Commit Graph

71 Commits

Author SHA1 Message Date
Chris Loer
e8657becc5 [core] Update shaders.
Implements 'icon-pitch-alignment' (issue #9345)
Fixes issue #9456 (map-aligned point label regression)
2017-07-12 14:14:09 -07:00
Chris Loer
8ef9fcdf3e [core] Base label "keep-upright" orientation on start and end of label
Fixes issue #9457.
2017-07-12 13:32:44 -07:00
Ansis Brammanis
e514138b69 [core] improve legibility of labels that follow lines
port https://github.com/mapbox/mapbox-gl-js/pull/4781

This improves legibility of labels that follow lines in pitched views.
The previous approach used the limited information in the shader to
calculate put the glyph in approximatelyright place. The new approach
does this more accurately by doing it on the cpu where we have access to
the entire line geometry.
2017-07-11 09:10:24 -07:00
Chris Loer
8f5e0b66ab [core] Pass pitch-scaling vertex attributes and uniforms to shaders. 2017-07-11 09:10:23 -07:00
John Firebaugh
754d2f377a [core] make{Glyph,Image}Atlas only once for any number of symbol layers 2017-07-06 05:28:37 -07:00
Konstantin Käfer
244484ca6c [core] retain GeometryTileLayer in SymbolLayout
We're storing GeometryTileFeature objects in SymbolLayout, but they may reference data in GeometryTileLayer, which could go away if we don't retain it.
2017-06-21 17:18:08 -07:00
John Firebaugh
3270440f23 [core] Per-tile glyph/icon atlases 2017-06-13 10:18:43 -07:00
John Firebaugh
0b68731207 [core] Per-bucket icon atlases 2017-06-13 10:18:43 -07:00
John Firebaugh
92252849c1 [core] Per-bucket glyph atlases 2017-06-13 10:18:43 -07:00
John Firebaugh
1759603e12 [core] Simplify and fix sprite atlas coordinate calculations
* Always return image metrics exclusive of padding
* Work with integer coordinates whenever possible
* Eliminate redundant SpriteAtlasElement members
* Fix asymmetric re-padding in getIconQuad when pixelRatio != 1
* Add explanatory comments
2017-05-23 12:59:27 -07:00
Chris Loer
6ceecb5581 [core] Disable letter-spacing for Arabic labels (issue #9057) 2017-05-22 10:54:45 -07:00
Chris Loer
cd4e67968a [core] Don't unnecessarily request glyphs for verticalized punctuation.
Issue #8982.
2017-05-18 11:19:17 -07:00
John Firebaugh
da4d735e2c [core] Unify {Paint,Layout,Light}Properties 2017-05-15 09:45:55 -07:00
Asheem Mamoowala
84e39611a0 [core] Move renderer/* files into sub-folders (#8983)
Move renderer/* files into sub-folders
2017-05-12 17:07:48 -07:00
John Firebaugh
c2a5894f2d [core] Immutable Impls 2017-05-12 11:26:27 -07:00
John Firebaugh
1c42daa152 [core] Tweak handling of annotation special case SpriteAtlas
* Simplify SymbolLayout; it never needs to care about more than one SpriteAtlas.
* Move the reference from SymbolLayer::Impl to SymbolBucket. This is a prerequisite for making layer Impls immutable.
2017-04-26 16:29:44 -07:00
Ivo van Dongen
3c175adf30 [core] split off render layers 2017-04-25 17:23:54 -07:00
Bruno de Oliveira Abinader
98e2e59e5e [core] Safeguard PositionedIcon usage via optional 2017-04-14 12:33:13 -07:00
Anand Thakker
693c9f3641 [core] Add DDS support for {text,icon}-size (#8593)
* Update gl-js and generate style code

