Change runtime error to the nullptr returning (#3184)

This commit is contained in:
Tetiana Gubanova
2025-02-03 10:29:07 +02:00
committed by GitHub
parent d6b6f9e5b3
commit e7bca286e2

View File

@@ -70,7 +70,8 @@ public:
assert(shader);
if (!shader || !registerShader(shader, shaderName)) {
assert(false);
throw std::runtime_error("Failed to register " + shaderName + " with shader group!");
Log::Error(Event::Shader, "Failed to register " + shaderName + " with shader group!");
return nullptr;
}
using ShaderClass = shaders::ShaderSource<ShaderID, gfx::Backend::Type::Metal>;