19:15:42 +03:00 |
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Alex Cristici
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d22362ab22
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Global UBO (#2292)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-04-24 17:14:18 +03:00 |
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Alex Cristici
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cca3adb375
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Layer group uniforms (#2247)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-04-18 14:22:11 +03:00 |
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Alex Cristici
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8264a1c86b
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Fill outline triangulated reorganized (#2266)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-04-16 20:04:06 +03:00 |
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Stefan Karschti
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c6bcb76818
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Add wide vector shader option to Custom Drawable Layer (#2183)
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2024-04-15 19:37:26 +02:00 |
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Alex Cristici
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7387bb8c02
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Vertex attribute by index instead of map (#2116)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-02-16 18:29:53 +00:00 |
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Stefan Karschti
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d6db72e8ba
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Custom Drawable Layer: Symbol Icon (#1908)
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2024-02-16 17:39:47 +02:00 |
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Alex Cristici
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612b256821
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Texture by index instead of map (#2107)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-02-15 21:28:20 +02:00 |
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Alex Cristici
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61a6b66435
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UBO by index instead of map (#1980)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-01-31 22:02:05 +02:00 |
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Tim Sylvester
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8ce238c857
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Eliminate an extra vector allocation for many attributes (#2049)
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2024-01-25 10:58:23 -08:00 |
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mwilsnd
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8b2c748341
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OpenGL: Monotonic UBO allocator (#1911)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
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2023-12-12 12:39:34 -05:00 |
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Alex Cristici
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9fbcb031f0
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Line layer UBO improvements (#1946)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-12-12 19:32:20 +02:00 |
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Alex Cristici
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ea73a57a09
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Device pixel ratio send as define instead of UBO field (#1936)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-12-09 07:48:57 +02:00 |
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Alex Cristici
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1c2faae52e
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Hillshade unused padding removed (#1935)
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2023-12-09 07:48:42 +02:00 |
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Tim Sylvester
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18e6802973
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Metal permutations 2 (#1923)
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2023-12-07 08:21:24 -08:00 |
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Tim Sylvester
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f7666f4ad0
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Use 64-bit hashes regardless of platform (#1918)
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2023-12-05 13:35:20 -08:00 |
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Tim Sylvester
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d46a7c745d
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Metal permutations (#1903)
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2023-12-05 01:15:35 +01:00 |
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Tim Sylvester
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fa9712cd8f
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Shared attributes (#1898)
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2023-11-29 02:57:51 +00:00 |
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Alex Cristici
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db2e95a59b
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Symbol improve UBO (#1893)
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2023-11-28 08:16:11 +02:00 |
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mwilsnd
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04d5695a0a
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Add ankerl::unordered_dense containers (#1881)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-11-27 14:06:01 -05:00 |
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