* Factor out packUint8Pair() helper function

* Draft implementation of DDS for {text,icon}-size

Ports https://github.com/mapbox/mapbox-gl-js/pull/4455

* Fix text-size/composite-function-line-placement test

* Refactor to PaintPropertyBinders-like strategy

* Dedupe gl::Program construction

* Use exponential function base for interpolation

* Dedupe coveringZoomStops method

* Fixup tests

* Fix CI errors (hidden within #if block)
2017-04-06 15:29:59 -04:00
Chris Loer
5cdf838a38 [core] De-mutex GlyphAtlas and SpriteAtlas
- Expose glyph and icon information to workers via message interface.
 - Glyph/SpriteAtlas track which tiles have outstanding requests
    and send messages to them when glyphs/icons become available.
 - Remove obsolete "updateSymbolDependentTiles" pathway
 - Symbol preparation for a tile now depends on all glyphs becoming
    available before it can start.
 - Start tracking individual icons needed for a tile, although we don't
    do anything with the information yet.
 - Introduce typedef for GlyphID
2017-04-04 11:33:12 -07:00
John Firebaugh
1a9bccbb85 [core] Add DDS support for icon-image 2017-03-31 14:17:33 -07:00
John Firebaugh
c4f9582bfa [core] Pass fully-evaluated layout properties to SymbolInstance and quad methods 2017-03-31 13:26:27 -07:00
John Firebaugh
d7a55a4be1 [core] Introduce a fully-evaluated tuple type for layout properties 2017-03-31 13:26:27 -07:00
Molly Lloyd
47c1e42ac1 [core] implement dds for text-offset 2017-03-28 11:06:58 -07:00
John Firebaugh
c16bd14416 [core] Prefer std::map to std::unordered_map for smaller binary size 2017-03-21 09:27:22 -07:00
John Firebaugh
a7b7f3d442 [core] Fix whitespace; no need for explicit on multi-parameter constructors 2017-03-02 14:36:30 -08:00
Anand Thakker
f901e776b3 [core] Implement data-driven styling for {text,icon}-{color,opacity,halo-color,halo-blur,halo-width} (#7939)
* Add symbol dds attributes and adapt style code generation

* Update to mapbox-gl-js/master

* Refactor SymbolFeature as a subclass of GeometryTileFeature

Prepares for enabling DDS on symbol paint properties by allowing the
SymbolFeatures, which we keep around after constructing SymbolLayout,
to be used in evaluating data-driven paint properties later in the
layout process.

* Draft approach for splitting icon/text paint properties

The `Program` types are set up to bind GL attributes to each of the
data-driven paint properties specified in the `PaintProperties` type
provided.  Since `SymbolPaintProperties` specifies both `Text*` and
`Icon*` properties, the symbolIcon, symbolIconSDF, and symbolGlyph
programs each attempt to bind roughly double the number of attributes
that they actually need.

This change addresses this by:
- Adding the more specific `IconPaintProperties` and `TextPaintProperties` types, which are subsets of the full `SymbolPaintProperties`.
- The symbol layer continues to use its `SymbolPaintProperties paint` member to track layer property state, but it provides helpers that construct objects of each the specific `{Icon,Text}PaintProperties::Evaluated` type, for use by the painter.
- The three symbol programs instantiate `Program<>` using the appropriate `{Icon,Text}PaintProperties` type.

* check in generated style code

* Populate paint buffers for symbol DDS properties

* Address first round of review comments

* Refactor VectorTile{Layer,Feature} to explicitly share data

* Update submodule
2017-02-28 19:54:24 -08:00
John Firebaugh
e18f60229e [core] There's only ever one icon quad 2017-02-28 13:59:14 -08:00
John Firebaugh
02d56488e4 [core] Eliminate Shaping::text
This was already accessible via SymbolFeature::text.
2017-02-28 13:59:14 -08:00
John Firebaugh
0d741b3439 [core] Release compareText after symbol preparation
It's a temporary structure and not needed for placement.
2017-02-28 13:59:14 -08:00
John Firebaugh
e3500c1f79 [core] Replace three maps/mutexes in GlyphAtlas with a single map and mutex 2017-02-27 16:19:35 -08:00
Anand Thakker
062b18374d [core] Enable property functions for text-{field,transform} (#7944) 2017-02-17 13:16:25 -08:00
John Firebaugh
0351e9c370 [core] Eliminate SpritePatternMode 2017-02-14 16:28:12 -06:00
Minh Nguyễn
e6c15d0f6f Upright CJK characters in vertically-oriented labels (#7114)
CJK characters and adjacent punctuation now remain upright in vertically oriented labels that have line placement.

Fixes #1682.
2017-02-10 18:57:48 -06:00
Ivo van Dongen
8a5bff8ee6 [core] default value support in categorical function conversion 2017-02-02 09:44:42 -08:00
John Firebaugh
141e995806 [core] Add support for data-driven styling 2017-02-02 09:44:42 -08:00
Konstantin Käfer
62ea1f2185 [core] remove trailing whitespace, add trailing newlines, add space after // 2017-01-27 11:44:16 +01:00
John Firebaugh
d076ba0567 [core] Clean up merge_lines.cpp and add bounds checking 2017-01-18 13:38:05 -06:00
John Firebaugh
e7778509c5 [core] Fix flickering caused by regression in #7586
It should be safe to invoke GeometryTileWorker::setData multiple times without invoking GeometryTileWorker::setLayers. Therefore GeometryTileWorker::redoLayout() must not consume the layers.
2017-01-10 10:15:22 -08:00
John Firebaugh
0c0064c050 [core] Get rid of user-specified refs 2017-01-04 17:38:33 -08:00
John Firebaugh
029805f729 [core] Replace magic number with constant-based calculation 2016-12-21 13:42:30 -08:00
John Firebaugh
bcf2c3ff9e [core] Polylabel-based "pole of inaccessibility" symbol placement 2016-12-21 13:42:30 -08:00
John Firebaugh
dad57df38e [core] Fix symbol rendering for multipoints
Ports https://github.com/mapbox/mapbox-gl-js/pull/3763 and https://github.com/mapbox/mapbox-gl-js/pull/3806.
2016-12-20 08:30:39 -08:00
John Firebaugh
3dcff6c3e1 [core] const correctness 2016-12-20 08:30:39 -08:00
Chris Loer
5f29c3ba26 [core] Full support for line breaking bidirectional text using ICU bidi functionality.
- Trim whitespace from labels before determining their max-width for alignment.
 - Fix crash on labels that contain lines with only a single character of whitespace.
2016-11-30 11:54:08 -08:00
Konstantin Käfer
e76de05402 [build] move logging to util 2016-11-22 20:58:51 +01:00
Bruno de Oliveira Abinader
ce14037b55 [core] Cleanup symbol clipping 2016-11-18 09:13:53 +01:00
John Firebaugh
38fcbe21d4 [core] Convert style properties to a tuple-based approach
This converts the style property classes (CirclePaintProperties and so on) to the same tuple-based approach as gl::Attribute and gl::Uniform. The approach is outlined in https://github.com/mapbox/cpp/blob/master/C%2B%2B%20Structural%20Metaprogramming.md.

The main advantage of this approach is it allows writing algorithms that work on sets of style properties, without resorting to code generation or manually repetitive code. This lets us iterate on approaches to data-driven properties more easily.

Another advantage is that the cascading, unevaluated, and evaluated states of a set of properties exist as independent structures, instead of individual properties holding their own state. This is a more functional approach that makes data flow clearer and reduces state.
2016-11-17 15:13:38 -08:00
Chris Loer
d4fc66af39 [core] Add minimal line breaking support for RTL text. 2016-11-17 14:33:03 -08:00
Chris Loer
bceeba29a3 [core] Add ICU package for Bidirectional text support and arabic text shaping.
Apply bidi and shaping in symbol_layout.
Add utility functions for converting to and from UTF-16.
2016-11-17 14:33:03 -08:00